Player Matchup

Hel
Hel
DaegonIII
Hel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,375 Elo+
Party 1
Jormungandr
Jormungandr
HailDAKingBB
Jormungandr
Level 109
God Stats
256W - 174L
1,579 SR
Queue Stats
292W - 211L
1,561 Elo+
Solo
Neith
Neith
Mistic_Wolf_
Neith
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,195 Elo+
Party 1
Arachne
Arachne
Wheeinorout
Arachne
Level 157
God Stats
7W - 6L
1,610 SR
Queue Stats
235W - 169L
1,586 Elo+
Solo
Bakasura
Bakasura
YRN_R9
Bakasura
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 110L
1,475 Elo+
Solo
Team Averages
Level 117
1,538 SR
1,439 Elo+

VS

Team Averages
Level 101
1,447 SR
1,546 Elo+
Apollo
Apollo
LetSmiteDIe
Apollo
Level 75
God Stats
35W - 31L
1,471 SR
Queue Stats
433W - 402L
1,497 Elo+
Solo
Bellona
Bellona
PacificoRDRS
Bellona
Level 77
God Stats
11W - 3L
1,872 SR
Queue Stats
262W - 207L
1,557 Elo+
Solo
Scylla
Scylla
RyunoNM
Scylla
Level 121
God Stats
1W - 0L
1,180 SR
Queue Stats
21W - 13L
1,655 Elo+
Solo
Cliodhna
Cliodhna
jreyess222
Cliodhna
Level 69
God Stats
9W - 4L
1,500 SR
Queue Stats
184W - 189L
1,473 Elo+
Solo
Bacchus
Bacchus
twa545
Bacchus
Level 162
God Stats
2W - 3L
1,213 SR
Queue Stats
342W - 311L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,227
523
3,656
5,950
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Jormungandr
HailDAKingBB
Jormungandr
10
0 / 1 / 0
5,768
577
2,604
7,235
3,719
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 2
4,771
477
3,890
9,754
3,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Arachne
Wheeinorout
Arachne
8
0 / 3 / 0
4,685
469
3,035
12,922
5,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
YRN_R9
Bakasura
9
0 / 2 / 0
4,778
478
3,019
8,434
3,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
4 / 2 / 0
5,848
585
7,570
8,025
3,068
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
PacificoRDRS
Bellona
12
3 / 0 / 0
7,328
733
9,756
10,518
8,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
RyunoNM
Scylla
10
0 / 0 / 1
5,335
534
3,804
4,516
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
jreyess222
Cliodhna
11
3 / 0 / 1
5,977
598
4,071
8,221
2,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
twa545
Bacchus
9
0 / 0 / 3
5,454
545
3,221
4,614
4,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
10
10
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
L
Jormungandr
HailDAKingBB
Jormungandr
0
1
0
0
W
Apollo
4
2
0
2
L
0
4
2
0.25
W
Bellona
PacificoRDRS
Bellona
3
0
0
3
W
Scylla
RyunoNM
Scylla
0
0
1
0.5
L
Arachne
Wheeinorout
Arachne
0
3
0
0
L
Bakasura
YRN_R9
Bakasura
0
2
0
0
W
Cliodhna
jreyess222
Cliodhna
3
0
1
3.5
W
Bacchus
twa545
Bacchus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,204
Damage
28,422
44,295
Taken
35,894
17,420
Mitigated
20,186
17,660
Healing
18,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,656
265
1,867
3,248
5,950
1,863
0
1,111
4,839
23,335
583
L
Jormungandr
HailDAKingBB
Jormungandr
2,604
771
0
2,632
7,235
3,719
0
2,798
4,437
48,659
1,642
W
Apollo
7,570
5,365
0
3,136
8,025
3,068
1,002
2,577
5,448
0
39,832
L
3,890
1,385
0
1,463
9,754
3,361
0
2,110
7,644
0
27,473
W
Bellona
PacificoRDRS
Bellona
9,756
3,701
0
7,406
10,518
8,547
70
0
10,518
0
67,705
W
Scylla
RyunoNM
Scylla
3,804
461
0
1,033
4,516
1,260
0
1,524
2,849
38,310
0
L
Arachne
Wheeinorout
Arachne
3,035
2,293
0
3,700
12,922
5,355
0
0
12,922
0
23,663
L
Bakasura
YRN_R9
Bakasura
3,019
1,621
0
4,750
8,434
3,122
0
1,006
7,428
0
27,896
W
Cliodhna
jreyess222
Cliodhna
4,071
493
0
5,014
8,221
2,819
0
1,065
6,616
0
42,917
W
Bacchus
twa545
Bacchus
3,221
382
0
1,616
4,614
4,492
116
1,079
3,535
17,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,229
Gold Earned
29,942
277
Minions Killed
341
0
Camps Cleared
0
1,020,391
Distance Traveled
1,028,418
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,227
523
36
4
0
195,353
2
L
Jormungandr
5,768
577
84
8
0
196,217
4
W
Apollo
5,848
585
61
6
0
183,783
0
L
Neith
4,771
477
36
4
0
179,996
2
W
Bellona
7,328
733
118
12
0
196,685
0
W
Scylla
5,335
534
65
7
0
200,145
0
L
Arachne
4,685
469
46
5
0
210,005
0
L
Bakasura
4,778
478
75
8
0
238,820
0
W
Cliodhna
5,977
598
70
7
0
241,318
3
W
Bacchus
5,454
545
27
3
0
206,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role