Player Matchup

Arachne
Arachne
DemiMoogle
Arachne
Level 123
God Stats
4W - 0L
1,500 SR
Queue Stats
150W - 155L
1,471 Elo+
Party 2
Agni
Agni
Jubei_Valentine
Agni
Level 163
God Stats
6W - 3L
1,672 SR
Queue Stats
202W - 189L
1,524 Elo+
Party 2
Ares
Ares
MoistForApophis
Ares
Level 181
God Stats
15W - 14L
1,843 SR
Queue Stats
393W - 348L
1,500 Elo+
Solo
Xbalanque
Xbalanque
SMSQ_Ramen
Xbalanque
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 155L
1,490 Elo+
Solo
Surtr
Surtr
SetoKaiba666lol
Surtr
Level 150
God Stats
13W - 8L
1,454 SR
Queue Stats
537W - 471L
1,541 Elo+
Solo
Team Averages
Level 148
1,594 SR
1,505 Elo+

VS

Team Averages
Level 129
1,633 SR
1,513 Elo+
Izanami
Izanami
AwwYoureBad
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,508 Elo+
Party 1
Osiris
Osiris
Dredgen_Lokiir
Osiris
Level 156
God Stats
7W - 6L
1,742 SR
Queue Stats
140W - 110L
1,591 Elo+
Solo
Cabrakan
Cabrakan
JinDanSaint
Cabrakan
Level 158
God Stats
1W - 1L
1,911 SR
Queue Stats
218W - 196L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
ReignBeauty
Danzaburou
Level 167
God Stats
1W - 3L
1,708 SR
Queue Stats
232W - 215L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
josscan003
Nu Wa
Level 158
God Stats
4W - 7L
1,306 SR
Queue Stats
280W - 259L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DemiMoogle
Arachne
13
6 / 0 / 1
7,559
581
4,375
11,547
4,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
1 / 1 / 3
6,769
521
5,435
4,534
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 2 / 1
6,760
520
7,319
12,175
10,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
SMSQ_Ramen
Xbalanque
12
0 / 1 / 2
6,431
495
6,078
7,364
2,610
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
3 / 1 / 2
8,256
635
10,072
12,353
11,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AwwYoureBad
Izanami
11
1 / 2 / 1
6,528
502
5,765
8,140
3,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 4 / 0
6,842
526
7,568
15,860
17,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
JinDanSaint
Cabrakan
10
2 / 3 / 1
5,880
452
5,564
9,613
6,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ReignBeauty
Danzaburou
11
0 / 0 / 3
5,774
444
3,592
6,302
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
11
1 / 4 / 1
6,344
488
5,980
8,449
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
5
5
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
AwwYoureBad
Izanami
1
2
1
0.75
W
Arachne
DemiMoogle
Arachne
6
0
1
6.5
L
1
4
0
0.25
L
Cabrakan
JinDanSaint
Cabrakan
2
3
1
0.83
W
1
1
3
2.5
W
3
2
1
1.75
L
Danzaburou
ReignBeauty
Danzaburou
0
0
3
1.5
W
Xbalanque
SMSQ_Ramen
Xbalanque
0
1
2
1
W
3
1
2
4
L
Nu Wa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,279
Damage
28,469
47,973
Taken
48,364
30,967
Mitigated
33,813
12,662
Healing
9,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AwwYoureBad
Izanami
5,765
3,693
0
1,006
8,140
3,132
442
1,795
6,345
0
50,890
W
Arachne
DemiMoogle
Arachne
4,375
3,019
0
4,481
11,547
4,916
514
3,198
8,181
0
50,768
L
7,568
3,303
0
4,885
15,860
17,768
0
703
15,157
0
64,027
L
Cabrakan
JinDanSaint
Cabrakan
5,564
514
0
1,031
9,613
6,663
330
2,269
7,344
26,345
2,038
W
5,435
353
0
634
4,534
1,785
0
2,943
1,537
51,672
729
W
7,319
411
0
2,743
12,175
10,120
0
2,899
9,124
19,176
0
L
Danzaburou
ReignBeauty
Danzaburou
3,592
1,682
0
1,545
6,302
3,000
564
3,629
2,673
0
30,327
W
Xbalanque
SMSQ_Ramen
Xbalanque
6,078
2,192
0
2,747
7,364
2,610
0
273
7,091
0
52,873
W
10,072
5,926
0
2,057
12,353
11,536
196
1,540
10,691
1,952
64,124
L
Nu Wa
5,980
1,465
0
1,480
8,449
3,250
0
4,760
3,689
49,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,775
Gold Earned
31,368
357
Minions Killed
372
0
Camps Cleared
0
1,261,123
Distance Traveled
1,143,714
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,528
502
84
6
0
205,301
2
W
Arachne
7,559
581
68
5
0
293,579
0
L
Osiris
6,842
526
110
8
0
220,074
2
L
Cabrakan
5,880
452
47
4
0
251,497
0
W
Agni
6,769
521
91
7
0
235,240
1
W
Ares
6,760
520
11
1
0
246,796
0
L
Danzaburou
5,774
444
51
4
0
241,006
6
W
Xbalanque
6,431
495
81
6
0
237,790
0
W
Surtr
8,256
635
106
8
0
247,718
0
L
Nu Wa
6,344
488
80
6
0
225,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role