Player Matchup

Artemis
Artemis
 
Artemis
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Eternal_Rose89TV
Sobek
Level 214
God Stats
2W - 2L
1,385 SR
Queue Stats
30W - 36L
1,480 Elo+
Solo
Kumbhakarna
Kumbhakarna
IndeSky
Kumbhakarna
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,186 Elo+
Solo
Ganesha
Ganesha
KiWiMaus
Ganesha
Level 118
God Stats
2W - 3L
1,315 SR
Queue Stats
46W - 55L
1,442 Elo+
Solo
Atlas
Atlas
LeeKior
Atlas
Level 86
God Stats
2W - 3L
1,516 SR
Queue Stats
281W - 283L
1,431 Elo+
Solo
Team Averages
Level 142
1,443 SR
1,408 Elo+

VS

Team Averages
Level 77
1,457 SR
1,505 Elo+
Da Ji
Da Ji
 
Da Ji
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Fran2
Mercury
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
JOKERGG2030
Bellona
Level 107
God Stats
1W - 3L
1,284 SR
Queue Stats
261W - 260L
1,523 Elo+
Solo
Hades
Hades
UnadeAnime
Hades
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
14 / 0 / 9
9,938
994
16,621
5,781
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
2 / 2 / 18
8,656
866
7,663
14,734
17,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
IndeSky
Kumbhakarna
13
2 / 2 / 15
8,435
844
2,798
8,176
7,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
KiWiMaus
Ganesha
14
0 / 1 / 21
8,735
874
7,297
8,653
9,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
LeeKior
Atlas
17
6 / 0 / 18
10,059
1,006
15,032
11,945
13,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 6 / 0
7,004
700
5,097
11,842
6,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
 
Neith
14
0 / 3 / 4
6,608
661
9,000
10,042
4,586
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Fran2
Mercury
12
0 / 7 / 4
6,283
628
2,112
9,949
4,677
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
JOKERGG2030
Bellona
13
0 / 2 / 4
6,314
631
3,989
9,566
8,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hades
13
1 / 6 / 2
6,690
669
7,408
13,303
7,253
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
18
24
Kills
4
5
Deaths
24
81
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
14
0
9
18.5
L
Da Ji
 
Da Ji
3
6
0
0.5
L
Neith
 
Neith
0
3
4
0.67
W
2
2
18
5.5
L
Mercury
Fran2
Mercury
0
7
4
0.29
W
Kumbhakarna
IndeSky
Kumbhakarna
2
2
15
4.75
L
Bellona
JOKERGG2030
Bellona
0
2
4
1
W
Ganesha
KiWiMaus
Ganesha
0
1
21
10.5
W
Atlas
LeeKior
Atlas
6
0
18
15
L
Hades
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,411
Damage
27,606
49,289
Taken
54,702
51,881
Mitigated
31,842
18,138
Healing
12,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,621
7,642
0
1,156
5,781
3,715
1,312
1,006
4,646
0
29,072
L
Da Ji
 
Da Ji
5,097
376
645
1,390
11,842
6,711
0
5,435
6,407
0
9,889
L
Neith
 
Neith
9,000
1,921
983
3,467
10,042
4,586
0
6,041
4,001
0
25,153
W
7,663
273
1,872
4,955
14,734
17,755
57
2,031
12,579
15,505
0
L
Mercury
Fran2
Mercury
2,112
571
0
383
9,949
4,677
0
4,460
5,489
0
3,618
W
Kumbhakarna
IndeSky
Kumbhakarna
2,798
36
1,986
1,126
8,176
7,443
260
1,068
6,973
8,844
458
L
Bellona
JOKERGG2030
Bellona
3,989
293
981
2,535
9,566
8,615
0
6,518
3,048
0
8,422
W
Ganesha
KiWiMaus
Ganesha
7,297
675
824
2,043
8,653
9,383
505
2,223
6,345
12,565
524
W
Atlas
LeeKior
Atlas
15,032
3,443
1,299
2,877
11,945
13,585
119
1,080
10,698
26,415
4,386
L
Hades
7,408
1,236
75
2,521
13,303
7,253
0
7,228
6,075
16,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,823
Gold Earned
32,899
112
Minions Killed
71
0
Camps Cleared
0
820,533
Distance Traveled
825,987
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,938
994
34
3
0
150,292
0
L
Da Ji
7,004
700
16
2
0
171,120
0
L
Neith
6,608
661
25
3
0
169,646
0
W
Sobek
8,656
866
12
1
0
170,636
0
L
Mercury
6,283
628
2
0
0
149,368
0
W
Kumbhakarna
8,435
844
19
2
0
127,885
0
L
Bellona
6,314
631
8
1
0
200,733
0
W
Ganesha
8,735
874
3
0
0
178,554
0
W
Atlas
10,059
1,006
44
4
0
193,166
0
L
Hades
6,690
669
20
2
0
135,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role