Player Matchup

Athena
Athena
Grishnatch
Athena
Level 46
God Stats
1W - 4L
1,316 SR
Queue Stats
6W - 14L
1,393 Elo+
Party 3
Thor
Thor
Imadeuread
Thor
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,557 Elo+
Party 3
Xbalanque
Xbalanque
MeatSaq
Xbalanque
Level 14
God Stats
0W - 2L
1,318 SR
Queue Stats
2W - 9L
1,251 Elo+
Party 3
King Arthur
King Arthur
RawBackShots
King Arthur
Level 63
God Stats
26W - 29L
1,546 SR
Queue Stats
65W - 67L
1,507 Elo+
Party 1
Sol
Sol
Sxlent8013
Sol
Level 88
God Stats
4W - 5L
1,655 SR
Queue Stats
102W - 115L
1,397 Elo+
Party 1
Team Averages
Level 67
1,467 SR
1,421 Elo+

VS

Team Averages
Level 78
1,483 SR
1,433 Elo+
Nox
Nox
 
Nox
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Kamyeezy
Danzaburou
Level 76
God Stats
4W - 6L
1,250 SR
Queue Stats
13W - 34L
1,198 Elo+
Party 2
Bacchus
Bacchus
KodakaHayate
Bacchus
Level 69
God Stats
1W - 1L
1,282 SR
Queue Stats
11W - 17L
1,477 Elo+
Party 2
Amaterasu
Amaterasu
jay2marz
Amaterasu
Level 84
God Stats
8W - 5L
1,671 SR
Queue Stats
157W - 158L
1,465 Elo+
Party 2
Cliodhna
Cliodhna
xriskax
Cliodhna
Level 53
God Stats
6W - 0L
1,712 SR
Queue Stats
139W - 117L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Grishnatch
Athena
9
0 / 0 / 0
5,570
464
2,209
9,919
7,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 2 / 0
5,800
483
2,577
10,706
4,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Xbalanque
MeatSaq
Xbalanque
9
0 / 4 / 0
5,163
430
5,757
8,275
2,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
RawBackShots
King Arthur
11
0 / 4 / 0
6,507
542
8,702
12,740
10,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 3 / 0
5,854
488
2,989
7,216
2,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
4 / 0 / 3
7,355
613
4,782
4,779
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Kamyeezy
Danzaburou
11
2 / 0 / 1
6,499
542
8,021
5,539
2,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
KodakaHayate
Bacchus
11
0 / 0 / 4
6,144
512
4,214
7,448
6,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
jay2marz
Amaterasu
11
4 / 0 / 2
6,724
560
6,803
12,853
11,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
xriskax
Cliodhna
13
3 / 0 / 3
6,817
568
6,039
11,103
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
13
13
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
0
3
5.5
L
Athena
Grishnatch
Athena
0
0
0
0
L
0
2
0
0
W
Danzaburou
Kamyeezy
Danzaburou
2
0
1
2.5
W
Bacchus
KodakaHayate
Bacchus
0
0
4
2
L
Xbalanque
MeatSaq
Xbalanque
0
4
0
0
L
King Arthur
RawBackShots
King Arthur
0
4
0
0
L
0
3
0
0
W
Amaterasu
jay2marz
Amaterasu
4
0
2
5
W
Cliodhna
xriskax
Cliodhna
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,234
Damage
29,859
48,856
Taken
41,722
27,966
Mitigated
26,892
7,719
Healing
15,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,782
742
0
1,360
4,779
2,083
0
1,940
2,839
48,698
1,441
L
Athena
Grishnatch
Athena
2,209
962
0
2,473
9,919
7,605
0
2,024
7,885
10,166
0
L
2,577
696
0
734
10,706
4,483
0
905
9,724
0
51,638
W
Danzaburou
Kamyeezy
Danzaburou
8,021
2,393
0
1,430
5,539
2,010
0
840
4,699
0
51,372
W
Bacchus
KodakaHayate
Bacchus
4,214
737
218
1,834
7,448
6,428
0
1,228
6,220
19,122
1,026
L
Xbalanque
MeatSaq
Xbalanque
5,757
2,818
0
1,486
8,275
2,978
0
1,643
6,632
0
35,358
L
King Arthur
RawBackShots
King Arthur
8,702
1,377
0
924
12,740
10,829
0
1,367
10,556
405
52,185
L
2,989
824
0
2,102
7,216
2,071
816
2,351
4,623
36,984
3,462
W
Amaterasu
jay2marz
Amaterasu
6,803
2,937
0
3,866
12,853
11,997
227
691
12,162
0
35,725
W
Cliodhna
xriskax
Cliodhna
6,039
1,744
0
6,719
11,103
4,374
0
806
10,297
0
60,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,894
Gold Earned
33,539
292
Minions Killed
355
0
Camps Cleared
0
1,146,070
Distance Traveled
1,218,071
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,355
613
93
8
0
240,687
4
L
Athena
5,570
464
12
1
0
253,032
4
L
Thor
5,800
483
77
6
0
259,171
0
W
Danzaburou
6,499
542
78
7
0
221,493
0
W
Bacchus
6,144
512
26
2
0
248,980
2
L
Xbalanque
5,163
430
54
5
0
210,836
0
L
King Arthur
6,507
542
85
7
0
231,328
0
L
Sol
5,854
488
64
5
0
191,703
0
W
Amaterasu
6,724
560
63
5
0
228,559
2
W
Cliodhna
6,817
568
95
8
0
278,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role