Player Matchup

Sol
Sol
DivineRSpirit
Sol
Level 67
God Stats
11W - 3L
1,749 SR
Queue Stats
24W - 26L
1,449 Elo+
Party 2
Geb
Geb
GMadeIt_
Geb
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 63L
1,405 Elo+
Solo
Awilix
Awilix
Hydrosama
Awilix
Level 63
God Stats
12W - 9L
1,474 SR
Queue Stats
124W - 107L
1,472 Elo+
Party 1
Charybdis
Charybdis
Pranda
Charybdis
Level 64
God Stats
18W - 15L
1,326 SR
Queue Stats
154W - 146L
1,471 Elo+
Party 1
Amaterasu
Amaterasu
projectpatrick22
Amaterasu
Level 47
God Stats
1W - 0L
1,285 SR
Queue Stats
56W - 63L
1,403 Elo+
Party 2
Team Averages
Level 57
1,467 SR
1,440 Elo+

VS

Team Averages
Level 68
1,504 SR
1,364 Elo+
Baron Samedi
Baron Samedi
StrangeKidd20
Baron Samedi
Level 86
God Stats
17W - 16L
1,551 SR
Queue Stats
598W - 632L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
ThESuPeRioR199
Gilgamesh
Level 31
God Stats
1W - 3L
1,310 SR
Queue Stats
18W - 34L
1,075 Elo+
Solo
Persephone
Persephone
ToXic Nitrog3n
Persephone
Level 43
God Stats
13W - 13L
1,498 SR
Queue Stats
97W - 100L
1,475 Elo+
Solo
Nut
Nut
Waaaaaay2ez
Nut
Level 103
God Stats
0W - 3L
1,346 SR
Queue Stats
103W - 103L
1,335 Elo+
Solo
Ne Zha
Ne Zha
trapland89
Ne Zha
Level 79
God Stats
2W - 5L
1,816 SR
Queue Stats
317W - 309L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
9,063
604
8,342
11,160
4,212
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 2 / 8
8,833
589
6,301
14,700
12,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
Hydrosama
Awilix
14
6 / 3 / 3
8,543
570
9,578
13,463
5,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Pranda
Charybdis
15
8 / 1 / 5
9,708
647
14,681
10,410
4,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
14
0 / 1 / 3
7,862
524
6,878
17,729
15,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
StrangeKidd20
Baron Samedi
10
1 / 8 / 2
6,116
408
7,575
14,644
6,342
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
ThESuPeRioR199
Gilgamesh
12
1 / 2 / 1
7,406
494
9,073
14,486
16,812
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
ToXic Nitrog3n
Persephone
11
0 / 3 / 2
6,775
452
7,681
11,383
6,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 3 / 2
7,549
503
6,556
11,382
4,324
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
trapland89
Ne Zha
12
2 / 3 / 2
6,843
456
5,997
13,697
5,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
19
Kills
8
8
Deaths
19
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
3
2
8
3.5
W
Awilix
Hydrosama
Awilix
6
3
3
2.5
W
Charybdis
Pranda
Charybdis
8
1
5
10.5
L
Baron Samedi
StrangeKidd20
Baron Samedi
1
8
2
0.25
L
Gilgamesh
ThESuPeRioR199
Gilgamesh
1
2
1
0.75
L
Persephone
ToXic Nitrog3n
Persephone
0
3
2
0.33
L
4
3
2
1.67
W
Amaterasu
0
1
3
1.5
L
Ne Zha
trapland89
Ne Zha
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,780
Damage
36,882
67,462
Taken
65,592
42,537
Mitigated
39,544
29,883
Healing
18,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,342
2,156
0
7,234
11,160
4,212
3,230
3,961
7,199
67,309
1,271
W
6,301
865
0
3,166
14,700
12,573
268
4,893
9,807
30,442
0
W
Awilix
Hydrosama
Awilix
9,578
3,930
0
5,275
13,463
5,490
0
1,836
11,537
0
66,024
W
Charybdis
Pranda
Charybdis
14,681
7,093
0
5,964
10,410
4,658
2,362
3,097
7,313
0
75,185
L
Baron Samedi
StrangeKidd20
Baron Samedi
7,575
536
592
3,593
14,644
6,342
0
3,196
11,448
28,304
0
L
Gilgamesh
ThESuPeRioR199
Gilgamesh
9,073
2,697
0
3,142
14,486
16,812
232
1,364
13,122
0
51,202
L
Persephone
ToXic Nitrog3n
Persephone
7,681
1,265
0
3,040
11,383
6,534
0
6,175
5,154
38,190
929
L
6,556
4,217
0
3,586
11,382
4,324
88
2,632
8,750
0
43,614
W
Amaterasu
6,878
3,364
0
8,244
17,729
15,604
324
1,167
15,662
0
45,999
L
Ne Zha
trapland89
Ne Zha
5,997
2,434
0
4,585
13,697
5,532
0
1,233
12,464
0
45,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,009
Gold Earned
34,689
424
Minions Killed
284
0
Camps Cleared
0
1,474,856
Distance Traveled
1,311,513
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,063
604
108
7
0
257,937
0
W
Geb
8,833
589
38
3
0
322,179
3
W
Awilix
8,543
570
95
6
0
349,747
0
W
Charybdis
9,708
647
113
8
0
288,557
2
L
Baron Samedi
6,116
408
25
2
0
270,866
0
L
Gilgamesh
7,406
494
75
5
0
255,318
0
L
Persephone
6,775
452
49
3
0
253,532
0
L
Nut
7,549
503
65
4
0
269,350
0
W
Amaterasu
7,862
524
70
5
0
256,436
0
L
Ne Zha
6,843
456
70
5
0
262,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role