Player Matchup

Baron Samedi
Baron Samedi
Blu3d1pp
Baron Samedi
Level 7
God Stats
1W - 1L
1,490 SR
Queue Stats
5W - 3L
1,863 Elo+
Party 2
Skadi
Skadi
EL__GARD3N3R
Skadi
Level 129
God Stats
8W - 1L
1,769 SR
Queue Stats
10W - 5L
1,731 Elo+
Party 2
Bacchus
Bacchus
PACONATOR27
Bacchus
Level 141
God Stats
1W - 0L
1,260 SR
Queue Stats
8W - 3L
1,863 Elo+
Party 2
Team Averages
Level 92
1,506 SR
1,819 Elo+

VS

Team Averages
Level 39
1,668 SR
1,391 Elo+
Medusa
Medusa
CarlisleStyle
Medusa
Level 28
God Stats
1W - 2L
1,493 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Loki
Loki
Dior Pappa
Loki
Level 44
God Stats
6W - 4L
1,653 SR
Queue Stats
16W - 18L
1,417 Elo+
Solo
Vulcan
Vulcan
Nitrodrew
Vulcan
Level 44
God Stats
0W - 1L
1,857 SR
Queue Stats
1W - 3L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blu3d1pp
Baron Samedi
15
5 / 1 / 4
9,835
757
5,859
5,476
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
5 / 0 / 6
10,536
810
10,856
6,316
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
PACONATOR27
Bacchus
15
1 / 1 / 10
9,469
728
9,524
14,322
19,906
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,880
606
5,664
10,946
4,711
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 1
8,225
633
4,475
9,976
4,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Nitrodrew
Vulcan
12
0 / 4 / 2
7,840
603
8,057
9,339
3,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
2
2
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Blu3d1pp
Baron Samedi
5
1
4
7
L
1
5
1
0.3
L
1
2
1
0.75
W
5
0
6
8
L
Vulcan
Nitrodrew
Vulcan
0
4
2
0.25
W
Bacchus
PACONATOR27
Bacchus
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,239
Damage
18,196
26,114
Taken
30,261
25,637
Mitigated
12,981
7,705
Healing
3,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Blu3d1pp
Baron Samedi
5,859
213
1,202
1,662
5,476
2,912
680
2,525
2,920
32,513
0
L
5,664
3,245
0
596
10,946
4,711
0
4,891
5,997
0
20,426
L
4,475
132
0
2,890
9,976
4,284
0
4,550
5,369
0
28,958
W
10,856
3,540
0
1,080
6,316
2,819
1,896
1,582
4,723
0
59,620
L
Vulcan
Nitrodrew
Vulcan
8,057
2,561
0
250
9,339
3,986
0
5,119
4,182
30,092
0
W
Bacchus
PACONATOR27
Bacchus
9,524
682
0
3,761
14,322
19,906
93
4,088
10,186
27,065
4,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,840
Gold Earned
23,945
206
Minions Killed
140
0
Camps Cleared
0
774,384
Distance Traveled
655,518
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,835
757
63
5
0
246,341
0
L
Medusa
7,880
606
42
3
0
210,819
0
L
Loki
8,225
633
40
3
0
229,159
7
W
Skadi
10,536
810
109
8
0
260,431
0
L
Vulcan
7,840
603
58
4
0
215,540
0
W
Bacchus
9,469
728
34
3
0
267,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role