Player Matchup

Fenrir
Fenrir
M_I_A_420_
Fenrir
Level 48
God Stats
10W - 5L
1,394 SR
Queue Stats
312W - 382L
1,362 Elo+
Solo
Ao Kuang
Ao Kuang
NampaRoBear
Ao Kuang
Level 166
God Stats
2W - 0L
1,243 SR
Queue Stats
125W - 116L
1,441 Elo+
Solo
Skadi
Skadi
UUUUUHHHHMMMMM
Skadi
Level 122
God Stats
33W - 23L
1,630 SR
Queue Stats
391W - 370L
1,473 Elo+
Solo
Team Averages
Level 112
1,422 SR
1,425 Elo+

VS

Team Averages
Level 100
1,351 SR
1,410 Elo+
Charon
Charon
GBN Rose
Charon
Level 148
God Stats
5W - 3L
1,207 SR
Queue Stats
207W - 227L
1,461 Elo+
Solo
Serqet
Serqet
Hi im Murder
Serqet
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
alcaponesboss
Discordia
Level 103
God Stats
0W - 2L
1,346 SR
Queue Stats
0W - 3L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
M_I_A_420_
Fenrir
15
2 / 2 / 5
10,541
659
9,414
15,391
6,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ao Kuang
NampaRoBear
Ao Kuang
15
1 / 1 / 6
11,340
709
5,194
14,064
5,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

18
5 / 0 / 1
12,730
796
12,662
7,923
3,309
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
GBN Rose
Charon
17
1 / 2 / 1
10,171
636
5,743
17,638
17,420
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
9
0 / 6 / 1
8,418
526
3,142
7,622
6,034
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
alcaponesboss
Discordia
15
1 / 1 / 1
9,512
595
10,750
9,942
3,564
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
8
Kills
2
3
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charon
GBN Rose
Charon
1
2
1
0.75
L
Serqet
0
6
1
0.08
W
Fenrir
M_I_A_420_
Fenrir
2
2
5
2.25
W
Ao Kuang
NampaRoBear
Ao Kuang
1
1
6
4
W
5
0
1
5.5
L
Discordia
alcaponesboss
Discordia
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,270
Damage
19,635
37,378
Taken
35,202
15,623
Mitigated
27,018
11,271
Healing
2,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
GBN Rose
Charon
5,743
572
0
480
17,638
17,420
0
1,974
15,563
42,324
2,325
L
Serqet
3,142
1,290
0
0
7,622
6,034
0
1,009
6,597
0
7,266
W
Fenrir
M_I_A_420_
Fenrir
9,414
2,109
0
4,397
15,391
6,577
0
7,531
7,458
0
28,773
W
Ao Kuang
NampaRoBear
Ao Kuang
5,194
1,354
0
4,159
14,064
5,737
340
3,246
10,602
69,157
4,866
W
12,662
6,570
0
2,715
7,923
3,309
2,465
4,842
3,081
0
68,685
L
Discordia
alcaponesboss
Discordia
10,750
905
99
2,404
9,942
3,564
0
2,112
7,756
45,233
774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,611
Gold Earned
28,101
240
Minions Killed
129
0
Camps Cleared
0
972,788
Distance Traveled
641,630
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
10,171
636
60
4
0
297,794
2
L
Serqet
8,418
526
8
1
0
123,581
0
W
Fenrir
10,541
659
42
3
0
299,809
0
W
Ao Kuang
11,340
709
85
5
0
330,099
0
W
Skadi
12,730
796
113
7
0
342,880
0
L
Discordia
9,512
595
61
4
0
220,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role