Player Matchup

Thor
Thor
Awesomepossum181
Thor
Level 28
God Stats
3W - 0L
1,707 SR
Queue Stats
64W - 59L
1,407 Elo+
Party 2
Osiris
Osiris
GooseLuck
Osiris
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 73L
1,479 Elo+
Party 2
Scylla
Scylla
Perseus22335107
Scylla
Level 46
God Stats
1W - 0L
1,299 SR
Queue Stats
17W - 26L
1,402 Elo+
Solo
Cthulhu
Cthulhu
PkrHuntr
Cthulhu
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 35L
1,206 Elo+
Party 2
Neith
Neith
vrzy
Neith
Level 45
God Stats
9W - 14L
1,503 SR
Queue Stats
54W - 63L
1,328 Elo+
Party 2
Team Averages
Level 45
1,502 SR
1,364 Elo+

VS

Team Averages
Level 39
1,336 SR
1,402 Elo+
Fenrir
Fenrir
BrnH
Fenrir
Level 34
God Stats
3W - 2L
1,139 SR
Queue Stats
91W - 75L
1,450 Elo+
Party 3
Bellona
Bellona
JAVSTERR
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,370 Elo+
Party 1
Merlin
Merlin
Zakyo
Merlin
Level 49
God Stats
17W - 13L
1,524 SR
Queue Stats
89W - 75L
1,450 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
heartlandd
Ah Muzen Cab
Level 46
God Stats
1W - 5L
1,125 SR
Queue Stats
21W - 30L
1,351 Elo+
Party 1
Vulcan
Vulcan
stan_playersz
Vulcan
Level 41
God Stats
8W - 15L
1,391 SR
Queue Stats
245W - 238L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 4
9,896
550
7,642
14,500
6,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
GooseLuck
Osiris
17
7 / 0 / 2
10,843
602
10,225
14,663
14,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 3 / 3
8,305
461
3,980
10,646
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
PkrHuntr
Cthulhu
13
0 / 5 / 7
8,507
473
8,548
18,902
13,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
vrzy
Neith
14
3 / 3 / 3
8,542
475
8,942
13,832
5,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BrnH
Fenrir
16
8 / 2 / 2
9,411
523
8,012
16,702
8,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bellona
JAVSTERR
Bellona
14
1 / 4 / 0
7,953
442
9,622
18,825
18,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Zakyo
Merlin
15
3 / 4 / 4
8,609
478
13,192
12,531
5,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
heartlandd
Ah Muzen Cab
14
3 / 4 / 3
8,435
469
11,811
15,532
6,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 2 / 4
8,280
460
5,816
6,787
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
15
Kills
16
16
Deaths
16
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
5
4
1.4
L
Fenrir
BrnH
Fenrir
8
2
2
4.5
W
Osiris
GooseLuck
Osiris
7
0
2
8
L
Bellona
JAVSTERR
Bellona
1
4
0
0.25
W
0
3
3
0.5
W
Cthulhu
PkrHuntr
Cthulhu
0
5
7
0.7
L
Merlin
Zakyo
Merlin
3
4
4
1.25
L
Ah Muzen Cab
heartlandd
Ah Muzen Cab
3
4
3
1.13
L
1
2
4
1.5
W
Neith
vrzy
Neith
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,337
Damage
48,453
72,543
Taken
70,377
44,347
Mitigated
42,185
25,600
Healing
17,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,642
1,513
0
4,756
14,500
6,421
0
2,156
12,236
0
74,337
L
Fenrir
BrnH
Fenrir
8,012
2,043
0
4,196
16,702
8,565
0
2,839
13,863
0
66,742
W
Osiris
GooseLuck
Osiris
10,225
4,468
0
9,364
14,663
14,914
240
570
14,093
0
75,006
L
Bellona
JAVSTERR
Bellona
9,622
3,954
0
6,611
18,825
18,884
0
1,456
17,369
0
57,176
W
3,980
262
0
1,464
10,646
3,730
434
4,702
5,698
48,148
2,050
W
Cthulhu
PkrHuntr
Cthulhu
8,548
587
2,333
5,110
18,902
13,718
0
5,407
12,677
34,666
238
L
Merlin
Zakyo
Merlin
13,192
468
0
3,344
12,531
5,234
0
2,702
9,829
51,456
0
L
Ah Muzen Cab
heartlandd
Ah Muzen Cab
11,811
5,963
0
2,836
15,532
6,759
100
3,363
12,169
0
60,911
L
5,816
2,552
0
709
6,787
2,743
576
2,160
4,627
54,097
1,444
W
Neith
vrzy
Neith
8,942
2,417
0
2,573
13,832
5,564
42
4,315
8,909
0
56,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,093
Gold Earned
42,688
477
Minions Killed
413
0
Camps Cleared
0
1,670,140
Distance Traveled
1,597,058
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,896
550
121
7
0
351,560
2
L
Fenrir
9,411
523
79
4
0
376,607
0
W
Osiris
10,843
602
109
6
0
349,342
1
L
Bellona
7,953
442
63
4
0
309,933
0
W
Scylla
8,305
461
88
5
0
313,064
0
W
Cthulhu
8,507
473
64
4
0
348,490
0
L
Merlin
8,609
478
79
4
0
331,824
5
L
Ah Muzen Cab
8,435
469
95
5
0
310,066
0
L
Vulcan
8,280
460
97
5
0
268,628
0
W
Neith
8,542
475
95
5
0
307,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role