Player Matchup

Charybdis
Charybdis
TheExoticdaddy
Charybdis
Level 64
God Stats
3W - 7L
1,196 SR
Queue Stats
66W - 56L
1,468 Elo+
Party 2
Erlang Shen
Erlang Shen
ToxinonDs
Erlang Shen
Level 31
God Stats
4W - 9L
1,249 SR
Queue Stats
87W - 93L
1,401 Elo+
Party 2
Vulcan
Vulcan
Wendigo744
Vulcan
Level 119
God Stats
11W - 6L
1,572 SR
Queue Stats
63W - 46L
1,528 Elo+
Solo
Yemoja
Yemoja
Zendnoodles
Yemoja
Level 147
God Stats
1W - 0L
1,328 SR
Queue Stats
7W - 4L
1,767 Elo+
Solo
Thor
Thor
verbotenkent64
Thor
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 102L
1,451 Elo+
Party 2
Team Averages
Level 104
1,369 SR
1,523 Elo+

VS

Team Averages
Level 114
1,543 SR
1,445 Elo+
Anubis
Anubis
Amiot29
Anubis
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 72L
1,481 Elo+
Party 1
Nut
Nut
JTGlizzy
Nut
Level 122
God Stats
3W - 3L
1,507 SR
Queue Stats
28W - 22L
1,453 Elo+
Solo
Hercules
Hercules
kaitokit1412
Hercules
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 184L
1,409 Elo+
Solo
Pele
Pele
kurdforlife1995
Pele
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
340W - 345L
1,422 Elo+
Solo
Sylvanus
Sylvanus
matt2timess
Sylvanus
Level 85
God Stats
3W - 1L
1,706 SR
Queue Stats
30W - 27L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
TheExoticdaddy
Charybdis
7
1 / 5 / 1
4,597
460
6,926
11,468
3,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
ToxinonDs
Erlang Shen
10
1 / 2 / 0
5,687
569
3,894
7,402
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Vulcan
Wendigo744
Vulcan
11
4 / 0 / 0
6,322
632
4,327
3,147
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
7
1 / 2 / 2
5,093
509
3,603
8,439
4,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 1 / 3
5,635
564
5,507
9,214
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Amiot29
Anubis
10
0 / 4 / 0
4,901
490
2,398
6,651
2,939
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
8 / 2 / 0
6,264
626
11,841
10,675
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
kaitokit1412
Hercules
10
2 / 1 / 0
6,152
615
3,686
6,091
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 0 / 5
6,090
609
1,348
6,505
2,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
matt2timess
Sylvanus
8
0 / 1 / 4
5,225
523
3,914
8,434
5,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
8
Kills
10
10
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
Amiot29
Anubis
0
4
0
0
L
8
2
0
4
W
Charybdis
TheExoticdaddy
Charybdis
1
5
1
0.3
W
Erlang Shen
ToxinonDs
Erlang Shen
1
2
0
0.5
W
Vulcan
Wendigo744
Vulcan
4
0
0
4
W
Yemoja
1
2
2
1
L
Hercules
kaitokit1412
Hercules
2
1
0
2
L
0
0
5
2.5
L
Sylvanus
matt2timess
Sylvanus
0
1
4
2
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,257
Damage
23,187
39,670
Taken
38,356
15,567
Mitigated
17,477
14,327
Healing
14,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Amiot29
Anubis
2,398
189
0
2,012
6,651
2,939
0
3,179
3,094
32,357
810
L
11,841
8,508
0
4,513
10,675
3,747
686
1,821
8,854
0
34,207
W
Charybdis
TheExoticdaddy
Charybdis
6,926
4,165
0
1,712
11,468
3,401
0
1,926
9,542
0
28,223
W
Erlang Shen
ToxinonDs
Erlang Shen
3,894
2,247
0
3,188
7,402
3,234
912
0
7,402
0
33,296
W
Vulcan
Wendigo744
Vulcan
4,327
1,817
0
1,000
3,147
835
0
1,887
1,260
36,674
1,579
W
Yemoja
3,603
1,198
2,078
2,147
8,439
4,756
0
975
7,464
13,921
0
L
Hercules
kaitokit1412
Hercules
3,686
2,166
0
2,835
6,091
2,979
0
0
6,091
0
40,978
L
1,348
491
0
1,256
6,505
2,764
0
168
6,337
0
53,928
L
Sylvanus
matt2timess
Sylvanus
3,914
1,602
1,528
2,556
8,434
5,048
275
2,284
6,072
13,649
0
W
5,507
2,145
0
4,202
9,214
3,341
0
1,486
7,728
0
35,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,334
Gold Earned
28,632
241
Minions Killed
265
0
Camps Cleared
0
886,594
Distance Traveled
896,660
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,901
490
50
5
0
166,444
0
L
Nut
6,264
626
48
5
0
169,589
1
W
Charybdis
4,597
460
34
3
0
159,727
0
W
Erlang Shen
5,687
569
57
6
0
163,813
2
W
Vulcan
6,322
632
63
6
0
186,831
0
W
Yemoja
5,093
509
22
2
0
184,007
1
L
Hercules
6,152
615
58
6
0
148,550
0
L
Pele
6,090
609
89
9
0
227,766
0
L
Sylvanus
5,225
523
20
2
0
184,311
0
W
Thor
5,635
564
65
7
0
192,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role