Player Matchup

Chaac
Chaac
Bronze III
Dantopia7
Chaac
Bronze III
Level 83
God Stats
3W - 1L
1,527 SR
Queue Stats
6W - 4L
1,454 MMR
Solo
Loki
Loki
Gold III
I JayWeb I
Loki
Gold III
Level 82
God Stats
6W - 2L
1,717 SR
Queue Stats
340W - 328L
1,461 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
Rafmaxx
Morgan Le Fay
Gold IV
Level 132
God Stats
4W - 2L
1,623 SR
Queue Stats
155W - 183L
1,463 MMR
Solo
Cerberus
Cerberus
Gold IV
Zero DR1P XD
Cerberus
Gold IV
Level 68
God Stats
12W - 11L
1,534 SR
Queue Stats
276W - 285L
1,459 MMR
Solo
Skadi
Skadi
Bronze III
jackViate
Skadi
Bronze III
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 58L
1,454 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 93
1,580 SR
1,458 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,566 SR
1,467 MMR
Ullr
Ullr
Gold II
 
Ullr
Gold II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold V
Fersah7
Pele
Gold V
Level 87
God Stats
1W - 4L
1,471 SR
Queue Stats
197W - 196L
1,460 MMR
Solo
Guan Yu
Guan Yu
Bronze III
WarOfTheGods97
Guan Yu
Bronze III
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,462 MMR
Solo
Eset
Eset
Bronze III
blueprophecy
Eset
Bronze III
Level 146
God Stats
0W - 1L
1,874 SR
Queue Stats
4W - 4L
1,462 MMR
Solo
Odin
Odin
Gold III
slumbrosmars
Odin
Gold III
Level 138
God Stats
12W - 15L
1,485 SR
Queue Stats
257W - 246L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dantopia7
Chaac
10
4 / 0 / 1
6,479
810
6,801
7,469
3,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
5 / 1 / 0
5,546
693
3,790
7,450
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Rafmaxx
Morgan Le Fay
9
0 / 1 / 4
5,226
653
3,414
4,678
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Zero DR1P XD
Cerberus
7
0 / 2 / 0
4,402
550
2,753
8,511
5,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
jackViate
Skadi
7
0 / 4 / 0
4,306
538
1,917
6,340
2,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
AthenaSusanoAo KuangKali

VS

Bans
ThanatosAgniCu ChulainnBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
4 / 0 / 2
5,196
650
5,641
4,657
1,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Pele
Fersah7
Pele
9
0 / 1 / 1
4,444
556
3,572
8,588
3,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

7
0 / 5 / 0
4,304
538
2,523
8,628
3,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

10
2 / 3 / 0
5,196
650
3,468
5,820
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 3
4,650
581
5,336
6,067
2,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
9
Kills
8
8
Deaths
9
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
0
2
5
W
Chaac
Dantopia7
Chaac
4
0
1
4.5
L
Pele
Fersah7
Pele
0
1
1
0.5
W
5
1
0
5
W
Morgan Le Fay
Rafmaxx
Morgan Le Fay
0
1
4
2
L
0
5
0
0
W
Cerberus
Zero DR1P XD
Cerberus
0
2
0
0
L
2
3
0
0.67
W
Skadi
jackViate
Skadi
0
4
0
0
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,675
Damage
20,540
34,448
Taken
33,760
15,423
Mitigated
13,746
11,625
Healing
6,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,641
2,396
0
950
4,657
1,600
0
1,050
3,607
0
35,323
W
Chaac
Dantopia7
Chaac
6,801
1,389
0
3,055
7,469
3,545
0
0
7,469
0
48,686
L
Pele
Fersah7
Pele
3,572
1,082
0
1,725
8,588
3,349
0
1,403
7,007
0
31,602
W
3,790
1,134
0
3,484
7,450
2,390
0
1,135
6,315
0
33,338
W
Morgan Le Fay
Rafmaxx
Morgan Le Fay
3,414
76
0
670
4,678
1,715
0
1,990
2,688
31,136
0
L
2,523
902
0
1,784
8,628
3,785
16
0
8,628
0
25,134
W
Cerberus
Zero DR1P XD
Cerberus
2,753
307
0
3,734
8,511
5,750
0
0
8,511
18,901
539
L
3,468
224
0
488
5,820
2,073
0
1,765
3,772
30,841
2,138
W
Skadi
jackViate
Skadi
1,917
687
0
682
6,340
2,023
0
0
6,340
0
24,561
L
5,336
884
0
1,214
6,067
2,939
0
1,479
4,588
0
20,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,959
Gold Earned
23,790
268
Minions Killed
248
0
Camps Cleared
0
822,911
Distance Traveled
860,516
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,196
650
56
7
0
170,443
0
W
Chaac
6,479
810
72
9
0
170,416
3
L
Pele
4,444
556
53
7
0
198,867
0
W
Loki
5,546
693
60
8
0
206,534
0
W
Morgan Le Fay
5,226
653
57
7
0
143,638
0
L
Guan Yu
4,304
538
46
6
0
151,632
0
W
Cerberus
4,402
550
34
4
0
151,549
0
L
Eset
5,196
650
61
8
0
172,610
0
W
Skadi
4,306
538
45
6
0
150,774
0
L
Odin
4,650
581
32
4
0
166,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role