Player Matchup

Xing Tian
Xing Tian
AngelOfCourage
Xing Tian
Level 126
God Stats
8W - 6L
1,771 SR
Queue Stats
68W - 62L
1,524 Elo+
Party 2
Vulcan
Vulcan
CoquiRican
Vulcan
Level 128
God Stats
2W - 3L
1,552 SR
Queue Stats
98W - 96L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
F0xyKn0xy
Sun Wukong
Level 129
God Stats
7W - 6L
1,784 SR
Queue Stats
162W - 159L
1,550 Elo+
Party 2
Bastet
Bastet
JohnnyPEXE
Bastet
Level 107
God Stats
4W - 3L
1,534 SR
Queue Stats
56W - 54L
1,428 Elo+
Solo
Cupid
Cupid
NicherdLickson
Cupid
Level 65
God Stats
1W - 0L
1,681 SR
Queue Stats
35W - 44L
1,518 Elo+
Party 2
Team Averages
Level 111
1,664 SR
1,507 Elo+

VS

Team Averages
Level 111
1,528 SR
1,553 Elo+
Ishtar
Ishtar
AlexCTYC
Ishtar
Level 97
God Stats
4W - 5L
1,572 SR
Queue Stats
31W - 25L
1,523 Elo+
Party 1
Zeus
Zeus
CPTDeadpoolio
Zeus
Level 128
God Stats
1W - 1L
1,542 SR
Queue Stats
41W - 29L
1,539 Elo+
Party 1
Izanami
Izanami
Zupillo_YT
Izanami
Level 125
God Stats
2W - 4L
1,277 SR
Queue Stats
69W - 64L
1,633 Elo+
Solo
Bellona
Bellona
parasiticXskies
Bellona
Level 88
God Stats
0W - 2L
1,748 SR
Queue Stats
39W - 30L
1,524 Elo+
Party 1
Sobek
Sobek
pokzsaz
Sobek
Level 116
God Stats
1W - 2L
1,502 SR
Queue Stats
94W - 73L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AngelOfCourage
Xing Tian
11
0 / 3 / 6
6,955
464
5,008
12,032
9,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
CoquiRican
Vulcan
14
2 / 0 / 2
8,454
564
6,642
5,577
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
F0xyKn0xy
Sun Wukong
16
7 / 0 / 4
10,214
681
13,514
10,398
5,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
JohnnyPEXE
Bastet
15
3 / 2 / 2
8,055
537
6,241
17,872
7,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 1 / 2
7,417
494
3,484
7,672
2,442
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AlexCTYC
Ishtar
15
1 / 1 / 3
8,640
576
8,237
7,237
3,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 1
7,202
480
7,633
5,900
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Zupillo_YT
Izanami
11
1 / 5 / 0
6,958
464
5,618
13,289
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 2 / 2
6,901
460
4,580
15,063
11,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
pokzsaz
Sobek
12
3 / 2 / 3
7,989
533
5,345
13,936
14,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
12
Kills
6
6
Deaths
12
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ishtar
AlexCTYC
Ishtar
1
1
3
2.5
W
Xing Tian
AngelOfCourage
Xing Tian
0
3
6
1
L
1
2
1
0.75
W
Vulcan
CoquiRican
Vulcan
2
0
2
3
W
Sun Wukong
F0xyKn0xy
Sun Wukong
7
0
4
9
W
Bastet
JohnnyPEXE
Bastet
3
2
2
2
W
0
1
2
1
L
Izanami
Zupillo_YT
Izanami
1
5
0
0.2
L
0
2
2
0.5
L
Sobek
pokzsaz
Sobek
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,889
Damage
31,413
53,551
Taken
55,425
26,963
Mitigated
36,354
17,745
Healing
17,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
AlexCTYC
Ishtar
8,237
5,258
0
2,770
7,237
3,529
488
470
6,767
0
81,030
W
Xing Tian
AngelOfCourage
Xing Tian
5,008
591
0
666
12,032
9,813
0
5,922
6,110
16,685
943
L
7,633
569
0
860
5,900
2,173
0
1,614
4,286
55,155
0
W
Vulcan
CoquiRican
Vulcan
6,642
2,336
0
483
5,577
2,146
0
3,625
1,952
66,229
272
W
Sun Wukong
F0xyKn0xy
Sun Wukong
13,514
3,502
0
4,734
10,398
5,561
0
208
10,190
0
84,900
W
Bastet
JohnnyPEXE
Bastet
6,241
1,809
0
8,938
17,872
7,001
0
3,335
14,537
0
71,329
W
3,484
1,354
50
2,874
7,672
2,442
0
318
7,354
0
55,813
L
Izanami
Zupillo_YT
Izanami
5,618
3,613
0
2,158
13,289
4,360
0
871
12,418
0
47,293
L
4,580
771
0
6,777
15,063
11,888
0
3,700
11,363
0
71,832
L
Sobek
pokzsaz
Sobek
5,345
299
97
4,464
13,936
14,404
0
4,954
8,982
29,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,095
Gold Earned
37,690
473
Minions Killed
477
0
Camps Cleared
0
1,631,345
Distance Traveled
1,365,436
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,640
576
144
10
0
261,163
0
W
Xing Tian
6,955
464
15
1
0
328,128
7
L
Zeus
7,202
480
115
8
0
241,579
7
W
Vulcan
8,454
564
121
8
0
326,748
3
W
Sun Wukong
10,214
681
126
8
0
344,515
0
W
Bastet
8,055
537
110
7
0
337,538
2
W
Cupid
7,417
494
101
7
0
294,416
0
L
Izanami
6,958
464
92
6
0
250,997
0
L
Bellona
6,901
460
105
7
0
303,697
0
L
Sobek
7,989
533
21
1
0
308,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role