Player Matchup

Tiamat
Tiamat
Gatweak
Tiamat
Level 45
God Stats
0W - 2L
1,275 SR
Queue Stats
12W - 14L
1,397 Elo+
Party 1
Achilles
Achilles
Jupp_Schmirgel
Achilles
Level 147
God Stats
10W - 10L
1,345 SR
Queue Stats
421W - 423L
1,521 Elo+
Solo
Ishtar
Ishtar
xxfan2boomboomxx
Ishtar
Level 11
God Stats
2W - 5L
1,422 SR
Queue Stats
3W - 8L
1,350 Elo+
Party 1
Team Averages
Level 68
1,347 SR
1,423 Elo+

VS

Team Averages
Level 40
1,533 SR
1,555 Elo+
Kukulkan
Kukulkan
AsquiiToV ll
Kukulkan
Level 36
God Stats
42W - 31L
1,809 SR
Queue Stats
59W - 60L
1,635 Elo+
Solo
Athena
Athena
Bélzéébuth
Athena
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,496 Elo+
Party 2
Mulan
Mulan
Moumouss54
Mulan
Level 69
God Stats
1W - 0L
1,291 SR
Queue Stats
16W - 11L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gatweak
Tiamat
11
0 / 5 / 2
7,259
660
6,132
9,717
5,643
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Achilles
12
2 / 2 / 0
7,537
685
6,569
13,572
10,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 2
7,543
686
7,794
10,819
4,271
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AsquiiToV ll
Kukulkan
14
4 / 0 / 6
9,141
831
14,060
6,040
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 2 / 8
7,894
718
4,776
12,324
11,464
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
15
5 / 0 / 4
9,004
819
10,663
9,223
7,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
10
10
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AsquiiToV ll
Kukulkan
4
0
6
7
W
1
2
8
2.5
L
Tiamat
Gatweak
Tiamat
0
5
2
0.2
L
Achilles
2
2
0
1
W
Mulan
5
0
4
7
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,495
Damage
29,499
34,108
Taken
27,587
20,298
Mitigated
21,440
5,316
Healing
2,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AsquiiToV ll
Kukulkan
14,060
710
106
941
6,040
2,405
270
2,301
3,608
45,033
827
W
4,776
1,238
0
250
12,324
11,464
101
2,378
9,516
16,597
0
L
Tiamat
Gatweak
Tiamat
6,132
737
0
1,580
9,717
5,643
0
5,323
4,045
23,527
241
L
Achilles
6,569
891
0
2,090
13,572
10,384
0
6,289
6,690
0
29,037
W
Mulan
10,663
1,010
0
1,414
9,223
7,571
54
1,253
7,646
0
28,201
L
7,794
4,886
0
1,646
10,819
4,271
0
5,713
4,609
0
30,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,339
Gold Earned
26,039
138
Minions Killed
146
0
Camps Cleared
0
617,165
Distance Traveled
648,998
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,141
831
83
8
0
222,372
5
W
Athena
7,894
718
21
2
0
216,613
0
L
Tiamat
7,259
660
38
3
0
191,193
0
L
Achilles
7,537
685
34
3
0
218,747
0
W
Mulan
9,004
819
42
4
0
210,013
0
L
Ishtar
7,543
686
66
6
0
207,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role