Player Matchup

Hou Yi
Hou Yi
McDish
Hou Yi
Level 101
God Stats
7W - 5L
1,713 SR
Queue Stats
235W - 198L
1,618 Elo+
Party 2
Arachne
Arachne
Máverick
Arachne
Level 148
God Stats
1W - 3L
1,463 SR
Queue Stats
102W - 104L
1,590 Elo+
Party 2
Zeus
Zeus
PorchPig
Zeus
Level 162
God Stats
3W - 2L
1,704 SR
Queue Stats
66W - 49L
1,616 Elo+
Party 2
Geb
Geb
RichardRampage
Geb
Level 148
God Stats
2W - 1L
1,733 SR
Queue Stats
121W - 133L
1,531 Elo+
Party 2
Bellona
Bellona
Swayzé
Bellona
Level 154
God Stats
14W - 21L
1,443 SR
Queue Stats
96W - 94L
1,491 Elo+
Party 2
Team Averages
Level 143
1,611 SR
1,569 Elo+

VS

Team Averages
Level 183
1,394 SR
1,662 Elo+
Bacchus
Bacchus
BenVibeZ
Bacchus
Level 214
God Stats
1W - 0L
1,335 SR
Queue Stats
325W - 148L
1,694 Elo+
Party 1
Charybdis
Charybdis
Incercio
Charybdis
Level 170
God Stats
7W - 6L
1,164 SR
Queue Stats
363W - 251L
1,636 Elo+
Party 1
Ratatoskr
Ratatoskr
Pdviolette
Ratatoskr
Level 179
God Stats
11W - 9L
1,473 SR
Queue Stats
266W - 130L
1,682 Elo+
Party 1
Ao Kuang
Ao Kuang
Raphael880
Ao Kuang
Level 209
God Stats
2W - 0L
1,500 SR
Queue Stats
312W - 136L
1,716 Elo+
Party 1
Neith
Neith
Torchwolf
Neith
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 36L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
McDish
Hou Yi
13
2 / 4 / 1
7,354
460
10,096
16,466
5,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Máverick
Arachne
12
1 / 4 / 2
7,278
455
5,406
19,721
8,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
14
1 / 4 / 0
8,232
515
7,368
9,249
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 2
7,201
450
5,506
15,518
11,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Swayzé
Bellona
14
0 / 4 / 1
8,344
522
8,464
22,657
20,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BenVibeZ
Bacchus
13
1 / 2 / 6
8,370
523
8,267
14,595
15,292
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Incercio
Charybdis
17
7 / 1 / 1
10,374
648
17,408
11,498
5,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ratatoskr
Pdviolette
Ratatoskr
17
3 / 1 / 3
10,750
672
14,704
16,123
13,608
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Raphael880
Ao Kuang
15
7 / 1 / 6
9,352
585
12,243
16,133
7,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Torchwolf
Neith
17
1 / 0 / 7
10,127
633
7,895
6,947
2,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
19
19
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BenVibeZ
Bacchus
1
2
6
2
W
Charybdis
Incercio
Charybdis
7
1
1
7.5
L
Hou Yi
McDish
Hou Yi
2
4
1
0.63
L
Arachne
Máverick
Arachne
1
4
2
0.5
W
Ratatoskr
Pdviolette
Ratatoskr
3
1
3
4.5
L
Zeus
1
4
0
0.25
W
Ao Kuang
Raphael880
Ao Kuang
7
1
6
10
L
1
3
2
0.67
L
Bellona
Swayzé
Bellona
0
4
1
0.13
W
Neith
Torchwolf
Neith
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,840
Damage
60,517
83,611
Taken
65,296
48,943
Mitigated
44,428
28,025
Healing
25,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BenVibeZ
Bacchus
8,267
582
0
1,674
14,595
15,292
0
3,044
11,551
20,261
0
W
Charybdis
Incercio
Charybdis
17,408
7,639
0
7,126
11,498
5,222
1,340
1,291
10,207
0
111,013
L
Hou Yi
McDish
Hou Yi
10,096
4,502
0
4,347
16,466
5,726
0
3,860
12,606
0
61,086
L
Arachne
Máverick
Arachne
5,406
3,466
0
6,186
19,721
8,437
0
5,816
13,905
0
60,643
W
Ratatoskr
Pdviolette
Ratatoskr
14,704
5,102
0
6,809
16,123
13,608
0
659
15,464
0
99,172
L
Zeus
7,368
570
0
994
9,249
3,195
0
4,102
5,147
75,815
0
W
Ao Kuang
Raphael880
Ao Kuang
12,243
2,198
0
7,145
16,133
7,599
21
4,361
11,772
78,609
0
L
5,506
541
1,866
3,250
15,518
11,010
0
4,913
10,605
25,407
0
L
Bellona
Swayzé
Bellona
8,464
3,766
0
11,382
22,657
20,575
0
1,819
20,838
0
70,086
W
Neith
Torchwolf
Neith
7,895
1,458
0
3,189
6,947
2,707
180
3,969
2,978
0
93,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,409
Gold Earned
48,973
488
Minions Killed
640
0
Camps Cleared
0
1,541,515
Distance Traveled
1,682,834
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,370
523
18
1
0
352,223
6
W
Charybdis
10,374
648
175
11
0
299,786
0
L
Hou Yi
7,354
460
92
6
0
285,317
0
L
Arachne
7,278
455
84
5
0
355,623
0
W
Ratatoskr
10,750
672
164
10
0
336,442
4
L
Zeus
8,232
515
149
9
0
309,989
4
W
Ao Kuang
9,352
585
103
6
0
380,606
0
L
Geb
7,201
450
23
1
0
316,015
6
L
Bellona
8,344
522
140
9
0
274,571
3
W
Neith
10,127
633
180
11
0
313,777
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role