Player Matchup

Izanami
Izanami
Adient
Izanami
Level 63
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Solo
Bellona
Bellona
Jazybean76
Bellona
Level 68
God Stats
0W - 1L
1,218 SR
Queue Stats
39W - 35L
1,511 Elo+
Party 2
Scylla
Scylla
Syurp
Scylla
Level 89
God Stats
4W - 4L
1,531 SR
Queue Stats
39W - 40L
1,494 Elo+
Party 2
Team Averages
Level 73
1,416 SR
1,502 Elo+

VS

Team Averages
Level 82
1,510 SR
1,485 Elo+
Bellona
Bellona
OMARQIN
Bellona
Level 69
God Stats
122W - 98L
1,620 SR
Queue Stats
626W - 616L
1,531 Elo+
Solo
Pele
Pele
TTV EastyRiz
Pele
Level 119
God Stats
1W - 1L
1,344 SR
Queue Stats
46W - 50L
1,446 Elo+
Party 1
Ao Kuang
Ao Kuang
TheKillstix
Ao Kuang
Level 57
God Stats
35W - 32L
1,566 SR
Queue Stats
53W - 50L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Adient
Izanami
13
1 / 5 / 5
8,668
667
8,730
12,733
4,749
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
Jazybean76
Bellona
13
2 / 6 / 5
8,717
671
11,944
19,030
19,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Syurp
Scylla
15
4 / 4 / 3
9,856
758
11,805
8,968
3,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
OMARQIN
Bellona
15
0 / 3 / 13
9,489
730
9,013
14,372
12,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
9 / 3 / 4
11,161
859
14,985
14,535
7,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
TheKillstix
Ao Kuang
16
6 / 1 / 9
10,571
813
13,153
12,839
11,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
7
Kills
15
15
Deaths
7
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
Adient
Izanami
1
5
5
0.7
L
Bellona
Jazybean76
Bellona
2
6
5
0.75
W
Bellona
OMARQIN
Bellona
0
3
13
2.17
L
Scylla
Syurp
Scylla
4
4
3
1.38
W
9
3
4
3.67
W
Ao Kuang
TheKillstix
Ao Kuang
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,479
Damage
37,151
40,731
Taken
41,746
27,277
Mitigated
31,513
5,798
Healing
10,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Adient
Izanami
8,730
7,062
0
1,075
12,733
4,749
0
3,038
8,663
0
33,266
L
Bellona
Jazybean76
Bellona
11,944
4,078
0
3,419
19,030
19,332
0
5,145
12,392
0
22,854
W
Bellona
OMARQIN
Bellona
9,013
2,599
0
3,142
14,372
12,648
0
3,856
10,169
0
28,022
L
Scylla
Syurp
Scylla
11,805
1,581
0
1,304
8,968
3,196
0
2,526
5,961
44,851
0
W
14,985
2,886
0
3,854
14,535
7,814
1,010
3,430
10,815
0
57,954
W
Ao Kuang
TheKillstix
Ao Kuang
13,153
2,848
0
3,359
12,839
11,051
537
3,553
8,893
26,829
4,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,241
Gold Earned
31,221
161
Minions Killed
188
0
Camps Cleared
0
632,169
Distance Traveled
729,190
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,668
667
52
4
0
200,786
0
L
Bellona
8,717
671
29
2
0
225,514
7
W
Bellona
9,489
730
54
4
0
226,453
0
L
Scylla
9,856
758
80
6
0
205,869
0
W
Pele
11,161
859
92
7
0
244,291
2
W
Ao Kuang
10,571
813
42
3
0
258,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role