Player Matchup

Kukulkan
Kukulkan
BooGiE6
Kukulkan
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,563 Elo+
Party 2
Mercury
Mercury
Sqqqeeze
Mercury
Level 140
God Stats
3W - 3L
1,705 SR
Queue Stats
34W - 54L
1,333 Elo+
Party 2
Sun Wukong
Sun Wukong
Stooned-Assassin
Sun Wukong
Level 88
God Stats
0W - 1L
1,655 SR
Queue Stats
7W - 3L
1,539 Elo+
Solo
Team Averages
Level 109
1,620 SR
1,478 Elo+

VS

Team Averages
Level 56
1,446 SR
1,309 Elo+
Medusa
Medusa
LightWeightMobin
Medusa
Level 66
God Stats
65W - 62L
1,540 SR
Queue Stats
256W - 270L
1,432 Elo+
Solo
Ares
Ares
MrPoloFresh850
Ares
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 7L
1,183 Elo+
Party 1
Anubis
Anubis
vonReyn
Anubis
Level 74
God Stats
2W - 2L
1,299 SR
Queue Stats
10W - 20L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BooGiE6
Kukulkan
8
0 / 3 / 1
6,295
572
1,957
4,145
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Sqqqeeze
Mercury
11
0 / 7 / 1
6,582
598
1,486
10,785
2,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sun Wukong
Stooned-Assassin
Sun Wukong
12
1 / 3 / 0
7,175
652
7,701
15,661
11,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
8,525
775
7,702
7,818
3,306
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 8
7,753
705
3,705
8,423
4,535
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
vonReyn
Anubis
16
9 / 0 / 4
10,260
933
13,094
6,445
3,348
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
13
13
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BooGiE6
Kukulkan
0
3
1
0.17
W
4
1
5
6.5
W
0
2
8
2
L
Mercury
Sqqqeeze
Mercury
0
7
1
0.07
L
Sun Wukong
Stooned-Assassin
Sun Wukong
1
3
0
0.33
W
Anubis
vonReyn
Anubis
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,144
Damage
24,501
30,591
Taken
22,686
15,864
Mitigated
11,189
1,228
Healing
7,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BooGiE6
Kukulkan
1,957
135
103
84
4,145
1,155
0
1,690
2,455
10,003
0
W
7,702
3,741
0
2,518
7,818
3,306
127
1,307
6,169
0
34,765
W
3,705
207
0
1,257
8,423
4,535
451
276
7,905
11,443
885
L
Mercury
Sqqqeeze
Mercury
1,486
873
0
23
10,785
2,829
0
6,529
4,256
0
10,541
L
Sun Wukong
Stooned-Assassin
Sun Wukong
7,701
1,608
0
1,018
15,661
11,880
0
8,094
7,543
0
26,940
W
Anubis
vonReyn
Anubis
13,094
649
0
3,807
6,445
3,348
1,509
395
5,709
53,539
1,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,052
Gold Earned
26,538
90
Minions Killed
140
0
Camps Cleared
0
438,545
Distance Traveled
615,703
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,295
572
32
3
0
82,002
2
W
Medusa
8,525
775
37
3
0
219,779
0
W
Ares
7,753
705
11
1
0
208,489
0
L
Mercury
6,582
598
22
2
0
157,037
0
L
Sun Wukong
7,175
652
36
3
0
199,506
0
W
Anubis
10,260
933
92
8
0
187,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role