Player Matchup

Osiris
Osiris
 
Osiris
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AngelOfCourage
Bacchus
Level 126
God Stats
7W - 5L
1,695 SR
Queue Stats
68W - 62L
1,483 Elo+
Party 1
Thanatos
Thanatos
F0xyKn0xy
Thanatos
Level 129
God Stats
3W - 1L
1,856 SR
Queue Stats
162W - 159L
1,540 Elo+
Party 1
Kali
Kali
NicherdLickson
Kali
Level 65
God Stats
1W - 0L
1,733 SR
Queue Stats
35W - 44L
1,501 Elo+
Party 1
Janus
Janus
plshold
Janus
Level 81
God Stats
30W - 23L
1,496 SR
Queue Stats
92W - 78L
1,532 Elo+
Solo
Team Averages
Level 92
1,656 SR
1,511 Elo+

VS

Team Averages
Level 105
1,711 SR
1,504 Elo+
Ares
Ares
All1nYourMind
Ares
Level 66
God Stats
16W - 15L
1,781 SR
Queue Stats
222W - 191L
1,521 Elo+
Solo
Cliodhna
Cliodhna
Bradforton
Cliodhna
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 60L
1,619 Elo+
Solo
Bakasura
Bakasura
Hermy22
Bakasura
Level 127
God Stats
1W - 1L
1,733 SR
Queue Stats
35W - 52L
1,439 Elo+
Party 2
Apollo
Apollo
InvestedTuba888
Apollo
Level 133
God Stats
1W - 1L
1,839 SR
Queue Stats
3W - 10L
1,357 Elo+
Party 2
Zeus
Zeus
StancedNation240
Zeus
Level 85
God Stats
18W - 6L
1,703 SR
Queue Stats
137W - 118L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
2 / 0 / 0
8,725
623
11,832
15,822
12,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 2 / 7
7,983
570
6,075
10,499
8,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
F0xyKn0xy
Thanatos
14
6 / 1 / 4
8,497
607
8,737
9,419
4,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 1 / 3
7,610
544
5,013
11,926
5,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
plshold
Janus
13
1 / 3 / 2
7,231
517
8,287
9,734
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,342
453
6,741
13,005
11,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Bradforton
Cliodhna
15
2 / 1 / 2
7,572
541
5,291
13,965
5,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Hermy22
Bakasura
13
0 / 2 / 1
7,384
527
7,946
14,834
15,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 6 / 1
7,482
534
3,384
10,428
3,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 3 / 1
8,058
576
11,217
8,964
3,329
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
15
Kills
7
7
Deaths
15
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
0
0
2
L
0
3
2
0.33
W
3
2
7
3.25
L
Cliodhna
Bradforton
Cliodhna
2
1
2
3
W
Thanatos
F0xyKn0xy
Thanatos
6
1
4
8
L
Bakasura
Hermy22
Bakasura
0
2
1
0.25
L
2
6
1
0.42
W
3
1
3
4.5
L
3
3
1
1.17
W
Janus
plshold
Janus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,944
Damage
34,579
57,400
Taken
61,196
33,329
Mitigated
40,387
24,878
Healing
20,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
11,832
4,497
0
8,834
15,822
12,672
461
1,094
12,200
0
85,520
L
6,741
581
0
2,118
13,005
11,943
0
3,402
9,474
30,270
0
W
6,075
466
0
2,119
10,499
8,155
0
4,699
5,800
20,093
2,368
L
Cliodhna
Bradforton
Cliodhna
5,291
1,325
0
9,207
13,965
5,875
0
2,264
11,541
0
74,496
W
Thanatos
F0xyKn0xy
Thanatos
8,737
1,636
0
8,970
9,419
4,099
0
2,674
6,745
0
70,398
L
Bakasura
Hermy22
Bakasura
7,946
4,687
0
5,944
14,834
15,335
0
0
14,834
0
35,670
L
3,384
1,439
0
1,204
10,428
3,905
0
3,142
7,260
0
41,658
W
5,013
2,392
0
3,555
11,926
5,291
0
2,927
8,745
0
49,218
L
11,217
1,154
0
1,810
8,964
3,329
660
4,293
4,269
68,007
0
W
Janus
plshold
Janus
8,287
198
0
1,400
9,734
3,112
0
6,623
3,111
53,804
1,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,046
Gold Earned
36,838
451
Minions Killed
439
0
Camps Cleared
0
1,434,473
Distance Traveled
1,418,014
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,725
623
142
10
0
228,679
0
L
Ares
6,342
453
29
2
0
273,382
2
W
Bacchus
7,983
570
27
2
0
307,515
12
L
Cliodhna
7,572
541
129
9
0
322,912
2
W
Thanatos
8,497
607
118
8
0
323,098
0
L
Bakasura
7,384
527
94
7
0
294,111
0
L
Apollo
7,482
534
79
6
0
273,276
0
W
Kali
7,610
544
68
5
0
297,239
1
L
Zeus
8,058
576
108
8
0
254,333
2
W
Janus
7,231
517
96
7
0
277,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role