Player Matchup

Janus
Janus
 
Janus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Arlor1
Neith
Level 154
God Stats
10W - 10L
1,694 SR
Queue Stats
171W - 156L
1,519 Elo+
Party 1
Chang'e
Chang'e
Ericeagle1324
Chang'e
Level 78
God Stats
2W - 2L
1,336 SR
Queue Stats
47W - 40L
1,467 Elo+
Party 1
Ganesha
Ganesha
Lsm823
Ganesha
Level 83
God Stats
22W - 12L
1,637 SR
Queue Stats
170W - 147L
1,450 Elo+
Solo
Team Averages
Level 102
1,533 SR
1,487 Elo+

VS

Team Averages
Level 62
1,470 SR
1,445 Elo+
Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
G4T04
Sol
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,388 Elo+
Party 2
Poseidon
Poseidon
HarchasOP
Poseidon
Level 111
God Stats
1W - 4L
1,353 SR
Queue Stats
35W - 38L
1,494 Elo+
Party 2
Hera
Hera
Jaydredd92
Hera
Level 45
God Stats
2W - 5L
1,462 SR
Queue Stats
21W - 36L
1,354 Elo+
Solo
Athena
Athena
xI DaRkLaDy Ix
Athena
Level 17
God Stats
33W - 39L
1,535 SR
Queue Stats
33W - 40L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 0 / 9
6,106
1,221
3,733
576
222
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nox
 
Nox
11
1 / 0 / 9
6,055
1,211
1,385
2,093
766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Arlor1
Neith
12
6 / 0 / 7
7,249
1,450
10,122
3,621
1,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
11
4 / 0 / 5
6,785
1,357
1,802
1,400
516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Lsm823
Ganesha
11
0 / 0 / 11
6,552
1,310
3,820
5,408
3,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

409

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 3 / 0
5,681
1,136
4,861
4,689
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
G4T04
Sol
9
0 / 5 / 0
5,296
1,059
2,867
6,062
1,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
HarchasOP
Poseidon
10
0 / 2 / 0
5,597
1,119
3,063
3,716
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
4,943
989
0
0
0
9
0 / 3 / 0
5,276
1,055
599
7,819
4,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
0
13
Kills
0
0
Deaths
13
41
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
9
6.5
W
Nox
 
Nox
1
0
9
5.5
L
Janus
 
Janus
0
3
0
0
W
Neith
Arlor1
Neith
6
0
7
9.5
W
Chang'e
4
0
5
6.5
L
Sol
G4T04
Sol
0
5
0
0
L
Poseidon
HarchasOP
Poseidon
0
2
0
0
L
0
0
0
0
W
Ganesha
Lsm823
Ganesha
0
0
11
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,862
Damage
11,390
13,098
Taken
22,286
6,223
Mitigated
8,899
4,006
Healing
673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,733
187
0
0
576
222
0
543
33
6,732
51
W
Nox
 
Nox
1,385
38
81
117
2,093
766
0
1,797
176
13,165
297
L
Janus
 
Janus
4,861
375
0
10
4,689
1,340
0
2,134
2,521
18,178
0
W
Neith
Arlor1
Neith
10,122
3,055
0
1,402
3,621
1,525
0
2,873
606
0
25,284
W
Chang'e
1,802
375
204
932
1,400
516
0
1,031
277
6,071
261
L
Sol
G4T04
Sol
2,867
866
0
232
6,062
1,673
0
2,695
3,287
10,053
622
L
Poseidon
HarchasOP
Poseidon
3,063
58
256
67
3,716
1,079
0
1,889
1,787
19,927
32
L
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
Lsm823
Ganesha
3,820
303
0
1,270
5,408
3,194
0
4,492
750
8,583
171
L
599
399
0
108
7,819
4,807
0
3,632
4,115
2,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,747
Gold Earned
26,793
91
Minions Killed
88
5
Camps Cleared
3
445,899
Distance Traveled
318,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,106
1,221
12
2
0
82,605
0
W
Nox
6,055
1,211
16
3
2
106,715
0
L
Janus
5,681
1,136
36
7
1
88,411
0
W
Neith
7,249
1,450
43
9
1
100,108
0
W
Chang'e
6,785
1,357
19
4
2
65,681
0
L
Sol
5,296
1,059
14
3
0
65,556
0
L
Poseidon
5,597
1,119
36
7
1
83,161
0
L
Hera
4,943
989
0
0
0
0
0
W
Ganesha
6,552
1,310
1
0
0
90,790
0
L
Athena
5,276
1,055
2
0
1
81,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role