Player Matchup

Kuzenbo
Kuzenbo
II DaBears
Kuzenbo
Level 67
God Stats
0W - 1L
1,572 SR
Queue Stats
13W - 19L
1,414 Elo+
Party 1
Merlin
Merlin
ShiningIllini
Merlin
Level 127
God Stats
0W - 1L
1,519 SR
Queue Stats
1W - 5L
1,297 Elo+
Party 1
Medusa
Medusa
T R E N D Y5705
Medusa
Level 102
God Stats
1W - 3L
1,308 SR
Queue Stats
14W - 19L
1,404 Elo+
Party 1
Team Averages
Level 99
1,466 SR
1,371 Elo+

VS

Team Averages
Level 93
1,525 SR
1,402 Elo+
Nemesis
Nemesis
USAFR3AK
Nemesis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 93L
1,428 Elo+
Party 2
Mulan
Mulan
Warluna
Mulan
Level 36
God Stats
42W - 28L
1,575 SR
Queue Stats
120W - 119L
1,392 Elo+
Party 2
Thoth
Thoth
br4y
Thoth
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
II DaBears
Kuzenbo
13
1 / 0 / 1
7,263
660
5,142
9,597
9,816
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 5 / 1
7,318
665
7,283
9,701
3,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 6 / 1
7,368
670
6,810
11,628
4,019
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
USAFR3AK
Nemesis
13
3 / 2 / 7
8,881
807
7,490
9,051
4,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Warluna
Mulan
14
4 / 0 / 6
8,642
786
8,067
9,092
7,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
br4y
Thoth
13
4 / 0 / 6
8,848
804
11,086
6,277
2,568
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
11
11
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
II DaBears
Kuzenbo
1
0
1
1.5
L
0
5
1
0.1
L
1
6
1
0.25
W
Nemesis
USAFR3AK
Nemesis
3
2
7
3.25
W
Mulan
Warluna
Mulan
4
0
6
7
W
Thoth
br4y
Thoth
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,235
Damage
26,643
30,926
Taken
24,420
17,407
Mitigated
14,061
3,939
Healing
3,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
II DaBears
Kuzenbo
5,142
1,850
0
1,084
9,597
9,816
0
3,652
5,682
8,470
587
L
7,283
692
178
670
9,701
3,572
0
3,907
5,668
35,415
0
L
6,810
2,993
0
2,007
11,628
4,019
0
3,533
7,781
0
39,346
W
Nemesis
USAFR3AK
Nemesis
7,490
2,186
0
986
9,051
4,454
507
3,669
5,362
0
36,242
W
Mulan
Warluna
Mulan
8,067
1,096
0
2,501
9,092
7,039
247
5,190
3,890
0
17,111
W
Thoth
br4y
Thoth
11,086
771
0
0
6,277
2,568
1,804
3,230
3,047
37,036
802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,949
Gold Earned
26,371
134
Minions Killed
150
0
Camps Cleared
0
599,050
Distance Traveled
616,729
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,263
660
11
1
0
243,585
0
L
Merlin
7,318
665
58
5
0
169,449
0
L
Medusa
7,368
670
65
6
0
186,016
0
W
Nemesis
8,881
807
64
6
0
224,232
5
W
Mulan
8,642
786
27
2
0
197,556
4
W
Thoth
8,848
804
59
5
0
194,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role