Player Matchup

Achilles
Achilles
Dakar132
Achilles
Level 140
God Stats
4W - 1L
1,870 SR
Queue Stats
408W - 246L
1,674 Elo+
Party 1
Da Ji
Da Ji
KingFatman1995
Da Ji
Level 124
God Stats
24W - 10L
1,834 SR
Queue Stats
255W - 137L
1,716 Elo+
Party 1
Cthulhu
Cthulhu
RavageDragonEye
Cthulhu
Level 179
God Stats
16W - 9L
1,760 SR
Queue Stats
424W - 250L
1,673 Elo+
Party 1
Heimdallr
Heimdallr
STL AVIDSPARK
Heimdallr
Level 158
God Stats
5W - 7L
1,766 SR
Queue Stats
274W - 269L
1,539 Elo+
Solo
Scylla
Scylla
TheFoulFilth
Scylla
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 86L
1,629 Elo+
Party 1
Team Averages
Level 145
1,746 SR
1,646 Elo+

VS

Team Averages
Level 150
1,533 SR
1,547 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
HEALTANK
Yemoja
Level 157
God Stats
196W - 196L
1,547 SR
Queue Stats
484W - 479L
1,520 Elo+
Solo
Mulan
Mulan
MeiHantei
Mulan
Level 139
God Stats
24W - 14L
1,604 SR
Queue Stats
74W - 89L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wind
Tsukuyomi
Level 136
God Stats
5W - 7L
1,583 SR
Queue Stats
137W - 84L
1,643 Elo+
Solo
Nemesis
Nemesis
ederbless
Nemesis
Level 154
God Stats
2W - 3L
1,433 SR
Queue Stats
162W - 140L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dakar132
Achilles
10
0 / 1 / 1
5,348
1,070
1,748
4,161
4,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 3 / 1
5,368
1,074
2,964
5,249
2,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 0
6,023
1,205
3,369
4,840
3,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
STL AVIDSPARK
Heimdallr
8
0 / 0 / 0
3,322
664
0
0
0
Scylla
10
0 / 0 / 1
5,505
1,101
4,116
2,942
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

383

VS

Team 2 Tickets

398

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 0 / 4
5,522
1,104
3,079
1,605
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
HEALTANK
Yemoja
10
0 / 0 / 4
5,817
1,163
1,290
2,079
1,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mulan
MeiHantei
Mulan
10
2 / 0 / 1
5,830
1,166
2,930
3,550
2,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Wind
Tsukuyomi
10
1 / 1 / 1
5,579
1,116
4,536
3,440
1,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nemesis
ederbless
Nemesis
10
1 / 0 / 3
5,718
1,144
3,280
3,510
1,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
1
Kills
4
4
Deaths
1
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
0
0
4
2
L
Achilles
Dakar132
Achilles
0
1
1
0.5
W
Yemoja
HEALTANK
Yemoja
0
0
4
2
L
0
3
1
0.17
W
Mulan
MeiHantei
Mulan
2
0
1
2.5
L
1
0
0
1
L
Heimdallr
STL AVIDSPARK
Heimdallr
0
0
0
0
L
Scylla
0
0
1
0.5
W
Tsukuyomi
Wind
Tsukuyomi
1
1
1
1.5
W
Nemesis
ederbless
Nemesis
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,197
Damage
15,115
17,192
Taken
14,184
12,090
Mitigated
6,919
1,580
Healing
4,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,079
238
0
105
1,605
671
0
1,083
522
16,080
306
L
Achilles
Dakar132
Achilles
1,748
238
0
374
4,161
4,409
0
1,275
2,886
0
6,095
W
Yemoja
HEALTANK
Yemoja
1,290
247
2,875
973
2,079
1,445
0
1,548
531
2,685
0
L
2,964
412
0
380
5,249
2,852
0
1,614
3,635
0
7,464
W
Mulan
MeiHantei
Mulan
2,930
616
0
134
3,550
2,023
0
1,579
1,927
0
8,546
L
3,369
37
144
682
4,840
3,934
0
1,045
3,795
12,239
0
L
Heimdallr
STL AVIDSPARK
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
4,116
294
0
0
2,942
895
0
427
2,515
22,246
0
W
Tsukuyomi
Wind
Tsukuyomi
4,536
1,499
0
231
3,440
1,364
0
959
2,443
0
16,692
W
Nemesis
ederbless
Nemesis
3,280
750
0
122
3,510
1,416
0
2,316
1,039
0
8,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,566
Gold Earned
28,466
86
Minions Killed
93
3
Camps Cleared
7
367,740
Distance Traveled
551,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,522
1,104
25
5
0
106,797
0
L
Achilles
5,348
1,070
10
2
0
89,581
0
W
Yemoja
5,817
1,163
6
1
1
95,477
0
L
Da Ji
5,368
1,074
15
3
0
88,429
0
W
Mulan
5,830
1,166
14
3
3
112,833
0
L
Cthulhu
6,023
1,205
21
4
0
95,019
0
L
Heimdallr
3,322
664
0
0
0
0
0
L
Scylla
5,505
1,101
40
8
3
94,711
0
W
Tsukuyomi
5,579
1,116
27
5
3
114,227
0
W
Nemesis
5,718
1,144
21
4
0
122,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role