Player Matchup

Charon
Charon
DaveNoChappelle
Charon
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
282W - 248L
1,550 Elo+
Solo
Osiris
Osiris
F8TAL
Osiris
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,575 Elo+
Party 1
Xbalanque
Xbalanque
Selad0n
Xbalanque
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 122L
1,506 Elo+
Solo
Kukulkan
Kukulkan
daddylikeymore
Kukulkan
Level 155
God Stats
3W - 3L
1,712 SR
Queue Stats
43W - 37L
1,528 Elo+
Solo
Loki
Loki
snowv
Loki
Level 123
God Stats
2W - 1L
1,754 SR
Queue Stats
254W - 215L
1,595 Elo+
Party 1
Team Averages
Level 140
1,593 SR
1,551 Elo+

VS

Team Averages
Level 123
1,589 SR
1,529 Elo+
Fafnir
Fafnir
 
Fafnir
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
BossReKiller96
Vamana
Level 139
God Stats
6W - 2L
1,906 SR
Queue Stats
265W - 255L
1,574 Elo+
Solo
Lancelot
Lancelot
MagicKarp22
Lancelot
Level 106
God Stats
18W - 14L
1,701 SR
Queue Stats
303W - 263L
1,561 Elo+
Party 2
Jing Wei
Jing Wei
XxRAMMPARTxX
Jing Wei
Level 141
God Stats
1W - 2L
1,339 SR
Queue Stats
192W - 189L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
6,073
675
3,600
4,116
2,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
F8TAL
Osiris
12
3 / 0 / 0
7,126
792
3,197
4,413
3,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Selad0n
Xbalanque
9
1 / 1 / 0
5,231
581
3,954
6,191
2,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
1
0 / 0 / 0
1,904
212
0
0
0
Loki
snowv
Loki
11
1 / 0 / 1
5,465
607
1,876
6,931
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
1 / 1 / 0
5,207
579
1,453
5,749
5,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
 
Ix Chel
9
0 / 1 / 0
5,121
569
2,122
4,743
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

2
0 / 1 / 0
3,346
372
306
1,142
458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Lancelot
MagicKarp22
Lancelot
10
0 / 2 / 0
4,909
545
1,621
6,952
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
XxRAMMPARTxX
Jing Wei
8
0 / 1 / 1
4,753
528
2,140
5,431
1,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
6
Kills
1
1
Deaths
6
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
1
0
1
L
Ix Chel
 
Ix Chel
0
1
0
0
L
0
1
0
0
W
1
0
1
1.5
W
Osiris
F8TAL
Osiris
3
0
0
3
L
Lancelot
MagicKarp22
Lancelot
0
2
0
0
W
Xbalanque
Selad0n
Xbalanque
1
1
0
1
L
Jing Wei
XxRAMMPARTxX
Jing Wei
0
1
1
0.5
W
Kukulkan
0
0
0
0
W
Loki
snowv
Loki
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,627
Damage
7,642
21,651
Taken
24,017
10,811
Mitigated
12,960
12,402
Healing
9,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,453
257
0
2,002
5,749
5,732
135
251
5,498
10,254
0
L
Ix Chel
 
Ix Chel
2,122
102
422
1,122
4,743
1,867
0
2,551
2,192
32,681
0
L
306
273
0
243
1,142
458
0
0
1,109
0
3,461
W
3,600
849
0
2,112
4,116
2,554
0
1,224
2,892
28,894
2,735
W
Osiris
F8TAL
Osiris
3,197
1,583
0
3,099
4,413
3,777
0
507
3,873
0
50,984
L
Lancelot
MagicKarp22
Lancelot
1,621
256
0
3,230
6,952
2,955
0
380
6,411
0
43,688
W
Xbalanque
Selad0n
Xbalanque
3,954
1,252
0
2,150
6,191
2,097
0
1,327
4,864
0
33,704
L
Jing Wei
XxRAMMPARTxX
Jing Wei
2,140
1,477
0
2,054
5,431
1,948
386
266
5,165
0
39,886
W
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Loki
snowv
Loki
1,876
573
0
5,041
6,931
2,383
0
723
6,208
0
46,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,799
Gold Earned
23,336
270
Minions Killed
237
0
Camps Cleared
0
772,192
Distance Traveled
797,408
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,207
579
15
2
0
167,710
0
L
Ix Chel
5,121
569
60
7
0
194,844
2
L
Vamana
3,346
372
7
1
0
25,715
0
W
Charon
6,073
675
46
5
0
175,364
0
W
Osiris
7,126
792
88
10
0
206,338
0
L
Lancelot
4,909
545
83
9
0
249,777
0
W
Xbalanque
5,231
581
52
6
0
178,732
3
L
Jing Wei
4,753
528
72
8
0
159,362
0
W
Kukulkan
1,904
212
0
0
0
0
0
W
Loki
5,465
607
84
9
0
211,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role