Player Matchup

Vamana
Vamana
Gold V
HarrietTubzyn
Vamana
Gold V
Level 103
God Stats
4W - 3L
1,679 SR
Queue Stats
39W - 38L
1,357 MMR
Party 3
Jormungandr
Jormungandr
Gold V
MyBaBBydAddY21Tv
Jormungandr
Gold V
Level 207
God Stats
5W - 1L
1,776 SR
Queue Stats
18W - 17L
1,481 MMR
Party 1
Ix Chel
Ix Chel
Gold III
PearRead
Ix Chel
Gold III
Level 130
God Stats
13W - 13L
1,614 SR
Queue Stats
25W - 18L
1,624 MMR
Party 1
Hachiman
Hachiman
Platinum III
UpperDecky
Hachiman
Platinum III
Level 139
God Stats
4W - 0L
1,677 SR
Queue Stats
112W - 105L
1,799 MMR
Party 3
Awilix
Awilix
Bronze III
YouABotBeFr
Awilix
Bronze III
Level 32
God Stats
14W - 7L
1,500 SR
Queue Stats
279W - 292L
1,554 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,649 SR
1,563 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 141
1,600 SR
1,565 MMR
Ra
Ra
Gold III
BigPoppziii
Ra
Gold III
Level 176
God Stats
13W - 10L
1,649 SR
Queue Stats
286W - 298L
1,549 MMR
Solo
Neith
Neith
Silver I
CaptElfimis
Neith
Silver I
Level 154
God Stats
0W - 1L
1,557 SR
Queue Stats
8W - 7L
1,640 MMR
Party 2
Khepri
Khepri
Silver I
Juggernaughts
Khepri
Silver I
Level 141
God Stats
2W - 3L
1,744 SR
Queue Stats
60W - 64L
1,546 MMR
Solo
Susano
Susano
Bronze III
l Tasty Trash l
Susano
Bronze III
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 33L
1,546 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
weedracer29
Gilgamesh
Silver I
Level 129
God Stats
0W - 1L
1,551 SR
Queue Stats
7W - 10L
1,544 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
7,909
659
6,819
8,377
6,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
MyBaBBydAddY21Tv
Jormungandr
9
0 / 2 / 6
5,965
497
2,200
8,521
3,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ix Chel
PearRead
Ix Chel
13
3 / 0 / 1
7,555
630
4,593
2,940
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hachiman
UpperDecky
Hachiman
13
2 / 0 / 1
7,216
601
6,893
9,204
3,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
11
4 / 2 / 4
6,568
547
6,266
10,032
4,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
NutBellonaAgniJanus

VS

Bans
ThothAthenaThanatosZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 0
7,139
595
4,324
5,839
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 0
6,286
524
6,188
5,511
1,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 3
5,421
452
2,989
7,220
4,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 4 / 2
5,037
420
3,852
8,818
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
weedracer29
Gilgamesh
10
0 / 3 / 3
5,643
470
5,079
10,998
8,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
12
Kills
5
5
Deaths
12
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
L
0
0
0
0
W
3
1
2
4
L
0
2
3
0.75
W
Jormungandr
MyBaBBydAddY21Tv
Jormungandr
0
2
6
1.5
W
Ix Chel
PearRead
Ix Chel
3
0
1
3.5
W
Hachiman
UpperDecky
Hachiman
2
0
1
2.5
W
Awilix
4
2
4
3
L
1
4
2
0.5
L
Gilgamesh
weedracer29
Gilgamesh
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,771
Damage
22,432
39,074
Taken
38,386
18,937
Mitigated
20,834
13,651
Healing
9,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,324
404
321
1,711
5,839
2,124
0
2,705
2,950
57,246
875
L
6,188
1,982
0
2,269
5,511
1,979
0
395
5,116
0
57,376
W
6,819
2,695
0
3,728
8,377
6,236
0
438
7,356
0
60,886
L
2,989
657
0
981
7,220
4,958
0
1,835
5,250
11,109
666
W
Jormungandr
MyBaBBydAddY21Tv
Jormungandr
2,200
612
1,027
2,159
8,521
3,960
2
2,694
5,520
13,559
0
W
Ix Chel
PearRead
Ix Chel
4,593
471
372
800
2,940
1,038
0
581
2,249
59,717
2,206
W
Hachiman
UpperDecky
Hachiman
6,893
4,521
0
4,050
9,204
3,620
0
1,238
7,966
0
68,947
W
Awilix
6,266
2,149
0
1,515
10,032
4,083
0
1,408
8,326
0
44,396
L
3,852
1,003
0
2,428
8,818
2,840
0
1,077
7,599
0
24,425
L
Gilgamesh
weedracer29
Gilgamesh
5,079
1,491
0
1,413
10,998
8,933
0
222
10,068
0
27,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,213
Gold Earned
29,526
430
Minions Killed
314
0
Camps Cleared
0
1,224,635
Distance Traveled
1,186,868
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,139
595
106
9
0
240,698
0
L
Neith
6,286
524
103
9
0
229,438
1
W
Vamana
7,909
659
101
8
0
217,445
0
L
Khepri
5,421
452
9
1
0
260,859
4
W
Jormungandr
5,965
497
26
2
0
257,826
4
W
Ix Chel
7,555
630
132
11
0
244,740
3
W
Hachiman
7,216
601
111
9
0
213,303
0
W
Awilix
6,568
547
60
5
0
291,321
0
L
Susano
5,037
420
45
4
0
209,495
0
L
Gilgamesh
5,643
470
51
4
0
246,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role