Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AuraSentinel
Ah Muzen Cab
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,521 Elo+
Party 1
Nox
Nox
HellsGayAngel
Nox
Level 159
God Stats
4W - 7L
1,731 SR
Queue Stats
177W - 191L
1,536 Elo+
Solo
Apollo
Apollo
blackrose1530
Apollo
Level 149
God Stats
1W - 1L
1,733 SR
Queue Stats
130W - 136L
1,572 Elo+
Solo
Ra
Ra
lowiqt
Ra
Level 157
God Stats
1W - 1L
1,153 SR
Queue Stats
88W - 92L
1,488 Elo+
Party 1
Nike
Nike
snuesnue
Nike
Level 135
God Stats
1W - 2L
1,510 SR
Queue Stats
180W - 194L
1,497 Elo+
Solo
Team Averages
Level 149
1,525 SR
1,523 Elo+

VS

Team Averages
Level 138
1,465 SR
1,521 Elo+
Ao Kuang
Ao Kuang
Dr Quarters
Ao Kuang
Level 147
God Stats
3W - 4L
1,203 SR
Queue Stats
638W - 632L
1,479 Elo+
Solo
Raijin
Raijin
UnitN
Raijin
Level 100
God Stats
3W - 1L
1,622 SR
Queue Stats
26W - 27L
1,556 Elo+
Solo
Cernunnos
Cernunnos
sacrilege
Cernunnos
Level 168
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 91L
1,569 Elo+
Solo
Terra
Terra
spinelesunicorn
Terra
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,408 Elo+
Solo
Ares
Ares
Γidge
Ares
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
220W - 192L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AuraSentinel
Ah Muzen Cab
15
3 / 3 / 3
8,851
805
18,876
10,298
6,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 6 / 8
7,509
683
5,019
9,992
4,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 7
8,419
765
7,691
11,378
7,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ra
13
2 / 5 / 6
7,885
717
6,582
10,358
5,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nike
16
3 / 3 / 7
8,593
781
10,856
17,242
17,317
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dr Quarters
Ao Kuang
17
9 / 1 / 6
9,960
905
8,507
12,339
9,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Raijin
UnitN
Raijin
17
5 / 1 / 13
9,596
872
15,198
9,643
5,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
sacrilege
Cernunnos
15
3 / 1 / 9
8,968
815
7,968
7,204
3,774
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 14
9,401
855
9,515
15,789
20,108
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ares
Γidge
Ares
15
2 / 4 / 14
9,522
866
12,933
16,281
23,620
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
77
11
Kills
21
21
Deaths
11
31
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AuraSentinel
Ah Muzen Cab
3
3
3
1.5
W
Ao Kuang
Dr Quarters
Ao Kuang
9
1
6
12
L
0
6
8
0.67
W
Raijin
UnitN
Raijin
5
1
13
11.5
L
3
4
7
1.63
L
Ra
2
5
6
1
W
Cernunnos
sacrilege
Cernunnos
3
1
9
7.5
L
Nike
3
3
7
2.17
W
2
4
14
2.25
W
Ares
Γidge
Ares
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,024
Damage
54,121
59,268
Taken
61,256
41,394
Mitigated
62,735
17,009
Healing
27,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AuraSentinel
Ah Muzen Cab
18,876
4,601
303
1,189
10,298
6,136
78
8,048
2,150
0
40,466
W
Ao Kuang
Dr Quarters
Ao Kuang
8,507
1,613
1,610
5,225
12,339
9,539
1,936
2,061
10,278
17,462
1,325
L
5,019
176
0
361
9,992
4,994
32
7,818
2,118
10,113
232
W
Raijin
UnitN
Raijin
15,198
681
2,595
2,174
9,643
5,694
740
1,389
8,254
31,272
759
L
7,691
4,065
210
1,744
11,378
7,279
288
9,888
1,393
0
15,388
L
Ra
6,582
602
5,476
3,277
10,358
5,668
0
8,040
2,054
14,733
0
W
Cernunnos
sacrilege
Cernunnos
7,968
2,947
0
1,337
7,204
3,774
1,696
1,434
5,699
0
23,653
L
Nike
10,856
648
591
3,858
17,242
17,317
0
10,591
6,242
0
20,581
W
9,515
272
8,013
4,224
15,789
20,108
174
3,763
12,026
15,517
2,747
W
Ares
Γidge
Ares
12,933
807
1,030
1,658
16,281
23,620
663
2,537
13,630
16,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,257
Gold Earned
47,447
118
Minions Killed
141
0
Camps Cleared
0
1,028,845
Distance Traveled
1,016,719
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,851
805
41
4
0
213,475
0
W
Ao Kuang
9,960
905
37
3
0
221,067
0
L
Nox
7,509
683
19
2
0
200,076
0
W
Raijin
9,596
872
40
4
0
212,333
0
L
Apollo
8,419
765
14
1
0
195,248
0
L
Ra
7,885
717
17
2
0
206,148
0
W
Cernunnos
8,968
815
38
3
0
157,243
0
L
Nike
8,593
781
27
2
0
213,898
0
W
Terra
9,401
855
16
1
0
226,278
2
W
Ares
9,522
866
10
1
0
199,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role