Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver III
Deegoodson
Ah Muzen Cab
Silver III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,465 MMR
Party 2
Ymir
Ymir
Bronze III
Ep_Sinz
Ymir
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze IV
Wes_Da_DemiGod
Gilgamesh
Bronze IV
Level 142
God Stats
2W - 4L
1,592 SR
Queue Stats
2W - 10L
1,465 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 117
1,531 SR
1,477 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,476 SR
1,435 MMR
Zhong Kui
Zhong Kui
Platinum V
Ftvb
Zhong Kui
Platinum V
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 136L
1,719 MMR
Party 1
Chaac
Chaac
Gold V
ItZ Xtasyyy
Chaac
Gold V
Level 152
God Stats
4W - 3L
1,446 SR
Queue Stats
235W - 197L
1,276 MMR
Party 1
Amaterasu
Amaterasu
Gold V
MeKa Enjoi
Amaterasu
Gold V
Level 128
God Stats
14W - 7L
1,481 SR
Queue Stats
284W - 262L
1,312 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Deegoodson
Ah Muzen Cab
15
1 / 2 / 0
9,401
627
13,910
12,500
6,115
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ymir
Ep_Sinz
Ymir
15
0 / 2 / 1
9,069
605
9,227
18,581
22,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Wes_Da_DemiGod
Gilgamesh
14
1 / 3 / 1
9,116
608
13,656
23,477
19,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
DiscordiaAchillesMedusaAtlas

VS

Bans
KuzenboNe ZhaFenrirNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ftvb
Zhong Kui
17
2 / 0 / 4
11,256
750
16,856
12,979
11,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
3 / 0 / 3
10,998
733
18,388
22,554
23,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
MeKa Enjoi
Amaterasu
16
2 / 2 / 5
10,524
702
11,924
15,916
13,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
7
7
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Deegoodson
Ah Muzen Cab
1
2
0
0.5
L
Ymir
Ep_Sinz
Ymir
0
2
1
0.25
W
Zhong Kui
Ftvb
Zhong Kui
2
0
4
4
W
3
0
3
4.5
W
Amaterasu
MeKa Enjoi
Amaterasu
2
2
5
2.25
L
Gilgamesh
Wes_Da_DemiGod
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,793
Damage
47,168
54,558
Taken
51,449
48,373
Mitigated
48,758
8,235
Healing
23,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Deegoodson
Ah Muzen Cab
13,910
5,610
0
1,340
12,500
6,115
0
2,904
9,311
0
56,916
L
Ymir
Ep_Sinz
Ymir
9,227
1,516
0
1,651
18,581
22,884
0
7,097
10,334
23,029
2,335
W
Zhong Kui
Ftvb
Zhong Kui
16,856
4,227
0
7,217
12,979
11,629
1,810
2,644
10,286
58,935
18,047
W
18,388
5,566
0
13,534
22,554
23,432
400
3,533
19,007
0
61,989
W
Amaterasu
MeKa Enjoi
Amaterasu
11,924
5,708
0
3,099
15,916
13,697
702
3,100
12,783
0
30,239
L
Gilgamesh
Wes_Da_DemiGod
Gilgamesh
13,656
3,619
249
4,995
23,477
19,374
0
4,741
17,474
986
36,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,586
Gold Earned
32,778
174
Minions Killed
247
0
Camps Cleared
0
812,422
Distance Traveled
848,185
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,401
627
96
6
0
262,575
2
L
Ymir
9,069
605
25
2
0
265,323
2
W
Zhong Kui
11,256
750
134
9
0
263,536
0
W
Chaac
10,998
733
75
5
0
309,275
0
W
Amaterasu
10,524
702
38
3
0
275,374
0
L
Gilgamesh
9,116
608
53
4
0
284,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role