Player Matchup

Sol
Sol
SOLCHAN03
Sol
Level 102
God Stats
29W - 19L
1,624 SR
Queue Stats
130W - 140L
1,502 Elo+
Party 1
Agni
Agni
Sergio94z
Agni
Level 121
God Stats
5W - 10L
1,419 SR
Queue Stats
137W - 129L
1,557 Elo+
Solo
Loki
Loki
TheYenga
Loki
Level 148
God Stats
1W - 2L
1,541 SR
Queue Stats
101W - 80L
1,540 Elo+
Party 1
Ullr
Ullr
Xavierr99
Ullr
Level 158
God Stats
2W - 2L
1,639 SR
Queue Stats
256W - 236L
1,553 Elo+
Party 1
Hou Yi
Hou Yi
onnsep
Hou Yi
Level 142
God Stats
3W - 4L
1,563 SR
Queue Stats
116W - 109L
1,486 Elo+
Party 1
Team Averages
Level 134
1,557 SR
1,528 Elo+

VS

Team Averages
Level 146
1,566 SR
1,482 Elo+
Nemesis
Nemesis
B1lIy
Nemesis
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,402 Elo+
Solo
Baron Samedi
Baron Samedi
Rickfantoni
Baron Samedi
Level 181
God Stats
81W - 64L
1,592 SR
Queue Stats
347W - 330L
1,538 Elo+
Solo
Anubis
Anubis
ThePredatorL
Anubis
Level 148
God Stats
13W - 10L
1,604 SR
Queue Stats
39W - 38L
1,502 Elo+
Party 2
Bacchus
Bacchus
UliSantoCJS
Bacchus
Level 151
God Stats
12W - 6L
1,648 SR
Queue Stats
172W - 188L
1,522 Elo+
Party 2
Izanami
Izanami
juan759
Izanami
Level 83
God Stats
19W - 14L
1,485 SR
Queue Stats
140W - 133L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,291
529
603
6,557
1,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Agni
9
2 / 2 / 2
5,035
504
4,610
6,027
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
10
2 / 4 / 1
5,367
537
4,474
9,617
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ullr
11
1 / 1 / 1
5,842
584
2,853
5,780
2,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
onnsep
Hou Yi
10
2 / 2 / 3
5,839
584
3,421
6,235
2,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
B1lIy
Nemesis
11
0 / 0 / 1
5,598
560
2,131
6,731
2,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Rickfantoni
Baron Samedi
10
2 / 2 / 1
5,575
558
2,009
4,814
2,535
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Anubis
13
12 / 0 / 1
8,686
869
10,883
7,116
3,819
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
UliSantoCJS
Bacchus
9
0 / 2 / 4
5,631
563
5,175
7,681
6,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
juan759
Izanami
10
1 / 3 / 1
5,713
571
1,985
6,210
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
7
Kills
15
15
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
B1lIy
Nemesis
0
0
1
0.5
W
Baron Samedi
Rickfantoni
Baron Samedi
2
2
1
1.25
L
0
6
0
0
L
Agni
2
2
2
1.5
W
Anubis
12
0
1
12.5
L
Loki
2
4
1
0.63
W
Bacchus
UliSantoCJS
Bacchus
0
2
4
1
L
Ullr
1
1
1
1.5
W
Izanami
juan759
Izanami
1
3
1
0.5
L
Hou Yi
onnsep
Hou Yi
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,961
Damage
22,183
34,216
Taken
32,552
10,270
Mitigated
18,167
7,537
Healing
10,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
B1lIy
Nemesis
2,131
754
0
1,191
6,731
2,912
0
99
6,632
0
51,351
W
Baron Samedi
Rickfantoni
Baron Samedi
2,009
41
460
1,476
4,814
2,535
0
76
4,738
24,526
2,426
L
603
94
0
1,026
6,557
1,335
0
4,402
2,155
27,501
6,313
L
Agni
4,610
627
0
1,738
6,027
1,709
0
4,042
1,985
20,399
0
W
Anubis
10,883
381
0
4,708
7,116
3,819
322
2,218
4,898
67,743
536
L
Loki
4,474
1,205
0
2,749
9,617
2,708
0
3,708
5,909
0
37,143
W
Bacchus
UliSantoCJS
Bacchus
5,175
407
0
1,608
7,681
6,778
0
1,891
5,790
17,397
1,585
L
Ullr
2,853
1,240
0
440
5,780
2,234
0
3,028
2,752
0
40,202
W
Izanami
juan759
Izanami
1,985
1,283
0
1,030
6,210
2,123
0
892
5,318
0
37,547
L
Hou Yi
onnsep
Hou Yi
3,421
1,369
0
1,584
6,235
2,284
0
2,225
4,010
0
32,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,374
Gold Earned
31,203
312
Minions Killed
325
0
Camps Cleared
0
987,653
Distance Traveled
987,795
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,598
560
75
8
0
229,857
0
W
Baron Samedi
5,575
558
57
6
0
176,209
0
L
Sol
5,291
529
65
7
0
178,829
0
L
Agni
5,035
504
39
4
0
186,382
3
W
Anubis
8,686
869
101
10
0
187,102
0
L
Loki
5,367
537
62
6
0
235,763
0
W
Bacchus
5,631
563
17
2
0
210,659
6
L
Ullr
5,842
584
84
8
0
196,658
0
W
Izanami
5,713
571
75
8
0
183,968
1
L
Hou Yi
5,839
584
62
6
0
190,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role