Player Matchup

Sylvanus
Sylvanus
Diamond III
 
Sylvanus
Diamond III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Diamond II
DogSmileFlower
Yu Huang
Diamond II
Level 109
God Stats
2W - 3L
1,702 SR
Queue Stats
88W - 60L
2,301 MMR
Solo
Izanami
Izanami
Diamond I
IcebergMan
Izanami
Diamond I
Level 153
God Stats
2W - 2L
1,772 SR
Queue Stats
165W - 145L
2,304 MMR
Party 1
Vamana
Vamana
Diamond II
Jastarn
Vamana
Diamond II
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 101L
2,285 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
SuperNovaJason
Tsukuyomi
Diamond V
Level 158
God Stats
7W - 9L
1,452 SR
Queue Stats
155W - 146L
2,143 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,585 SR
2,107 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 162
1,618 SR
2,085 MMR
Heimdallr
Heimdallr
Platinum I
 
Heimdallr
Platinum I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Diamond III
Creed t1
Amaterasu
Diamond III
Level 150
God Stats
9W - 18L
1,564 SR
Queue Stats
127W - 107L
2,363 MMR
Solo
Bacchus
Bacchus
Diamond V
PackmanGaming12
Bacchus
Diamond V
Level 172
God Stats
21W - 16L
1,583 SR
Queue Stats
166W - 155L
2,016 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
Slothity
Morgan Le Fay
Diamond II
Level 149
God Stats
12W - 12L
1,700 SR
Queue Stats
134W - 111L
2,444 MMR
Solo
Arachne
Arachne
Diamond IV
mounter26
Arachne
Diamond IV
Level 208
God Stats
0W - 1L
1,742 SR
Queue Stats
153W - 143L
2,105 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 2 / 6
7,491
535
5,496
12,427
11,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
15
4 / 0 / 4
8,928
638
6,148
4,808
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
IcebergMan
Izanami
15
2 / 0 / 4
8,640
617
9,024
7,258
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Jastarn
Vamana
15
2 / 1 / 4
8,825
630
16,605
14,870
12,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
SuperNovaJason
Tsukuyomi
14
1 / 1 / 6
7,569
541
5,676
8,342
3,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
LokiErlang ShenOsirisAthena

VS

Bans
OdinThorKuzenboBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
0 / 3 / 2
6,633
474
7,605
10,765
3,879
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Creed t1
Amaterasu
12
1 / 3 / 1
7,116
508
8,189
23,226
21,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 4
6,102
436
5,605
11,266
10,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Slothity
Morgan Le Fay
14
1 / 2 / 0
7,223
516
5,214
6,669
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
mounter26
Arachne
12
2 / 1 / 1
6,448
461
1,961
10,741
4,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
11
Kills
4
4
Deaths
11
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
2
6
2.5
L
Heimdallr
 
Heimdallr
0
3
2
0.33
L
Amaterasu
Creed t1
Amaterasu
1
3
1
0.5
W
Yu Huang
4
0
4
6
W
Izanami
IcebergMan
Izanami
2
0
4
4
W
Vamana
Jastarn
Vamana
2
1
4
4
L
0
2
4
1
L
Morgan Le Fay
Slothity
Morgan Le Fay
1
2
0
0.5
W
Tsukuyomi
SuperNovaJason
Tsukuyomi
1
1
6
4
L
Arachne
mounter26
Arachne
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,949
Damage
28,574
47,705
Taken
62,667
32,292
Mitigated
41,778
27,567
Healing
26,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,496
820
2,779
5,571
12,427
11,442
0
4,080
8,347
19,735
0
L
Heimdallr
 
Heimdallr
7,605
3,738
0
3,161
10,765
3,879
0
2,277
8,439
0
59,215
L
Amaterasu
Creed t1
Amaterasu
8,189
4,851
0
13,332
23,226
21,080
0
2,011
20,022
0
56,955
W
Yu Huang
6,148
1,019
0
1,044
4,808
1,998
180
3,145
1,663
87,270
1,654
W
Izanami
IcebergMan
Izanami
9,024
6,291
0
4,509
7,258
3,203
1,085
1,067
6,191
0
90,532
W
Vamana
Jastarn
Vamana
16,605
8,495
0
8,601
14,870
12,003
100
1,293
13,577
0
76,948
L
5,605
691
0
2,483
11,266
10,259
0
3,265
7,869
18,519
0
L
Morgan Le Fay
Slothity
Morgan Le Fay
5,214
222
0
1,752
6,669
2,484
0
2,529
4,140
71,532
0
W
Tsukuyomi
SuperNovaJason
Tsukuyomi
5,676
1,320
0
5,063
8,342
3,646
260
1,605
6,737
0
61,104
L
Arachne
mounter26
Arachne
1,961
1,044
0
6,130
10,741
4,076
0
1,374
9,367
0
43,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,453
Gold Earned
33,522
574
Minions Killed
442
0
Camps Cleared
0
1,461,440
Distance Traveled
1,388,860
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,491
535
19
1
0
293,025
3
L
Heimdallr
6,633
474
85
6
0
253,254
4
L
Amaterasu
7,116
508
98
7
0
281,681
0
W
Yu Huang
8,928
638
167
12
0
291,607
3
W
Izanami
8,640
617
166
12
0
267,027
0
W
Vamana
8,825
630
119
9
0
279,253
0
L
Bacchus
6,102
436
26
2
0
280,049
7
L
Morgan Le Fay
7,223
516
151
11
0
284,739
0
W
Tsukuyomi
7,569
541
103
7
0
330,528
2
L
Arachne
6,448
461
82
6
0
289,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role