Player Matchup

Cthulhu
Cthulhu
MukasLerrill
Cthulhu
Level 103
God Stats
5W - 1L
1,737 SR
Queue Stats
40W - 45L
1,508 Elo+
Party 1
Chronos
Chronos
ShortyStudent10
Chronos
Level 142
God Stats
8W - 5L
1,701 SR
Queue Stats
42W - 45L
1,459 Elo+
Party 1
Hou Yi
Hou Yi
XxGoLDKILLeRx
Hou Yi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,827 Elo+
Solo
Team Averages
Level 124
1,646 SR
1,598 Elo+

VS

Team Averages
Level 127
1,553 SR
1,501 Elo+
Agni
Agni
ClovenTrack620
Agni
Level 116
God Stats
348W - 352L
1,557 SR
Queue Stats
370W - 380L
1,478 Elo+
Solo
Charon
Charon
IIALiASII
Charon
Level 155
God Stats
19W - 16L
1,602 SR
Queue Stats
314W - 302L
1,559 Elo+
Solo
Loki
Loki
vil1ian
Loki
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MukasLerrill
Cthulhu
13
3 / 0 / 2
7,565
757
6,262
7,531
7,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 4
7,792
779
8,260
6,521
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 1 / 3
7,218
722
3,122
6,345
2,708
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,909
691
4,752
6,687
2,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
IIALiASII
Charon
11
1 / 2 / 0
6,603
660
7,089
10,318
8,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
vil1ian
Loki
12
1 / 0 / 1
6,780
678
2,823
5,139
1,978
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
6
Kills
2
2
Deaths
6
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Charon
IIALiASII
Charon
1
2
0
0.5
W
Cthulhu
MukasLerrill
Cthulhu
3
0
2
4
W
1
1
4
3
W
2
1
3
3.5
L
Loki
vil1ian
Loki
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,644
Damage
14,664
20,397
Taken
22,144
12,671
Mitigated
13,478
3,240
Healing
3,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,752
85
0
246
6,687
2,569
0
3,860
2,340
30,391
0
L
Charon
IIALiASII
Charon
7,089
1,084
0
2,205
10,318
8,931
0
5,122
4,246
14,770
884
W
Cthulhu
MukasLerrill
Cthulhu
6,262
502
0
1,224
7,531
7,326
0
3,320
3,932
23,101
4,260
W
8,260
1,800
0
855
6,521
2,637
0
3,830
2,451
38,763
974
W
3,122
1,709
0
1,161
6,345
2,708
80
3,282
2,697
0
12,443
L
Loki
vil1ian
Loki
2,823
388
0
734
5,139
1,978
0
2,667
2,108
0
16,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,575
Gold Earned
20,292
143
Minions Killed
97
0
Camps Cleared
0
578,689
Distance Traveled
556,818
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,909
691
59
6
0
179,358
0
L
Charon
6,603
660
13
1
0
173,969
0
W
Cthulhu
7,565
757
33
3
0
219,235
0
W
Chronos
7,792
779
81
8
0
184,985
0
W
Hou Yi
7,218
722
29
3
0
174,469
0
L
Loki
6,780
678
25
3
0
203,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role