Player Matchup

Sol
Sol
 
Sol
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
B-ALEJANDRO-B
Aphrodite
Level 153
God Stats
5W - 5L
1,444 SR
Queue Stats
179W - 194L
1,406 Elo+
Solo
Izanami
Izanami
H3r3Tic4rchiT3CT
Izanami
Level 107
God Stats
4W - 3L
1,715 SR
Queue Stats
46W - 37L
1,467 Elo+
Solo
Loki
Loki
TheeDoll
Loki
Level 80
God Stats
5W - 10L
1,261 SR
Queue Stats
62W - 68L
1,410 Elo+
Party 1
Team Averages
Level 120
1,484 SR
1,457 Elo+

VS

Team Averages
Level 139
1,492 SR
1,465 Elo+
Arachne
Arachne
AphroOrTroll
Arachne
Level 152
God Stats
13W - 13L
1,448 SR
Queue Stats
306W - 324L
1,457 Elo+
Solo
Chaac
Chaac
Bustinsidem
Chaac
Level 120
God Stats
2W - 1L
1,704 SR
Queue Stats
50W - 44L
1,467 Elo+
Party 2
Raijin
Raijin
Nitefelina
Raijin
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 123L
1,522 Elo+
Solo
Chronos
Chronos
Sir-SlanginWolfy
Chronos
Level 122
God Stats
0W - 3L
1,217 SR
Queue Stats
52W - 42L
1,488 Elo+
Party 2
Hel
Hel
Tin10Men
Hel
Level 128
God Stats
12W - 13L
1,593 SR
Queue Stats
207W - 212L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 2 / 0
8,012
572
7,986
10,559
3,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Kukulkan
 
Kukulkan
13
1 / 0 / 3
7,638
546
3,879
6,572
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
B-ALEJANDRO-B
Aphrodite
15
4 / 0 / 3
8,230
588
5,883
9,350
3,739
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 1 / 3
7,585
542
5,757
6,979
3,141
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Loki
14
1 / 0 / 2
7,723
552
3,343
7,074
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AphroOrTroll
Arachne
12
1 / 0 / 0
6,620
473
1,906
10,396
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 1 / 1
6,723
480
5,068
11,326
6,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Nitefelina
Raijin
11
1 / 3 / 0
6,500
464
5,958
7,315
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 4 / 1
5,854
418
4,033
10,544
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 1 / 0
5,061
362
2,187
7,312
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
9
Kills
2
3
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
2
0
0
W
Kukulkan
 
Kukulkan
1
0
3
2.5
L
Arachne
AphroOrTroll
Arachne
1
0
0
1
W
Aphrodite
B-ALEJANDRO-B
Aphrodite
4
0
3
5.5
L
0
1
1
0.5
W
3
1
3
4.5
L
Raijin
Nitefelina
Raijin
1
3
0
0.33
L
0
4
1
0.13
W
Loki
1
0
2
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,848
Damage
19,152
40,534
Taken
46,893
14,787
Mitigated
19,662
25,087
Healing
15,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,986
2,106
0
6,949
10,559
3,237
139
607
9,952
57,388
1,123
W
Kukulkan
 
Kukulkan
3,879
0
0
2,715
6,572
2,090
0
5,407
1,165
41,194
180
L
Arachne
AphroOrTroll
Arachne
1,906
869
0
6,343
10,396
4,234
0
2,113
8,229
0
55,130
W
Aphrodite
B-ALEJANDRO-B
Aphrodite
5,883
395
2,859
6,748
9,350
3,739
1,189
2,014
7,336
54,406
1,393
L
5,068
312
0
2,800
11,326
6,845
0
5,320
6,006
0
49,073
W
5,757
4,395
26
1,154
6,979
3,141
2,532
2,844
4,135
0
56,650
L
Raijin
Nitefelina
Raijin
5,958
168
0
1,250
7,315
2,606
0
2,513
4,524
45,884
1,277
L
4,033
1,805
0
1,684
10,544
3,428
168
4,046
6,498
28,362
5,321
W
Loki
3,343
557
0
4,636
7,074
2,580
600
884
6,190
0
60,028
L
2,187
229
1,065
2,146
7,312
2,549
0
2,942
4,290
29,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,188
Gold Earned
30,758
464
Minions Killed
332
0
Camps Cleared
0
1,350,729
Distance Traveled
1,331,683
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,012
572
94
7
0
219,684
0
W
Kukulkan
7,638
546
84
6
0
257,866
0
L
Arachne
6,620
473
77
6
0
301,696
1
W
Aphrodite
8,230
588
102
7
0
267,246
0
L
Chaac
6,723
480
85
6
0
300,731
0
W
Izanami
7,585
542
90
6
0
271,153
2
L
Raijin
6,500
464
75
5
0
210,218
1
L
Chronos
5,854
418
65
5
0
249,296
2
W
Loki
7,723
552
94
7
0
334,780
0
L
Hel
5,061
362
30
2
0
269,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role