Player Matchup

Eset
Eset
Diamond I
B1GMoat
Eset
Diamond I
Level 116
God Stats
1W - 1L
1,879 SR
Queue Stats
117W - 85L
2,549 MMR
Solo
Hachiman
Hachiman
Masters
Baijuu
Hachiman
Masters
Level 213
God Stats
0W - 1L
1,426 SR
Queue Stats
90W - 63L
2,610 MMR
Solo
Medusa
Medusa
Masters
FastAfSloth
Medusa
Masters
Level 198
God Stats
23W - 14L
1,767 SR
Queue Stats
119W - 95L
2,537 MMR
Solo
Sun Wukong
Sun Wukong
Masters
loshhh
Sun Wukong
Masters
Level 87
God Stats
6W - 6L
1,720 SR
Queue Stats
232W - 193L
2,732 MMR
Solo
Ra
Ra
Masters
moonjumping
Ra
Masters
Level 178
God Stats
8W - 15L
1,606 SR
Queue Stats
340W - 308L
2,708 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 158
1,679 SR
2,627 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 178
1,605 SR
2,465 MMR
Serqet
Serqet
Masters
 
Serqet
Masters
Level 297
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond I
GebBushPlsClap
Sobek
Diamond I
Level 156
God Stats
52W - 39L
1,715 SR
Queue Stats
133W - 115L
2,538 MMR
Party 1
Osiris
Osiris
Masters
LivingOmen
Osiris
Masters
Level 159
God Stats
3W - 3L
1,639 SR
Queue Stats
47W - 42L
2,489 MMR
Solo
Nu Wa
Nu Wa
Grandmaster
ONESHU
Nu Wa
Grandmaster
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 135L
3,353 MMR
Solo
Sol
Sol
Diamond I
SolOneTrick
Sol
Diamond I
Level 158
God Stats
56W - 44L
1,670 SR
Queue Stats
106W - 90L
2,447 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
B1GMoat
Eset
9
0 / 3 / 0
5,250
477
1,332
5,607
3,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Baijuu
Hachiman
10
0 / 0 / 0
5,550
505
1,723
4,269
1,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Medusa
10
1 / 4 / 0
5,459
496
3,299
9,193
3,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
loshhh
Sun Wukong
13
0 / 0 / 0
7,184
653
6,277
10,887
8,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 0 / 1
6,601
600
2,031
3,821
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bans
OdinAthenaKuzenboBellona

VS

Bans
AnhurErlang ShenNeithThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
2 / 0 / 2
6,372
579
6,295
7,376
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
1 / 1 / 3
5,962
542
1,951
6,973
5,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
LivingOmen
Osiris
13
0 / 0 / 0
6,839
622
6,924
10,200
10,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Nu Wa
ONESHU
Nu Wa
14
2 / 0 / 1
7,197
654
3,646
2,711
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 0 / 1
8,026
730
2,722
3,124
1,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
7
7
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
0
2
3
L
Eset
B1GMoat
Eset
0
3
0
0
L
Hachiman
Baijuu
Hachiman
0
0
0
0
L
Medusa
1
4
0
0.25
W
1
1
3
2.5
W
Osiris
LivingOmen
Osiris
0
0
0
0
W
Nu Wa
ONESHU
Nu Wa
2
0
1
2.5
W
2
0
1
2.5
L
Sun Wukong
loshhh
Sun Wukong
0
0
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,662
Damage
21,538
33,777
Taken
30,384
17,287
Mitigated
20,432
12,582
Healing
16,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,295
664
0
5,412
7,376
2,921
0
481
6,895
0
49,392
L
Eset
B1GMoat
Eset
1,332
211
0
1,077
5,607
3,123
0
3,130
2,477
12,695
0
L
Hachiman
Baijuu
Hachiman
1,723
1,105
0
1,215
4,269
1,334
0
1,673
2,350
0
39,176
L
Medusa
3,299
1,275
0
2,077
9,193
3,030
0
1,492
7,320
0
40,871
W
1,951
47
0
2,630
6,973
5,319
0
1,991
4,844
11,641
923
W
Osiris
LivingOmen
Osiris
6,924
2,571
0
5,798
10,200
10,190
0
150
9,207
0
53,630
W
Nu Wa
ONESHU
Nu Wa
3,646
270
0
500
2,711
913
0
852
1,859
75,183
1,077
W
2,722
1,345
0
2,451
3,124
1,089
0
174
2,950
67,740
5,845
L
Sun Wukong
loshhh
Sun Wukong
6,277
1,607
0
5,773
10,887
8,430
0
401
9,672
0
62,248
L
2,031
81
873
1,567
3,821
1,370
0
1,442
2,379
69,430
924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,044
Gold Earned
34,396
424
Minions Killed
475
0
Camps Cleared
0
1,218,510
Distance Traveled
1,241,624
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,372
579
94
9
0
302,670
0
L
Eset
5,250
477
13
1
0
247,537
6
L
Hachiman
5,550
505
91
8
0
238,644
2
L
Medusa
5,459
496
66
6
0
242,474
2
W
Sobek
5,962
542
21
2
0
266,257
2
W
Osiris
6,839
622
105
10
0
225,711
0
W
Nu Wa
7,197
654
125
11
0
230,688
1
W
Sol
8,026
730
130
12
0
216,298
4
L
Sun Wukong
7,184
653
122
11
0
245,042
2
L
Ra
6,601
600
132
12
0
244,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role