Player Matchup

Loki
Loki
Fancanth
Loki
Level 68
God Stats
3W - 6L
1,166 SR
Queue Stats
112W - 100L
1,477 Elo+
Solo
Cthulhu
Cthulhu
MrCheese2056
Cthulhu
Level 22
God Stats
7W - 12L
1,462 SR
Queue Stats
40W - 64L
1,340 Elo+
Party 2
Heimdallr
Heimdallr
VorticoseBook1
Heimdallr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 85L
1,364 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jinx_thagxat
Morgan Le Fay
Level 57
God Stats
14W - 13L
1,550 SR
Queue Stats
99W - 113L
1,383 Elo+
Solo
Tyr
Tyr
zlipzinnnNNNBR
Tyr
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
88W - 105L
1,422 Elo+
Solo
Team Averages
Level 51
1,436 SR
1,397 Elo+

VS

Team Averages
Level 54
1,469 SR
1,292 Elo+
Lancelot
Lancelot
NtNezix
Lancelot
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 48L
1,364 Elo+
Party 3
Cthulhu
Cthulhu
ThePagan2152
Cthulhu
Level 47
God Stats
1W - 0L
1,640 SR
Queue Stats
18W - 22L
1,204 Elo+
Party 1
Hachiman
Hachiman
UrbanxGamer64
Hachiman
Level 62
God Stats
2W - 1L
1,681 SR
Queue Stats
7W - 10L
1,204 Elo+
Party 1
Janus
Janus
skatejef
Janus
Level 45
God Stats
2W - 2L
1,291 SR
Queue Stats
27W - 42L
1,313 Elo+
Party 3
King Arthur
King Arthur
t_rexboi17
King Arthur
Level 68
God Stats
3W - 3L
1,232 SR
Queue Stats
28W - 34L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
4 / 1 / 2
8,778
549
7,949
12,105
4,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
MrCheese2056
Cthulhu
13
2 / 4 / 2
8,239
515
9,860
23,050
16,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
VorticoseBook1
Heimdallr
11
1 / 3 / 4
6,766
423
9,288
15,022
6,369
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morgan Le Fay
jinx_thagxat
Morgan Le Fay
14
1 / 4 / 2
8,468
529
7,519
12,608
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 1 / 1
8,529
533
7,619
14,731
12,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
NtNezix
Lancelot
15
3 / 1 / 5
8,462
529
12,759
13,881
6,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
ThePagan2152
Cthulhu
12
4 / 2 / 4
8,560
535
13,043
15,903
14,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
UrbanxGamer64
Hachiman
12
2 / 3 / 1
6,986
437
12,024
11,563
4,622
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
skatejef
Janus
17
4 / 2 / 0
9,979
624
6,462
9,629
3,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
t_rexboi17
King Arthur
16
0 / 0 / 3
9,744
609
8,874
13,331
15,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
8
Kills
13
13
Deaths
8
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
4
1
2
5
L
Cthulhu
MrCheese2056
Cthulhu
2
4
2
0.75
W
Lancelot
NtNezix
Lancelot
3
1
5
5.5
W
Cthulhu
ThePagan2152
Cthulhu
4
2
4
3
W
Hachiman
UrbanxGamer64
Hachiman
2
3
1
0.83
L
Heimdallr
VorticoseBook1
Heimdallr
1
3
4
1
L
Morgan Le Fay
jinx_thagxat
Morgan Le Fay
1
4
2
0.5
W
Janus
skatejef
Janus
4
2
0
2
W
King Arthur
t_rexboi17
King Arthur
0
0
3
1.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,235
Damage
53,162
77,516
Taken
64,307
45,098
Mitigated
45,214
21,383
Healing
14,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
7,949
2,828
0
6,202
12,105
4,887
0
1,839
10,226
0
70,588
L
Cthulhu
MrCheese2056
Cthulhu
9,860
1,240
212
5,945
23,050
16,312
30
6,347
16,703
38,827
3,681
W
Lancelot
NtNezix
Lancelot
12,759
2,487
0
6,083
13,881
6,583
0
2,670
11,211
0
73,416
W
Cthulhu
ThePagan2152
Cthulhu
13,043
984
1,611
1,316
15,903
14,905
150
4,092
11,811
45,947
786
W
Hachiman
UrbanxGamer64
Hachiman
12,024
9,227
121
1,154
11,563
4,622
348
4,566
6,997
0
42,617
L
Heimdallr
VorticoseBook1
Heimdallr
9,288
3,635
0
3,645
15,022
6,369
0
5,272
9,750
0
41,333
L
Morgan Le Fay
jinx_thagxat
Morgan Le Fay
7,519
579
0
2,237
12,608
4,894
0
5,010
7,043
67,859
540
W
Janus
skatejef
Janus
6,462
287
0
2,234
9,629
3,706
525
5,510
4,119
80,885
1,667
W
King Arthur
t_rexboi17
King Arthur
8,874
1,126
0
1,500
13,331
15,398
183
0
13,331
0
85,021
L
7,619
804
0
3,142
14,731
12,636
0
321
14,374
0
73,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,780
Gold Earned
43,731
468
Minions Killed
504
0
Camps Cleared
0
1,653,434
Distance Traveled
1,745,518
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,778
549
123
8
0
359,505
0
L
Cthulhu
8,239
515
49
3
0
342,008
0
W
Lancelot
8,462
529
95
6
0
425,085
0
W
Cthulhu
8,560
535
52
3
0
389,576
0
W
Hachiman
6,986
437
54
3
0
292,895
0
L
Heimdallr
6,766
423
54
3
0
317,486
0
L
Morgan Le Fay
8,468
529
108
7
0
304,844
7
W
Janus
9,979
624
152
10
0
331,056
0
W
King Arthur
9,744
609
151
9
0
306,906
0
L
Tyr
8,529
533
134
8
0
329,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role