Player Matchup

Thanatos
Thanatos
CarlisleStyle
Thanatos
Level 28
God Stats
0W - 1L
1,516 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
EvIl_ShArK_972
Izanami
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 214L
1,484 Elo+
Party 1
Achilles
Achilles
Larnak-_972
Achilles
Level 77
God Stats
5W - 12L
1,276 SR
Queue Stats
181W - 198L
1,399 Elo+
Party 1
Kukulkan
Kukulkan
Nitrodrew
Kukulkan
Level 44
God Stats
0W - 1L
1,605 SR
Queue Stats
1W - 2L
1,706 Elo+
Party 2
Neith
Neith
fast pistols2
Neith
Level 80
God Stats
124W - 85L
1,610 SR
Queue Stats
134W - 114L
1,469 Elo+
Solo
Team Averages
Level 67
1,501 SR
1,512 Elo+

VS

Team Averages
Level 151
1,615 SR
1,494 Elo+
Janus
Janus
BElolZEBUB
Janus
Level 123
God Stats
1W - 0L
1,715 SR
Queue Stats
66W - 58L
1,537 Elo+
Party 3
Bacchus
Bacchus
JuniperDjinn
Bacchus
Level 187
God Stats
6W - 8L
1,265 SR
Queue Stats
171W - 168L
1,491 Elo+
Party 3
Surtr
Surtr
Mickeyyaboi
Surtr
Level 153
God Stats
26W - 8L
1,763 SR
Queue Stats
477W - 466L
1,497 Elo+
Solo
Artemis
Artemis
corpsefiesta
Artemis
Level 165
God Stats
2W - 3L
1,833 SR
Queue Stats
276W - 282L
1,481 Elo+
Solo
Set
Set
ryanexpress34
Set
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
265W - 260L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CarlisleStyle
Thanatos
9
1 / 3 / 2
5,687
437
4,961
11,829
4,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 5 / 1
5,786
445
4,928
10,826
3,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Larnak-_972
Achilles
10
1 / 1 / 1
6,647
511
4,521
10,387
9,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Nitrodrew
Kukulkan
11
0 / 1 / 0
6,334
487
2,505
4,237
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 1
6,673
513
8,214
10,534
4,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
1 / 0 / 0
7,136
549
2,178
3,486
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
JuniperDjinn
Bacchus
12
2 / 1 / 7
6,617
509
7,856
8,965
7,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 2 / 1
7,310
562
7,505
12,255
10,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
corpsefiesta
Artemis
12
1 / 1 / 4
6,354
489
9,170
7,457
3,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 0 / 2
7,166
551
6,218
14,167
6,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
13
13
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
1
0
0
1
L
Thanatos
CarlisleStyle
Thanatos
1
3
2
0.67
L
1
5
1
0.3
W
Bacchus
JuniperDjinn
Bacchus
2
1
7
5.5
L
Achilles
Larnak-_972
Achilles
1
1
1
1.5
W
3
2
1
1.75
L
Kukulkan
Nitrodrew
Kukulkan
0
1
0
0
W
Artemis
corpsefiesta
Artemis
1
1
4
3
L
1
3
1
0.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,129
Damage
32,927
47,813
Taken
46,330
23,441
Mitigated
30,234
14,164
Healing
16,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
2,178
96
0
565
3,486
1,409
0
1,304
2,182
50,038
3,346
L
Thanatos
CarlisleStyle
Thanatos
4,961
1,416
0
6,364
11,829
4,996
0
808
10,938
0
39,956
L
4,928
2,688
198
2,175
10,826
3,742
86
4,130
6,696
0
40,668
W
Bacchus
JuniperDjinn
Bacchus
7,856
1,026
0
1,881
8,965
7,959
185
260
8,705
28,312
792
L
Achilles
Larnak-_972
Achilles
4,521
444
0
2,915
10,387
9,143
0
2,591
7,764
0
20,555
W
7,505
1,863
0
3,379
12,255
10,972
24
100
12,155
9,389
40,357
L
Kukulkan
Nitrodrew
Kukulkan
2,505
188
0
500
4,237
1,543
0
1,964
2,095
44,122
0
W
Artemis
corpsefiesta
Artemis
9,170
4,010
0
2,816
7,457
3,231
252
373
7,084
0
53,926
L
8,214
2,522
0
2,012
10,534
4,017
0
996
8,778
0
50,840
W
6,218
2,386
0
7,803
14,167
6,663
0
685
13,482
0
55,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,127
Gold Earned
34,583
327
Minions Killed
377
0
Camps Cleared
0
1,142,718
Distance Traveled
1,257,005
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,136
549
88
7
0
241,089
4
L
Thanatos
5,687
437
64
5
0
248,703
0
L
Izanami
5,786
445
69
5
0
193,776
0
W
Bacchus
6,617
509
49
4
0
256,092
2
L
Achilles
6,647
511
28
2
0
246,710
3
W
Surtr
7,310
562
77
6
0
243,987
0
L
Kukulkan
6,334
487
78
6
0
210,181
0
W
Artemis
6,354
489
77
6
0
213,030
2
L
Neith
6,673
513
88
7
0
243,348
0
W
Set
7,166
551
86
7
0
302,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role