Player Matchup

Bacchus
Bacchus
Diamond III
Alezzz
Bacchus
Diamond III
Level 157
God Stats
2W - 1L
1,892 SR
Queue Stats
129W - 120L
2,334 MMR
Solo
Ratatoskr
Ratatoskr
Masters
Thundeгbird
Ratatoskr
Masters
Level 223
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 110L
2,334 MMR
Party 1
Surtr
Surtr
Diamond I
Trïnïty
Surtr
Diamond I
Level 108
God Stats
8W - 9L
1,792 SR
Queue Stats
251W - 215L
2,435 MMR
Solo
Hachiman
Hachiman
Masters
WingmanGhost
Hachiman
Masters
Level 161
God Stats
12W - 15L
1,679 SR
Queue Stats
216W - 191L
2,565 MMR
Party 1
Raijin
Raijin
Diamond II
Yellowfield
Raijin
Diamond II
Level 147
God Stats
1W - 1L
1,817 SR
Queue Stats
103W - 72L
2,369 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,736 SR
2,408 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,663 SR
2,408 MMR
Thor
Thor
Masters
BuddyHield
Thor
Masters
Level 65
God Stats
19W - 18L
1,561 SR
Queue Stats
126W - 99L
2,407 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
JohnnyQuasar
Sun Wukong
Diamond I
Level 252
God Stats
11W - 5L
1,790 SR
Queue Stats
208W - 174L
2,378 MMR
Solo
Izanami
Izanami
Diamond I
Szzk
Izanami
Diamond I
Level 99
God Stats
28W - 22L
1,697 SR
Queue Stats
103W - 61L
2,467 MMR
Solo
Xing Tian
Xing Tian
Diamond II
TonyDownfall
Xing Tian
Diamond II
Level 163
God Stats
16W - 11L
1,633 SR
Queue Stats
611W - 588L
2,314 MMR
Solo
Yu Huang
Yu Huang
Masters
oRetro
Yu Huang
Masters
Level 125
God Stats
4W - 3L
1,632 SR
Queue Stats
163W - 140L
2,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alezzz
Bacchus
11
1 / 7 / 3
7,740
484
7,058
19,075
21,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
Thundeгbird
Ratatoskr
15
6 / 5 / 3
9,537
596
8,866
14,725
5,193
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
Trïnïty
Surtr
13
1 / 4 / 0
7,832
490
10,937
16,448
12,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
WingmanGhost
Hachiman
16
3 / 3 / 2
9,310
582
8,140
15,675
6,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
14
0 / 6 / 2
8,244
515
5,560
10,013
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
BellonaOdinMorgan Le FayErlang Shen

VS

Bans
OsirisKuzenboThothSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 7
9,437
590
12,261
13,856
6,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
JohnnyQuasar
Sun Wukong
18
4 / 2 / 2
10,837
677
10,291
16,979
15,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
Szzk
Izanami
17
4 / 1 / 4
10,193
637
13,409
13,601
6,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
TonyDownfall
Xing Tian
14
4 / 3 / 8
9,185
574
7,484
14,802
12,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
oRetro
Yu Huang
17
6 / 2 / 4
10,188
637
11,935
11,330
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
11
Kills
25
25
Deaths
11
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Alezzz
Bacchus
1
7
3
0.36
W
7
3
7
3.5
W
Sun Wukong
JohnnyQuasar
Sun Wukong
4
2
2
2.5
W
Izanami
Szzk
Izanami
4
1
4
6
L
Ratatoskr
Thundeгbird
Ratatoskr
6
5
3
1.5
W
Xing Tian
TonyDownfall
Xing Tian
4
3
8
2.67
L
Surtr
Trïnïty
Surtr
1
4
0
0.25
L
Hachiman
WingmanGhost
Hachiman
3
3
2
1.33
L
Raijin
0
6
2
0.17
W
Yu Huang
oRetro
Yu Huang
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,561
Damage
55,380
75,936
Taken
70,568
47,801
Mitigated
45,047
15,548
Healing
22,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Alezzz
Bacchus
7,058
1,124
0
1,740
19,075
21,150
0
4,399
14,676
20,644
818
W
12,261
4,186
0
5,158
13,856
6,220
0
1,814
11,997
0
70,483
W
Sun Wukong
JohnnyQuasar
Sun Wukong
10,291
3,040
0
7,567
16,979
15,538
12
934
15,133
0
110,896
W
Izanami
Szzk
Izanami
13,409
8,128
0
4,618
13,601
6,115
3,945
2,189
11,412
0
103,452
L
Ratatoskr
Thundeгbird
Ratatoskr
8,866
2,463
0
3,661
14,725
5,193
0
4,101
10,624
0
64,348
W
Xing Tian
TonyDownfall
Xing Tian
7,484
1,005
2,067
2,529
14,802
12,527
300
2,607
12,148
22,823
0
L
Surtr
Trïnïty
Surtr
10,937
3,503
0
5,654
16,448
12,356
0
846
15,602
2,985
55,211
L
Hachiman
WingmanGhost
Hachiman
8,140
5,118
0
3,993
15,675
6,333
0
1,636
14,039
0
88,727
L
Raijin
5,560
652
0
500
10,013
2,769
0
8,389
1,624
63,380
0
W
Yu Huang
oRetro
Yu Huang
11,935
1,183
0
942
11,330
4,647
0
5,798
5,532
81,328
1,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,663
Gold Earned
49,840
490
Minions Killed
641
0
Camps Cleared
0
1,553,950
Distance Traveled
1,639,654
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,740
484
26
2
0
326,476
5
W
Thor
9,437
590
100
6
0
348,145
3
W
Sun Wukong
10,837
677
187
12
0
323,678
3
W
Izanami
10,193
637
178
11
0
328,211
4
L
Ratatoskr
9,537
596
109
7
0
396,132
2
W
Xing Tian
9,185
574
20
1
0
330,270
3
L
Surtr
7,832
490
93
6
0
245,572
4
L
Hachiman
9,310
582
135
8
0
304,527
2
L
Raijin
8,244
515
127
8
0
281,243
4
W
Yu Huang
10,188
637
156
10
0
309,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role