Player Matchup

Gilgamesh
Gilgamesh
BlackHammer1115
Gilgamesh
Level 105
God Stats
13W - 11L
1,520 SR
Queue Stats
418W - 430L
1,487 Elo+
Solo
Ix Chel
Ix Chel
ChatterboxBH
Ix Chel
Level 122
God Stats
4W - 0L
1,500 SR
Queue Stats
89W - 17L
1,788 Elo+
Party 1
Ah Puch
Ah Puch
ItzMePity
Ah Puch
Level 124
God Stats
2W - 0L
1,771 SR
Queue Stats
124W - 33L
1,730 Elo+
Party 1
Neith
Neith
Unwarypath
Neith
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 32L
1,731 Elo+
Party 1
Cabrakan
Cabrakan
killjoy00259
Cabrakan
Level 104
God Stats
5W - 2L
1,500 SR
Queue Stats
45W - 5L
1,685 Elo+
Party 1
Team Averages
Level 111
1,558 SR
1,684 Elo+

VS

Team Averages
Level 128
1,570 SR
1,479 Elo+
Scylla
Scylla
Dindae91
Scylla
Level 156
God Stats
3W - 4L
1,520 SR
Queue Stats
179W - 187L
1,484 Elo+
Party 2
Bellona
Bellona
EasyJaye7
Bellona
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,540 Elo+
Solo
Ishtar
Ishtar
Noxstar
Ishtar
Level 197
God Stats
16W - 34L
1,416 SR
Queue Stats
205W - 230L
1,472 Elo+
Party 2
Arachne
Arachne
TuddMode
Arachne
Level 92
God Stats
27W - 30L
1,786 SR
Queue Stats
137W - 161L
1,451 Elo+
Solo
Aphrodite
Aphrodite
hypersonic30
Aphrodite
Level 108
God Stats
9W - 5L
1,628 SR
Queue Stats
104W - 112L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlackHammer1115
Gilgamesh
16
4 / 0 / 15
11,209
1,121
11,942
16,002
17,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
ChatterboxBH
Ix Chel
17
7 / 0 / 14
11,439
1,144
16,324
6,068
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ah Puch
ItzMePity
Ah Puch
16
4 / 2 / 15
11,178
1,118
18,057
11,983
5,398
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Neith
16
3 / 1 / 15
10,490
1,049
14,294
7,687
3,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
killjoy00259
Cabrakan
17
4 / 1 / 16
10,642
1,064
9,133
12,813
16,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

303

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dindae91
Scylla
15
3 / 3 / 1
10,120
1,012
14,076
11,698
4,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
EasyJaye7
Bellona
15
0 / 6 / 2
8,990
899
11,442
21,101
28,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
Noxstar
Ishtar
14
0 / 6 / 3
9,043
904
8,219
18,180
7,487
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
TuddMode
Arachne
14
1 / 6 / 1
9,109
911
5,498
14,288
8,070
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
hypersonic30
Aphrodite
14
0 / 1 / 2
9,116
912
7,840
11,264
5,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
13
22
Kills
4
4
Deaths
22
75
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BlackHammer1115
Gilgamesh
4
0
15
11.5
W
Ix Chel
ChatterboxBH
Ix Chel
7
0
14
14
L
Scylla
Dindae91
Scylla
3
3
1
1.17
L
Bellona
EasyJaye7
Bellona
0
6
2
0.17
W
Ah Puch
ItzMePity
Ah Puch
4
2
15
5.75
L
Ishtar
Noxstar
Ishtar
0
6
3
0.25
L
Arachne
TuddMode
Arachne
1
6
1
0.25
W
Neith
3
1
15
10.5
L
Aphrodite
hypersonic30
Aphrodite
0
1
2
1
W
Cabrakan
killjoy00259
Cabrakan
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,750
Damage
47,075
54,553
Taken
76,531
45,324
Mitigated
54,072
16,848
Healing
9,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BlackHammer1115
Gilgamesh
11,942
3,629
214
1,685
16,002
17,878
0
6,260
9,312
0
25,521
W
Ix Chel
ChatterboxBH
Ix Chel
16,324
2,307
4,073
2,495
6,068
2,724
0
1,621
4,312
36,568
0
L
Scylla
Dindae91
Scylla
14,076
529
0
0
11,698
4,417
0
6,143
5,555
32,804
0
L
Bellona
EasyJaye7
Bellona
11,442
4,255
44
1,074
21,101
28,216
0
12,688
8,413
0
19,631
W
Ah Puch
ItzMePity
Ah Puch
18,057
1,707
0
2,843
11,983
5,398
0
4,472
7,378
44,540
1,887
L
Ishtar
Noxstar
Ishtar
8,219
3,510
0
570
18,180
7,487
0
8,160
10,020
0
30,041
L
Arachne
TuddMode
Arachne
5,498
4,578
0
1,179
14,288
8,070
0
7,589
6,699
0
10,912
W
Neith
14,294
5,021
0
2,067
7,687
3,063
0
4,246
3,303
0
39,821
L
Aphrodite
hypersonic30
Aphrodite
7,840
551
3,156
3,643
11,264
5,882
0
7,620
3,644
25,810
0
W
Cabrakan
killjoy00259
Cabrakan
9,133
1,894
0
3,471
12,813
16,261
0
5,317
7,359
14,620
873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,958
Gold Earned
46,378
232
Minions Killed
194
12
Camps Cleared
4
954,084
Distance Traveled
777,401
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,209
1,121
20
2
0
196,845
0
W
Ix Chel
11,439
1,144
57
6
4
191,877
0
L
Scylla
10,120
1,012
47
5
2
187,853
1
L
Bellona
8,990
899
22
2
0
154,874
0
W
Ah Puch
11,178
1,118
73
7
1
184,095
0
L
Ishtar
9,043
904
52
5
1
165,545
0
L
Arachne
9,109
911
16
2
0
135,078
0
W
Neith
10,490
1,049
70
7
6
202,950
0
L
Aphrodite
9,116
912
57
6
1
134,051
0
W
Cabrakan
10,642
1,064
12
1
1
178,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role