Player Matchup

Mercury
Mercury
High_Panda42
Mercury
Level 59
God Stats
0W - 3L
1,122 SR
Queue Stats
3W - 26L
1,163 Elo+
Party 1
Gilgamesh
Gilgamesh
II Lovestorm II
Gilgamesh
Level 109
God Stats
1W - 11L
1,589 SR
Queue Stats
6W - 45L
1,186 Elo+
Party 1
Cupid
Cupid
SappyLoveStick
Cupid
Level 129
God Stats
1W - 5L
1,540 SR
Queue Stats
185W - 230L
1,359 Elo+
Solo
Vulcan
Vulcan
Sleeping_Panda08
Vulcan
Level 5
God Stats
2W - 13L
1,500 SR
Queue Stats
2W - 15L
1,130 Elo+
Party 1
Khepri
Khepri
Weepingpanda420
Khepri
Level 101
God Stats
0W - 3L
1,095 SR
Queue Stats
4W - 26L
1,163 Elo+
Party 1
Team Averages
Level 81
1,369 SR
1,200 Elo+

VS

Team Averages
Level 105
1,436 SR
1,378 Elo+
Bacchus
Bacchus
BrigadierB3RK
Bacchus
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 41L
1,415 Elo+
Solo
Pele
Pele
Cabo0se23
Pele
Level 69
God Stats
1W - 0L
1,416 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Neith
Neith
Secodeiguana
Neith
Level 88
God Stats
4W - 10L
1,339 SR
Queue Stats
4W - 10L
1,182 Elo+
Solo
Ra
Ra
YaBoyDuwan
Ra
Level 139
God Stats
69W - 79L
1,503 SR
Queue Stats
488W - 531L
1,446 Elo+
Solo
Charybdis
Charybdis
tougou555
Charybdis
Level 116
God Stats
14W - 19L
1,423 SR
Queue Stats
73W - 81L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
High_Panda42
Mercury
15
1 / 3 / 1
7,964
796
2,286
8,212
3,567
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
II Lovestorm II
Gilgamesh
16
7 / 3 / 4
8,977
898
14,364
17,227
17,187
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 0 / 2
8,496
850
4,272
4,541
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 4 / 4
7,366
737
4,750
7,424
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 5
7,899
790
2,872
9,941
8,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
5 / 2 / 6
8,994
899
10,252
13,296
18,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
15
4 / 4 / 5
8,655
866
9,795
11,568
5,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 3 / 4
7,765
777
6,455
6,859
3,446
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 2 / 6
8,485
849
7,857
8,025
4,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
tougou555
Charybdis
15
1 / 0 / 5
8,474
847
4,474
5,730
2,412
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
11
Kills
13
13
Deaths
11
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
5
2
6
4
W
Pele
4
4
5
1.63
L
Mercury
High_Panda42
Mercury
1
3
1
0.5
L
Gilgamesh
II Lovestorm II
Gilgamesh
7
3
4
3
L
3
0
2
4
W
1
3
4
1
L
0
4
4
0.5
L
0
3
5
0.83
W
2
2
6
2.5
W
Charybdis
tougou555
Charybdis
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,544
Damage
38,833
47,345
Taken
45,478
34,898
Mitigated
35,048
4,117
Healing
13,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
10,252
1,099
356
1,532
13,296
18,575
396
1,502
11,794
19,520
2,615
W
Pele
9,795
1,875
0
1,503
11,568
5,835
324
2,369
9,199
0
25,535
L
Mercury
High_Panda42
Mercury
2,286
409
0
399
8,212
3,567
736
1,669
6,321
0
20,571
L
Gilgamesh
II Lovestorm II
Gilgamesh
14,364
4,218
0
1,323
17,227
17,187
0
5,845
10,354
0
29,491
L
4,272
2,627
0
288
4,541
1,866
0
2,173
2,161
0
21,963
W
6,455
3,465
0
1,516
6,859
3,446
833
1,858
5,001
0
22,866
L
4,750
2,505
0
0
7,424
3,424
182
2,433
4,806
15,884
0
L
2,872
247
1,304
803
9,941
8,854
177
2,559
7,053
6,798
0
W
7,857
1,032
2,504
3,730
8,025
4,780
587
1,331
6,694
26,626
568
W
Charybdis
tougou555
Charybdis
4,474
1,752
97
2,197
5,730
2,412
862
562
5,168
0
28,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,702
Gold Earned
42,373
155
Minions Killed
219
0
Camps Cleared
0
860,124
Distance Traveled
1,008,060
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,994
899
33
3
0
223,502
0
W
Pele
8,655
866
43
4
0
221,369
0
L
Mercury
7,964
796
35
4
0
221,681
0
L
Gilgamesh
8,977
898
35
4
0
223,144
1
L
Cupid
8,496
850
44
4
0
138,227
0
W
Neith
7,765
777
32
3
0
166,016
0
L
Vulcan
7,366
737
31
3
0
135,166
0
L
Khepri
7,899
790
10
1
0
141,906
0
W
Ra
8,485
849
55
6
0
208,857
4
W
Charybdis
8,474
847
56
6
0
188,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role