Player Matchup

Zhong Kui
Zhong Kui
Silver II
 
Zhong Kui
Silver II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum V
BlueprintV2
Ravana
Platinum V
Level 62
God Stats
3W - 2L
1,506 SR
Queue Stats
127W - 135L
1,533 MMR
Solo
Xbalanque
Xbalanque
Gold V
CLINTBEEASTWOOD
Xbalanque
Gold V
Level 94
God Stats
3W - 1L
1,872 SR
Queue Stats
32W - 39L
1,395 MMR
Party 1
Susano
Susano
Gold I
iunm
Susano
Gold I
Level 148
God Stats
29W - 20L
1,680 SR
Queue Stats
70W - 71L
1,686 MMR
Party 1
Ares
Ares
Gold III
vikhang
Ares
Gold III
Level 148
God Stats
5W - 6L
1,361 SR
Queue Stats
430W - 426L
1,532 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,584 SR
1,529 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,483 SR
1,536 MMR
Kali
Kali
Gold III
AthenaHater
Kali
Gold III
Level 109
God Stats
2W - 3L
1,377 SR
Queue Stats
17W - 13L
1,703 MMR
Party 2
Gilgamesh
Gilgamesh
Gold IV
GilgameshMain
Gilgamesh
Gold IV
Level 153
God Stats
1W - 1L
1,400 SR
Queue Stats
33W - 36L
1,400 MMR
Party 2
Ullr
Ullr
Platinum IV
HangryMode
Ullr
Platinum IV
Level 148
God Stats
1W - 1L
1,469 SR
Queue Stats
72W - 68L
1,702 MMR
Party 3
Anhur
Anhur
Gold V
Shrimpiiiii
Anhur
Gold V
Level 108
God Stats
7W - 6L
1,514 SR
Queue Stats
33W - 39L
1,347 MMR
Party 3
Bacchus
Bacchus
Gold IV
XRC_MACHO-_TURBO
Bacchus
Gold IV
Level 155
God Stats
44W - 27L
1,655 SR
Queue Stats
107W - 99L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
1 / 2 / 0
5,249
525
537
6,118
4,306
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ravana
11
1 / 2 / 0
5,796
580
4,530
6,093
3,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Xbalanque
CLINTBEEASTWOOD
Xbalanque
10
0 / 1 / 1
5,253
525
1,948
5,365
1,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
iunm
Susano
10
1 / 1 / 0
5,613
561
2,922
8,195
2,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
vikhang
Ares
8
0 / 3 / 0
4,803
480
2,009
9,244
4,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
BellonaThorTsukuyomi

VS

Bans
OdinThanatosPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
5,224
522
2,482
8,808
3,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gilgamesh
GilgameshMain
Gilgamesh
11
1 / 1 / 2
6,167
617
4,247
7,378
3,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
3 / 0 / 0
6,472
647
4,942
3,790
1,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 1
6,662
666
1,918
4,653
1,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 5
5,395
540
6,092
4,480
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
9
9
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
2
0
0.5
W
0
1
4
2
L
Ravana
1
2
0
0.5
L
Xbalanque
CLINTBEEASTWOOD
Xbalanque
0
1
1
0.5
W
Gilgamesh
GilgameshMain
Gilgamesh
1
1
2
2
W
3
0
0
3
W
3
1
1
3.5
W
2
0
5
4.5
L
Susano
iunm
Susano
1
1
0
1
L
Ares
vikhang
Ares
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,946
Damage
19,681
35,015
Taken
29,109
17,302
Mitigated
13,842
11,723
Healing
11,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
537
128
0
2,683
6,118
4,306
0
839
5,135
34,758
0
W
2,482
1,188
0
4,878
8,808
3,869
0
386
8,380
0
39,382
L
Ravana
4,530
1,411
0
2,521
6,093
3,742
0
405
5,396
0
44,294
L
Xbalanque
CLINTBEEASTWOOD
Xbalanque
1,948
803
0
1,566
5,365
1,525
0
488
4,757
0
32,283
W
Gilgamesh
GilgameshMain
Gilgamesh
4,247
1,841
0
2,534
7,378
3,708
0
0
6,961
0
39,907
W
4,942
1,773
0
673
3,790
1,408
0
1,036
2,754
0
51,866
W
1,918
993
0
1,758
4,653
1,525
0
577
4,076
0
40,698
W
6,092
660
405
1,308
4,480
3,332
0
647
3,795
19,901
552
L
Susano
iunm
Susano
2,922
726
0
3,641
8,195
2,986
0
624
7,310
0
40,770
L
Ares
vikhang
Ares
2,009
99
0
1,312
9,244
4,743
0
2,594
6,132
16,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,714
Gold Earned
29,920
304
Minions Killed
344
0
Camps Cleared
0
976,934
Distance Traveled
1,013,328
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,249
525
67
7
0
184,829
0
W
Kali
5,224
522
60
6
0
244,028
0
L
Ravana
5,796
580
66
7
0
180,123
0
L
Xbalanque
5,253
525
66
7
0
190,194
2
W
Gilgamesh
6,167
617
78
8
0
177,734
2
W
Ullr
6,472
647
97
10
0
199,621
1
W
Anhur
6,662
666
80
8
0
190,058
1
W
Bacchus
5,395
540
29
3
0
201,887
0
L
Susano
5,613
561
86
9
0
238,306
0
L
Ares
4,803
480
19
2
0
183,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role