Player Matchup

Vulcan
Vulcan
AlexanderFenix09
Vulcan
Level 69
God Stats
9W - 8L
1,554 SR
Queue Stats
52W - 51L
1,572 Elo+
Party 1
Nut
Nut
CristianMateoCB
Nut
Level 124
God Stats
4W - 2L
1,720 SR
Queue Stats
38W - 34L
1,557 Elo+
Party 1
Bellona
Bellona
MasterTriforce
Bellona
Level 146
God Stats
1W - 1L
1,427 SR
Queue Stats
64W - 61L
1,578 Elo+
Party 1
Team Averages
Level 113
1,567 SR
1,569 Elo+

VS

Team Averages
Level 123
1,569 SR
1,521 Elo+
Erlang Shen
Erlang Shen
Ellipse Data
Erlang Shen
Level 104
God Stats
5W - 7L
1,639 SR
Queue Stats
387W - 400L
1,528 Elo+
Party 2
Hachiman
Hachiman
Freakout-1243
Hachiman
Level 107
God Stats
3W - 3L
1,664 SR
Queue Stats
379W - 409L
1,509 Elo+
Party 2
Tiamat
Tiamat
IRollThtDro
Tiamat
Level 159
God Stats
16W - 19L
1,405 SR
Queue Stats
331W - 335L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
6,303
788
4,107
3,834
1,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 0 / 5
6,643
830
5,462
5,277
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
4 / 1 / 2
7,124
891
6,489
9,896
10,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ellipse Data
Erlang Shen
9
0 / 4 / 0
5,237
655
4,870
11,275
6,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Freakout-1243
Hachiman
11
2 / 2 / 0
6,538
817
3,234
7,269
2,516
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
4
0 / 1 / 0
4,569
571
0
1,496
359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
7
Kills
2
2
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
0
0
5
2.5
L
Erlang Shen
Ellipse Data
Erlang Shen
0
4
0
0
L
Hachiman
Freakout-1243
Hachiman
2
2
0
1
L
Tiamat
0
1
0
0
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,058
Damage
8,104
19,007
Taken
20,040
13,899
Mitigated
9,739
5,130
Healing
4,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,107
1,149
0
0
3,834
1,379
620
16
3,818
14,387
0
W
5,462
3,288
0
2,220
5,277
2,205
1,254
21
5,256
0
25,710
L
Erlang Shen
Ellipse Data
Erlang Shen
4,870
3,238
0
3,628
11,275
6,864
0
1,599
9,667
0
17,210
L
Hachiman
Freakout-1243
Hachiman
3,234
1,707
0
1,064
7,269
2,516
0
1,237
6,010
0
20,460
L
Tiamat
0
0
0
0
1,496
359
0
1,496
0
0
0
W
6,489
2,834
0
2,910
9,896
10,315
338
48
9,701
225
30,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,070
Gold Earned
16,344
107
Minions Killed
63
0
Camps Cleared
0
475,404
Distance Traveled
268,815
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,303
788
17
2
0
153,840
2
W
Nut
6,643
830
50
6
0
154,147
0
L
Erlang Shen
5,237
655
26
3
0
144,100
0
L
Hachiman
6,538
817
37
5
0
124,238
0
L
Tiamat
4,569
571
0
0
0
477
0
W
Bellona
7,124
891
40
5
0
167,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role