Player Matchup

Susano
Susano
Lemonking7996
Susano
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 107L
1,504 Elo+
Solo
Ullr
Ullr
ismael120
Ullr
Level 16
God Stats
6W - 9L
1,500 SR
Queue Stats
46W - 40L
1,338 Elo+
Party 3
Tyr
Tyr
lalotaku21
Tyr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,540 Elo+
Party 4
King Arthur
King Arthur
mbsss95
King Arthur
Level 86
God Stats
3W - 7L
1,312 SR
Queue Stats
122W - 128L
1,389 Elo+
Party 3
Janus
Janus
michelle736838
Janus
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 5L
1,850 Elo+
Party 4
Team Averages
Level 58
1,462 SR
1,524 Elo+

VS

Team Averages
Level 44
1,557 SR
1,431 Elo+
Cerberus
Cerberus
Infernobob
Cerberus
Level 49
God Stats
6W - 1L
1,716 SR
Queue Stats
85W - 94L
1,424 Elo+
Party 2
Anhur
Anhur
Landrellis
Anhur
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
46W - 51L
1,417 Elo+
Party 2
Ah Puch
Ah Puch
TheDevilH1mself
Ah Puch
Level 64
God Stats
3W - 10L
1,404 SR
Queue Stats
120W - 143L
1,444 Elo+
Solo
Jormungandr
Jormungandr
klinking
Jormungandr
Level 55
God Stats
33W - 15L
1,688 SR
Queue Stats
135W - 145L
1,462 Elo+
Party 1
Fenrir
Fenrir
tbh-_-Bdean406
Fenrir
Level 29
God Stats
5W - 5L
1,478 SR
Queue Stats
21W - 21L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 3
5,892
491
7,270
12,223
4,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
8
1 / 5 / 0
5,195
433
3,080
7,933
1,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 1 / 0
6,691
558
3,306
10,825
9,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

King Arthur
mbsss95
King Arthur
9
1 / 3 / 1
5,298
442
5,662
8,910
5,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

8
2 / 1 / 0
5,404
450
2,957
4,007
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Infernobob
Cerberus
12
4 / 0 / 4
7,574
631
7,773
10,351
7,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
11
3 / 3 / 2
6,516
543
4,178
7,789
2,420
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
5 / 2 / 2
8,076
673
6,826
10,635
3,774
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jormungandr
klinking
Jormungandr
11
1 / 0 / 1
7,218
602
6,021
7,081
4,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

12
2 / 3 / 2
6,493
541
4,206
10,233
4,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
8
Kills
15
15
Deaths
8
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Infernobob
Cerberus
4
0
4
6
W
Anhur
3
3
2
1.33
L
2
5
3
0.7
W
5
2
2
3
L
Ullr
1
5
0
0.2
W
Jormungandr
klinking
Jormungandr
1
0
1
1.5
L
2
1
0
2
L
King Arthur
mbsss95
King Arthur
1
3
1
0.5
L
2
1
0
2
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,275
Damage
29,004
43,898
Taken
46,089
21,911
Mitigated
22,597
11,983
Healing
15,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Infernobob
Cerberus
7,773
1,117
0
3,699
10,351
7,113
656
0
9,810
26,128
491
W
Anhur
4,178
2,933
0
2,141
7,789
2,420
2,379
0
7,703
0
38,487
L
7,270
1,651
0
3,614
12,223
4,532
0
4,813
7,410
0
36,322
W
6,826
423
0
6,152
10,635
3,774
0
2,003
8,240
49,966
1,825
L
Ullr
3,080
1,111
0
497
7,933
1,914
0
3,626
4,307
0
19,272
W
Jormungandr
klinking
Jormungandr
6,021
1,856
0
2,419
7,081
4,606
710
0
7,081
41,650
2,857
L
3,306
552
0
4,601
10,825
9,054
0
5,360
5,465
0
50,893
L
King Arthur
mbsss95
King Arthur
5,662
700
44
2,046
8,910
5,145
0
3,821
5,089
0
26,236
L
2,957
46
0
1,181
4,007
1,266
0
2,070
1,937
21,321
0
W
4,206
1,006
0
1,224
10,233
4,684
0
514
9,585
0
37,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,480
Gold Earned
35,877
236
Minions Killed
333
0
Camps Cleared
0
1,062,259
Distance Traveled
1,164,069
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,574
631
48
4
0
239,292
0
W
Anhur
6,516
543
65
5
0
194,579
0
L
Susano
5,892
491
50
4
0
247,031
0
W
Ah Puch
8,076
673
76
6
0
245,744
0
L
Ullr
5,195
433
25
2
0
212,513
0
W
Jormungandr
7,218
602
83
7
0
224,121
0
L
Tyr
6,691
558
92
8
0
250,440
2
L
King Arthur
5,298
442
28
2
0
208,040
0
L
Janus
5,404
450
41
3
0
144,235
0
W
Fenrir
6,493
541
61
5
0
260,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role