Player Matchup

Sylvanus
Sylvanus
Diamond III
CSL221
Sylvanus
Diamond III
Level 142
God Stats
3W - 2L
1,689 SR
Queue Stats
166W - 151L
2,365 MMR
Solo
Ao Kuang
Ao Kuang
Diamond V
FeralDudu
Ao Kuang
Diamond V
Level 64
God Stats
0W - 3L
1,229 SR
Queue Stats
106W - 105L
2,104 MMR
Solo
Martichoras
Martichoras
Masters
LivingOmen
Martichoras
Masters
Level 159
God Stats
2W - 8L
1,266 SR
Queue Stats
47W - 42L
2,483 MMR
Solo
Surtr
Surtr
Diamond II
PsychoSpyroo
Surtr
Diamond II
Level 156
God Stats
15W - 15L
1,661 SR
Queue Stats
223W - 220L
2,334 MMR
Solo
Olorun
Olorun
Diamond IV
airmendo
Olorun
Diamond IV
Level 158
God Stats
1W - 2L
1,758 SR
Queue Stats
150W - 144L
2,170 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,520 SR
2,291 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 180
1,748 SR
2,107 MMR
Anhur
Anhur
Masters
 
Anhur
Masters
Level 297
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
Adlagast
Erlang Shen
Diamond IV
Level 103
God Stats
1W - 0L
1,734 SR
Queue Stats
35W - 18L
2,141 MMR
Party 1
Medusa
Medusa
Masters
FastAfSloth
Medusa
Masters
Level 198
God Stats
23W - 14L
1,760 SR
Queue Stats
119W - 95L
2,492 MMR
Solo
Osiris
Osiris
Diamond IV
sharkbait359
Osiris
Diamond IV
Level 142
God Stats
1W - 0L
2,102 SR
Queue Stats
65W - 54L
2,051 MMR
Party 1
Artio
Artio
Diamond II
vvaimovvn
Artio
Diamond II
Level 158
God Stats
6W - 3L
1,644 SR
Queue Stats
202W - 177L
2,349 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CSL221
Sylvanus
12
1 / 4 / 1
7,981
420
6,666
17,991
19,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Ao Kuang
FeralDudu
Ao Kuang
15
2 / 3 / 1
8,557
450
9,477
17,706
7,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Martichoras
LivingOmen
Martichoras
15
1 / 4 / 1
9,044
476
13,114
15,173
6,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

16
1 / 4 / 0
9,595
505
12,850
19,091
19,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
airmendo
Olorun
16
0 / 3 / 2
9,095
479
8,904
12,370
4,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
KuzenboNutNeithThor

VS

Bans
ThothOdinThanatosMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
1 / 0 / 2
10,735
565
11,594
14,472
7,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
Adlagast
Erlang Shen
18
4 / 1 / 6
10,441
550
9,714
23,415
13,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
19
8 / 1 / 3
11,965
630
20,397
13,961
7,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Osiris
17
2 / 1 / 6
11,000
579
13,389
23,899
25,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artio
vvaimovvn
Artio
16
3 / 2 / 6
10,308
543
7,640
20,262
21,138
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
18
18
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
0
2
2
W
Erlang Shen
Adlagast
Erlang Shen
4
1
6
7
L
Sylvanus
CSL221
Sylvanus
1
4
1
0.38
W
Medusa
8
1
3
9.5
L
Ao Kuang
FeralDudu
Ao Kuang
2
3
1
0.83
L
Martichoras
LivingOmen
Martichoras
1
4
1
0.38
L
1
4
0
0.25
L
Olorun
airmendo
Olorun
0
3
2
0.33
W
Osiris
2
1
6
5
W
Artio
vvaimovvn
Artio
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,011
Damage
62,734
82,331
Taken
96,009
57,143
Mitigated
74,117
28,519
Healing
48,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,594
6,201
0
8,343
14,472
7,006
918
6,852
7,620
0
134,237
W
Erlang Shen
Adlagast
Erlang Shen
9,714
5,486
0
12,808
23,415
13,655
231
6,476
16,852
0
106,012
L
Sylvanus
CSL221
Sylvanus
6,666
2,217
1,778
5,156
17,991
19,165
0
2,905
15,030
27,281
2,340
W
Medusa
20,397
8,191
0
3,322
13,961
7,072
226
3,478
10,442
0
119,467
L
Ao Kuang
FeralDudu
Ao Kuang
9,477
1,265
0
8,935
17,706
7,370
0
1,648
16,017
72,795
0
L
Martichoras
LivingOmen
Martichoras
13,114
2,481
0
2,459
15,173
6,813
0
594
14,525
0
86,362
L
12,850
4,252
0
5,471
19,091
19,160
0
0
17,868
3,448
76,032
L
Olorun
airmendo
Olorun
8,904
3,508
579
4,141
12,370
4,635
0
2,341
10,029
80,387
4,240
W
Osiris
13,389
4,275
0
13,523
23,899
25,246
250
3,528
19,289
0
105,493
W
Artio
vvaimovvn
Artio
7,640
762
3,966
6,911
20,262
21,138
0
9,188
11,074
25,491
1,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,272
Gold Earned
54,449
591
Minions Killed
717
0
Camps Cleared
0
1,869,680
Distance Traveled
1,968,332
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,735
565
212
11
0
349,701
3
W
Erlang Shen
10,441
550
129
7
0
442,475
0
L
Sylvanus
7,981
420
51
3
0
377,575
7
W
Medusa
11,965
630
180
9
0
393,728
4
L
Ao Kuang
8,557
450
112
6
0
447,641
6
L
Martichoras
9,044
476
144
8
0
354,835
0
L
Surtr
9,595
505
138
7
0
333,768
3
L
Olorun
9,095
479
146
8
0
355,861
3
W
Osiris
11,000
579
169
9
0
377,120
4
W
Artio
10,308
543
27
1
0
405,308
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role