Player Matchup

Chronos
Chronos
JamesB00ng
Chronos
Level 86
God Stats
4W - 4L
1,500 SR
Queue Stats
277W - 272L
1,371 Elo+
Party 1
Hercules
Hercules
Lukebongwater
Hercules
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 35L
1,526 Elo+
Party 1
Terra
Terra
Valmanway
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,471 Elo+
Party 1
Baba Yaga
Baba Yaga
martin12kk
Baba Yaga
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 27L
1,151 Elo+
Solo
Scylla
Scylla
martinicius31
Scylla
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 158L
1,477 Elo+
Solo
Team Averages
Level 77
1,500 SR
1,399 Elo+

VS

Team Averages
Level 117
1,614 SR
1,450 Elo+
Charon
Charon
IsntCreative
Charon
Level 107
God Stats
4W - 2L
1,816 SR
Queue Stats
361W - 351L
1,398 Elo+
Party 2
Ra
Ra
KaviarVersace
Ra
Level 115
God Stats
6W - 5L
1,829 SR
Queue Stats
471W - 480L
1,443 Elo+
Party 3
Nox
Nox
LobasPetDog
Nox
Level 115
God Stats
6W - 7L
1,418 SR
Queue Stats
541W - 512L
1,435 Elo+
Party 2
Freya
Freya
Pr0teus VII
Freya
Level 141
God Stats
4W - 6L
1,507 SR
Queue Stats
393W - 410L
1,462 Elo+
Party 3
Kumbhakarna
Kumbhakarna
aperegrino
Kumbhakarna
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
234W - 229L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JamesB00ng
Chronos
16
5 / 5 / 2
9,993
833
12,521
14,093
6,995
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Lukebongwater
Hercules
15
1 / 5 / 4
7,896
658
9,164
16,934
20,165
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Terra
Valmanway
Terra
15
0 / 3 / 8
8,590
716
4,834
14,620
10,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
martin12kk
Baba Yaga
16
1 / 5 / 5
8,036
670
13,366
12,780
6,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 7 / 3
8,254
688
7,436
10,643
4,803
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
16
4 / 2 / 14
9,789
816
13,435
11,523
10,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 2 / 10
10,110
843
13,952
10,966
6,076
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
3 / 1 / 13
10,013
834
15,016
9,504
5,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
10 / 1 / 7
10,563
880
13,850
12,751
6,843
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
aperegrino
Kumbhakarna
15
1 / 3 / 17
9,203
767
6,553
19,984
24,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
86
9
Kills
25
25
Deaths
9
22
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Charon
4
2
14
5.5
L
Chronos
JamesB00ng
Chronos
5
5
2
1.2
W
7
2
10
6
W
3
1
13
9.5
L
Hercules
Lukebongwater
Hercules
1
5
4
0.6
W
10
1
7
13.5
L
Terra
Valmanway
Terra
0
3
8
1.33
W
Kumbhakarna
aperegrino
Kumbhakarna
1
3
17
3.17
L
Baba Yaga
martin12kk
Baba Yaga
1
5
5
0.7
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,321
Damage
62,806
69,070
Taken
64,728
48,602
Mitigated
53,295
19,271
Healing
36,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
13,435
867
1,590
752
11,523
10,148
0
6,820
4,703
24,023
1,180
L
Chronos
JamesB00ng
Chronos
12,521
3,540
527
1,729
14,093
6,995
0
11,864
1,791
28,374
0
W
13,952
697
13,724
5,046
10,966
6,076
728
7,724
3,242
32,825
345
W
15,016
961
2,457
3,065
9,504
5,317
594
6,540
2,964
28,622
0
L
Hercules
Lukebongwater
Hercules
9,164
2,182
714
6,110
16,934
20,165
0
13,892
2,432
0
14,917
W
13,850
3,828
3,460
3,513
12,751
6,843
1,279
6,463
6,288
22,749
2,066
L
Terra
Valmanway
Terra
4,834
533
3,464
2,386
14,620
10,299
0
12,525
1,541
11,435
0
W
Kumbhakarna
aperegrino
Kumbhakarna
6,553
984
579
2,381
19,984
24,911
306
10,015
9,969
10,451
1,094
L
Baba Yaga
martin12kk
Baba Yaga
13,366
982
462
2,963
12,780
6,340
0
10,421
1,731
25,279
925
L
7,436
695
512
404
10,643
4,803
0
9,836
377
15,968
110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,769
Gold Earned
49,678
101
Minions Killed
146
0
Camps Cleared
0
1,097,992
Distance Traveled
1,204,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,789
816
20
2
0
220,859
0
L
Chronos
9,993
833
40
3
0
208,505
0
W
Ra
10,110
843
39
3
0
243,130
0
W
Nox
10,013
834
43
4
0
263,252
0
L
Hercules
7,896
658
9
1
0
220,641
0
W
Freya
10,563
880
33
3
0
243,495
0
L
Terra
8,590
716
15
1
0
240,081
0
W
Kumbhakarna
9,203
767
11
1
0
233,505
0
L
Baba Yaga
8,036
670
17
1
0
230,484
0
L
Scylla
8,254
688
20
2
0
198,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role