Player Matchup

Horus
Horus
GeneralDNoot
Horus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,711 Elo+
Party 1
Ullr
Ullr
HinaBae
Ullr
Level 123
God Stats
1W - 1L
1,777 SR
Queue Stats
13W - 9L
1,625 Elo+
Party 1
Anubis
Anubis
keankay
Anubis
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,441 Elo+
Party 1
Janus
Janus
xParallel_Jamesx
Janus
Level 40
God Stats
3W - 4L
1,735 SR
Queue Stats
120W - 146L
1,429 Elo+
Solo
Izanami
Izanami
xSyphxr
Izanami
Level 13
God Stats
0W - 2L
1,245 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 1
Team Averages
Level 50
1,551 SR
1,497 Elo+

VS

Team Averages
Level 34
1,480 SR
1,439 Elo+
Vamana
Vamana
Dunhq
Vamana
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,297 Elo+
Party 2
Aphrodite
Aphrodite
Jarred_Taylor_
Aphrodite
Level 36
God Stats
1W - 3L
1,415 SR
Queue Stats
3W - 3L
1,508 Elo+
Party 3
Arachne
Arachne
Malaka101103
Arachne
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 37L
1,488 Elo+
Solo
He Bo
He Bo
Xernuh
He Bo
Level 64
God Stats
4W - 5L
1,486 SR
Queue Stats
47W - 64L
1,395 Elo+
Party 2
Hachiman
Hachiman
dabawse
Hachiman
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,700
419
6,775
11,574
6,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
HinaBae
Ullr
12
1 / 4 / 0
7,696
481
7,936
12,820
5,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
keankay
Anubis
13
4 / 4 / 1
8,293
518
8,229
11,259
5,336
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 0
7,740
484
3,613
9,236
3,145
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
xSyphxr
Izanami
11
2 / 5 / 1
7,186
449
4,120
10,349
3,329
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dunhq
Vamana
12
0 / 5 / 0
7,062
441
1,465
9,558
5,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Jarred_Taylor_
Aphrodite
13
1 / 2 / 8
8,812
551
5,838
7,683
5,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Malaka101103
Arachne
15
9 / 1 / 3
9,295
581
10,473
16,917
7,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

He Bo
Xernuh
He Bo
16
3 / 1 / 1
9,292
581
7,478
7,695
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
dabawse
Hachiman
15
7 / 1 / 6
9,257
579
15,539
14,054
6,073
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
10
Kills
20
20
Deaths
10
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vamana
Dunhq
Vamana
0
5
0
0
L
0
4
2
0.25
L
Ullr
HinaBae
Ullr
1
4
0
0.25
W
Aphrodite
Jarred_Taylor_
Aphrodite
1
2
8
2.5
W
Arachne
Malaka101103
Arachne
9
1
3
10.5
W
He Bo
Xernuh
He Bo
3
1
1
3.5
W
Hachiman
dabawse
Hachiman
7
1
6
10
L
Anubis
keankay
Anubis
4
4
1
1.13
L
3
3
0
1
L
Izanami
xSyphxr
Izanami
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,673
Damage
40,793
55,238
Taken
55,907
23,694
Mitigated
27,479
11,659
Healing
23,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Dunhq
Vamana
1,465
103
0
974
9,558
5,677
0
3,993
5,565
0
30,500
L
6,775
3,167
280
2,849
11,574
6,477
0
2,370
9,088
0
44,361
L
Ullr
HinaBae
Ullr
7,936
2,355
0
1,295
12,820
5,407
470
4,575
7,946
0
55,840
W
Aphrodite
Jarred_Taylor_
Aphrodite
5,838
647
3,408
3,885
7,683
5,425
1,051
1,298
6,385
20,701
1,599
W
Arachne
Malaka101103
Arachne
10,473
6,446
0
8,541
16,917
7,728
0
1,310
15,607
0
61,849
W
He Bo
Xernuh
He Bo
7,478
309
0
750
7,695
2,576
635
1,585
6,110
66,417
1,181
W
Hachiman
dabawse
Hachiman
15,539
10,774
0
5,666
14,054
6,073
4,264
3,643
10,411
0
72,529
L
Anubis
keankay
Anubis
8,229
424
0
2,649
11,259
5,336
384
2,125
8,925
48,915
524
L
3,613
809
0
3,708
9,236
3,145
30
1,722
7,300
56,125
1,351
L
Izanami
xSyphxr
Izanami
4,120
2,938
0
878
10,349
3,329
63
1,882
8,467
0
38,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,615
Gold Earned
43,718
393
Minions Killed
367
0
Camps Cleared
0
1,461,173
Distance Traveled
1,636,049
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,062
441
34
2
0
308,462
0
L
Horus
6,700
419
71
4
0
349,252
2
L
Ullr
7,696
481
98
6
0
275,818
0
W
Aphrodite
8,812
551
25
2
0
325,286
0
W
Arachne
9,295
581
78
5
0
378,911
0
W
He Bo
9,292
581
125
8
0
322,708
0
W
Hachiman
9,257
579
105
7
0
300,682
0
L
Anubis
8,293
518
79
5
0
255,323
0
L
Janus
7,740
484
79
5
0
308,141
0
L
Izanami
7,186
449
66
4
0
272,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role