Player Matchup

Kali
Kali
Demonthief
Kali
Level 174
God Stats
5W - 2L
1,808 SR
Queue Stats
167W - 118L
1,599 Elo+
Party 1
Erlang Shen
Erlang Shen
Dothrakin
Erlang Shen
Level 159
God Stats
2W - 1L
1,838 SR
Queue Stats
244W - 243L
1,457 Elo+
Solo
Ymir
Ymir
Vengynce
Ymir
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,482 Elo+
Solo
Agni
Agni
Zurkafiend
Agni
Level 127
God Stats
5W - 2L
1,298 SR
Queue Stats
176W - 97L
1,590 Elo+
Party 1
The Morrigan
The Morrigan
floptina
The Morrigan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 100L
1,609 Elo+
Party 1
Team Averages
Level 128
1,589 SR
1,547 Elo+

VS

Team Averages
Level 105
1,712 SR
1,731 Elo+
Ares
Ares
ExG Sugar
Ares
Level 109
God Stats
8W - 3L
1,862 SR
Queue Stats
165W - 42L
1,734 Elo+
Party 2
Odin
Odin
H3ywood
Odin
Level 64
God Stats
5W - 5L
1,410 SR
Queue Stats
343W - 338L
1,538 Elo+
Solo
Tiamat
Tiamat
MasterRody
Tiamat
Level 124
God Stats
1W - 0L
1,816 SR
Queue Stats
136W - 27L
1,818 Elo+
Party 2
Yu Huang
Yu Huang
RedLobst3r
Yu Huang
Level 122
God Stats
6W - 1L
1,974 SR
Queue Stats
307W - 65L
1,825 Elo+
Party 2
Medusa
Medusa
xXDestructor0Xx
Medusa
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 40L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 3
8,041
804
6,403
11,718
5,277
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Dothrakin
Erlang Shen
14
2 / 2 / 3
8,021
802
7,130
11,060
10,396
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
12
0 / 6 / 4
6,937
694
3,533
16,385
14,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 5 / 5
6,859
686
7,218
8,226
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

The Morrigan
floptina
The Morrigan
10
0 / 7 / 3
6,247
625
5,110
8,080
2,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
2 / 2 / 17
8,868
887
3,903
10,226
10,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Odin
H3ywood
Odin
14
3 / 2 / 13
8,469
847
4,975
14,908
11,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
MasterRody
Tiamat
15
5 / 2 / 17
9,172
917
13,297
8,303
8,018
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
RedLobst3r
Yu Huang
17
8 / 1 / 13
10,051
1,005
13,468
7,033
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
6 / 1 / 15
9,037
904
12,711
6,516
3,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
99
7
Kills
24
25
Deaths
8
18
Assists
75
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
L
Erlang Shen
Dothrakin
Erlang Shen
2
2
3
1.75
W
Ares
2
2
17
5.25
W
Odin
H3ywood
Odin
3
2
13
4.75
W
Tiamat
MasterRody
Tiamat
5
2
17
6.75
W
Yu Huang
RedLobst3r
Yu Huang
8
1
13
14.5
L
Ymir
0
6
4
0.33
L
1
5
5
0.7
L
The Morrigan
floptina
The Morrigan
0
7
3
0.21
W
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,394
Damage
48,354
55,469
Taken
46,986
35,941
Mitigated
36,948
11,201
Healing
18,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,403
1,823
0
3,134
11,718
5,277
0
6,240
5,478
0
16,764
L
Erlang Shen
Dothrakin
Erlang Shen
7,130
1,233
1,151
4,511
11,060
10,396
0
6,488
4,572
1,541
13,399
W
Ares
3,903
163
291
1,622
10,226
10,370
641
4,211
6,015
4,624
1,521
W
Odin
H3ywood
Odin
4,975
1,266
1,025
6,227
14,908
11,535
40
4,852
10,056
0
10,267
W
Tiamat
MasterRody
Tiamat
13,297
652
1,682
2,745
8,303
8,018
495
3,346
4,957
30,787
0
W
Yu Huang
RedLobst3r
Yu Huang
13,468
909
477
1,476
7,033
3,809
1,892
1,679
5,354
29,226
0
L
Ymir
3,533
561
207
713
16,385
14,610
0
7,921
8,464
7,073
0
L
7,218
169
601
677
8,226
3,117
0
4,791
3,435
18,149
0
L
The Morrigan
floptina
The Morrigan
5,110
240
0
207
8,080
2,541
80
4,539
3,465
10,862
255
W
12,711
5,248
1,588
1,132
6,516
3,216
1,601
2,735
3,781
0
24,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,105
Gold Earned
45,597
83
Minions Killed
119
0
Camps Cleared
0
879,913
Distance Traveled
933,987
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,041
804
27
3
0
222,469
0
L
Erlang Shen
8,021
802
8
1
0
169,178
0
W
Ares
8,868
887
5
1
0
191,642
0
W
Odin
8,469
847
11
1
0
167,494
0
W
Tiamat
9,172
917
39
4
0
196,244
0
W
Yu Huang
10,051
1,005
35
4
0
178,945
0
L
Ymir
6,937
694
13
1
0
159,864
0
L
Agni
6,859
686
14
1
0
167,155
0
L
The Morrigan
6,247
625
21
2
0
161,247
0
W
Medusa
9,037
904
29
3
0
199,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role