Player Matchup

Ullr
Ullr
Silver V
 
Ullr
Silver V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold III
M3rk224v2
Geb
Gold III
Level 211
God Stats
0W - 2L
1,500 SR
Queue Stats
387W - 409L
1,239 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Psiicopataa
Kukulkan
Bronze III
Level 107
God Stats
1W - 3L
1,799 SR
Queue Stats
5W - 10L
1,316 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 146
1,600 SR
1,352 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,588 SR
1,270 MMR
Bacchus
Bacchus
Silver II
AeternumInsania
Bacchus
Silver II
Level 68
God Stats
10W - 18L
1,457 SR
Queue Stats
22W - 34L
1,311 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
DenseCrayfhis
Morgan Le Fay
Silver II
Level 158
God Stats
1W - 2L
1,615 SR
Queue Stats
38W - 41L
1,268 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
TheBear537
Ah Muzen Cab
Silver I
Level 132
God Stats
59W - 32L
1,691 SR
Queue Stats
133W - 156L
1,230 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
4 / 3 / 1
8,649
721
5,994
11,531
4,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 5 / 4
7,765
647
8,187
15,372
14,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Psiicopataa
Kukulkan
13
1 / 5 / 3
8,077
673
7,309
9,137
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
GilgameshNe ZhaAchillesAthenaCharon

VS

Bans
KuzenboHou YiAtlasBastetXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 4
10,151
846
10,929
13,756
16,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
DenseCrayfhis
Morgan Le Fay
13
2 / 3 / 7
8,919
743
11,958
9,936
4,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
TheBear537
Ah Muzen Cab
14
3 / 0 / 7
9,524
794
9,732
8,423
3,618
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
13
13
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
3
1
1.5
W
8
3
4
3.33
W
Morgan Le Fay
DenseCrayfhis
Morgan Le Fay
2
3
7
1.83
L
1
5
4
0.6
L
Kukulkan
Psiicopataa
Kukulkan
1
5
3
0.5
W
Ah Muzen Cab
TheBear537
Ah Muzen Cab
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,490
Damage
32,619
36,040
Taken
32,115
22,485
Mitigated
24,711
2,936
Healing
5,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,994
1,117
0
601
11,531
4,737
0
6,016
4,621
0
27,734
W
10,929
662
0
3,897
13,756
16,731
42
5,618
7,605
14,784
3,827
W
Morgan Le Fay
DenseCrayfhis
Morgan Le Fay
11,958
688
0
806
9,936
4,362
66
4,499
5,224
38,466
0
L
8,187
686
0
2,009
15,372
14,005
0
7,102
7,145
14,741
615
L
Kukulkan
Psiicopataa
Kukulkan
7,309
432
0
326
9,137
3,743
0
5,623
2,841
30,190
850
W
Ah Muzen Cab
TheBear537
Ah Muzen Cab
9,732
4,663
0
533
8,423
3,618
2,265
3,509
4,701
0
34,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,491
Gold Earned
28,594
121
Minions Killed
132
0
Camps Cleared
0
696,424
Distance Traveled
724,075
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,649
721
48
4
0
255,080
1
W
Bacchus
10,151
846
22
2
0
227,056
0
W
Morgan Le Fay
8,919
743
54
5
0
239,454
2
L
Geb
7,765
647
11
1
0
220,485
1
L
Kukulkan
8,077
673
62
5
0
220,859
0
W
Ah Muzen Cab
9,524
794
56
5
0
257,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role