Player Matchup

Cliodhna
Cliodhna
Slayerrofdeath
Cliodhna
Level 183
God Stats
37W - 29L
1,530 SR
Queue Stats
174W - 183L
1,537 Elo+
Solo
Ra
Ra
Tavvv
Ra
Level 153
God Stats
1W - 0L
1,121 SR
Queue Stats
42W - 22L
1,693 Elo+
Party 3
Apollo
Apollo
TrimProvider4
Apollo
Level 146
God Stats
4W - 0L
1,776 SR
Queue Stats
49W - 28L
1,657 Elo+
Party 3
King Arthur
King Arthur
WillRBW
King Arthur
Level 107
God Stats
2W - 1L
1,398 SR
Queue Stats
27W - 11L
1,623 Elo+
Party 3
Cu Chulainn
Cu Chulainn
cryophobic
Cu Chulainn
Level 244
God Stats
4W - 4L
1,467 SR
Queue Stats
148W - 144L
1,528 Elo+
Solo
Team Averages
Level 167
1,458 SR
1,608 Elo+

VS

Team Averages
Level 136
1,569 SR
1,564 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Falschemjager
Kumbhakarna
Level 192
God Stats
6W - 2L
1,701 SR
Queue Stats
180W - 132L
1,685 Elo+
Party 1
Nu Wa
Nu Wa
RushThenCrush
Nu Wa
Level 128
God Stats
156W - 191L
1,443 SR
Queue Stats
335W - 424L
1,449 Elo+
Party 2
Mercury
Mercury
miiguuelcosta
Mercury
Level 67
God Stats
3W - 5L
1,702 SR
Queue Stats
134W - 83L
1,736 Elo+
Party 1
Medusa
Medusa
tha_answer9
Medusa
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
320W - 393L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
4 / 3 / 6
6,132
613
5,217
9,802
4,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ra
10
2 / 3 / 5
6,023
602
5,535
6,148
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 0
5,801
580
2,456
4,685
1,715
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
WillRBW
King Arthur
12
2 / 0 / 1
6,779
678
5,939
8,780
4,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
cryophobic
Cu Chulainn
10
5 / 0 / 1
5,358
536
7,178
9,402
7,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
3 / 3 / 2
5,734
573
5,875
10,309
4,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kumbhakarna
Falschemjager
Kumbhakarna
9
1 / 1 / 2
5,561
556
2,914
8,122
6,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 3 / 0
5,328
533
4,743
6,800
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
10
2 / 6 / 1
5,318
532
3,383
10,806
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
10
0 / 1 / 0
5,315
532
1,978
5,381
1,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
13
Kills
6
6
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
3
2
1.33
L
Kumbhakarna
Falschemjager
Kumbhakarna
1
1
2
2
L
0
3
0
0
W
Cliodhna
4
3
6
2.33
W
Ra
2
3
5
1.5
W
0
0
0
0
W
King Arthur
WillRBW
King Arthur
2
0
1
2.5
W
Cu Chulainn
cryophobic
Cu Chulainn
5
0
1
5.5
L
Mercury
2
6
1
0.42
L
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,325
Damage
18,893
38,817
Taken
41,418
19,199
Mitigated
18,300
13,611
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,875
907
0
1,990
10,309
4,033
0
2,179
8,068
0
42,046
L
Kumbhakarna
Falschemjager
Kumbhakarna
2,914
374
0
1,794
8,122
6,401
0
1,324
6,798
14,695
1,855
L
4,743
1,721
0
1,954
6,800
1,975
0
0
6,800
36,327
0
W
Cliodhna
5,217
913
0
1,262
9,802
4,149
0
821
8,981
0
33,859
W
Ra
5,535
771
902
1,880
6,148
2,093
0
338
5,810
42,346
1,113
W
2,456
2,125
0
2,051
4,685
1,715
379
401
4,284
0
51,933
W
King Arthur
WillRBW
King Arthur
5,939
1,537
0
4,019
8,780
4,241
6
4,002
4,778
0
62,146
W
Cu Chulainn
cryophobic
Cu Chulainn
7,178
1,488
0
3,497
9,402
7,001
0
1,566
7,836
2,143
17,372
L
Mercury
3,383
1,986
0
3,510
10,806
3,964
0
2,316
8,426
0
34,752
L
Medusa
1,978
910
0
1,800
5,381
1,927
0
0
5,381
0
45,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,093
Gold Earned
27,256
361
Minions Killed
296
0
Camps Cleared
0
1,020,228
Distance Traveled
1,015,182
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,734
573
61
6
0
217,854
1
L
Kumbhakarna
5,561
556
15
2
0
197,480
0
L
Nu Wa
5,328
533
73
7
0
186,055
0
W
Cliodhna
6,132
613
60
6
0
206,665
0
W
Ra
6,023
602
85
9
0
217,995
2
W
Apollo
5,801
580
92
9
0
180,312
0
W
King Arthur
6,779
678
107
11
0
206,119
1
W
Cu Chulainn
5,358
536
17
2
0
209,137
1
L
Mercury
5,318
532
55
6
0
233,050
0
L
Medusa
5,315
532
92
9
0
180,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role