Player Matchup

Sylvanus
Sylvanus
AbanDan
Sylvanus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,702 Elo+
Party 1
Osiris
Osiris
BStev141
Osiris
Level 121
God Stats
3W - 0L
1,557 SR
Queue Stats
32W - 21L
1,678 Elo+
Party 1
Aphrodite
Aphrodite
WieldingClaw
Aphrodite
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,702 Elo+
Party 1
Team Averages
Level 117
1,519 SR
1,694 Elo+

VS

Team Averages
Level 120
1,513 SR
1,657 Elo+
King Arthur
King Arthur
BWARE95
King Arthur
Level 128
God Stats
0W - 5L
1,133 SR
Queue Stats
107W - 100L
1,632 Elo+
Solo
Cerberus
Cerberus
Nimward
Cerberus
Level 128
God Stats
10W - 5L
1,590 SR
Queue Stats
82W - 85L
1,563 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
knowabee
Ah Muzen Cab
Level 104
God Stats
7W - 4L
1,817 SR
Queue Stats
40W - 42L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AbanDan
Sylvanus
18
4 / 0 / 6
11,484
718
21,956
18,272
16,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
BStev141
Osiris
16
4 / 4 / 4
11,595
725
16,684
20,078
23,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
WieldingClaw
Aphrodite
17
2 / 2 / 8
11,143
696
13,880
13,785
8,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BWARE95
King Arthur
15
1 / 7 / 2
9,953
622
12,374
20,013
19,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Nimward
Cerberus
17
1 / 1 / 5
10,571
661
17,158
27,595
34,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
knowabee
Ah Muzen Cab
13
4 / 2 / 0
10,290
643
11,805
10,644
4,184
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
10
Kills
6
6
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AbanDan
Sylvanus
4
0
6
7
W
Osiris
BStev141
Osiris
4
4
4
1.5
L
King Arthur
BWARE95
King Arthur
1
7
2
0.29
L
Cerberus
Nimward
Cerberus
1
1
5
3.5
W
Aphrodite
WieldingClaw
Aphrodite
2
2
8
3
L
Ah Muzen Cab
knowabee
Ah Muzen Cab
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,520
Damage
41,337
52,135
Taken
58,252
48,632
Mitigated
57,921
29,878
Healing
14,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AbanDan
Sylvanus
21,956
9,078
5,705
7,592
18,272
16,433
1,975
6,504
11,650
61,402
2,360
W
Osiris
BStev141
Osiris
16,684
4,182
0
2,316
20,078
23,917
918
6,142
13,810
0
36,435
L
King Arthur
BWARE95
King Arthur
12,374
688
0
1,125
20,013
19,428
0
13,424
5,929
4,427
29,166
L
Cerberus
Nimward
Cerberus
17,158
1,386
0
12,615
27,595
34,309
0
16,209
10,375
41,624
2,186
W
Aphrodite
WieldingClaw
Aphrodite
13,880
2,663
7,221
7,044
13,785
8,282
78
6,676
7,013
52,834
0
L
Ah Muzen Cab
knowabee
Ah Muzen Cab
11,805
3,655
0
1,102
10,644
4,184
0
5,934
4,428
0
45,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,222
Gold Earned
30,814
219
Minions Killed
197
0
Camps Cleared
0
870,450
Distance Traveled
774,273
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,484
718
90
6
0
276,514
0
W
Osiris
11,595
725
35
2
0
315,182
0
L
King Arthur
9,953
622
55
3
0
284,313
0
L
Cerberus
10,571
661
61
4
0
285,061
0
W
Aphrodite
11,143
696
94
6
0
278,754
1
L
Ah Muzen Cab
10,290
643
81
5
0
204,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role