Player Matchup

Merlin
Merlin
DABOMB217
Merlin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,484 Elo+
Solo
Kuzenbo
Kuzenbo
Nixonsnow
Kuzenbo
Level 87
God Stats
9W - 4L
1,696 SR
Queue Stats
119W - 115L
1,489 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OiMrSí
Tsukuyomi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 100L
1,562 Elo+
Party 1
Zhong Kui
Zhong Kui
blacksmyth
Zhong Kui
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,579 Elo+
Party 1
Odin
Odin
errational
Odin
Level 67
God Stats
1W - 1L
1,688 SR
Queue Stats
89W - 82L
1,497 Elo+
Party 2
Team Averages
Level 111
1,577 SR
1,522 Elo+

VS

Team Averages
Level 139
1,487 SR
1,492 Elo+
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Schafe44
Ah Muzen Cab
Level 128
God Stats
1W - 2L
1,194 SR
Queue Stats
209W - 207L
1,523 Elo+
Party 3
Athena
Athena
ShadoRoca
Athena
Level 157
God Stats
7W - 4L
1,447 SR
Queue Stats
213W - 218L
1,428 Elo+
Solo
Bakasura
Bakasura
irou24
Bakasura
Level 127
God Stats
2W - 2L
1,712 SR
Queue Stats
151W - 157L
1,505 Elo+
Solo
Ah Puch
Ah Puch
kjgdfak
Ah Puch
Level 127
God Stats
3W - 3L
1,582 SR
Queue Stats
106W - 110L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DABOMB217
Merlin
12
0 / 5 / 5
6,817
682
5,087
8,413
3,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Nixonsnow
Kuzenbo
15
4 / 1 / 6
8,596
860
9,506
16,449
15,485
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
OiMrSí
Tsukuyomi
12
0 / 5 / 7
6,769
677
10,654
11,112
6,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
blacksmyth
Zhong Kui
14
3 / 3 / 6
8,085
809
10,495
11,008
8,338
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 3 / 5
7,685
769
7,124
11,835
12,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
3 / 3 / 11
8,206
821
10,764
15,904
17,098
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Schafe44
Ah Muzen Cab
15
3 / 2 / 9
8,645
865
15,936
10,936
5,296
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
ShadoRoca
Athena
13
2 / 2 / 11
8,622
862
5,145
13,976
12,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
irou24
Bakasura
14
4 / 2 / 10
8,970
897
6,697
10,509
9,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
kjgdfak
Ah Puch
16
5 / 1 / 11
9,182
918
14,801
5,580
2,713
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
69
10
Kills
17
17
Deaths
10
29
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
3
11
2.83
L
Merlin
DABOMB217
Merlin
0
5
5
0.5
L
Kuzenbo
Nixonsnow
Kuzenbo
4
1
6
7
L
Tsukuyomi
OiMrSí
Tsukuyomi
0
5
7
0.7
W
Ah Muzen Cab
Schafe44
Ah Muzen Cab
3
2
9
3.75
W
Athena
ShadoRoca
Athena
2
2
11
3.75
L
Zhong Kui
blacksmyth
Zhong Kui
3
3
6
2
L
3
3
5
1.83
W
Bakasura
irou24
Bakasura
4
2
10
4.5
W
Ah Puch
kjgdfak
Ah Puch
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,866
Damage
53,343
58,817
Taken
56,905
45,986
Mitigated
46,834
22,208
Healing
26,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,764
966
814
6,117
15,904
17,098
37
7,091
8,233
5,911
12,757
L
Merlin
DABOMB217
Merlin
5,087
279
486
190
8,413
3,652
0
3,598
4,575
17,328
0
L
Kuzenbo
Nixonsnow
Kuzenbo
9,506
3,441
3,149
6,777
16,449
15,485
0
7,006
8,791
15,580
0
L
Tsukuyomi
OiMrSí
Tsukuyomi
10,654
2,757
1,973
2,540
11,112
6,335
0
3,317
7,476
0
18,366
W
Ah Muzen Cab
Schafe44
Ah Muzen Cab
15,936
5,879
1,609
3,333
10,936
5,296
573
5,651
4,860
0
38,332
W
Athena
ShadoRoca
Athena
5,145
975
2,731
5,124
13,976
12,351
0
5,419
8,160
11,278
570
L
Zhong Kui
blacksmyth
Zhong Kui
10,495
1,422
407
4,198
11,008
8,338
0
3,686
6,353
21,205
899
L
7,124
1,183
976
1,512
11,835
12,176
0
5,611
6,014
452
10,009
W
Bakasura
irou24
Bakasura
6,697
3,558
513
4,750
10,509
9,376
611
3,695
6,344
0
11,091
W
Ah Puch
kjgdfak
Ah Puch
14,801
522
803
1,062
5,580
2,713
0
2,396
3,144
25,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,952
Gold Earned
43,625
125
Minions Killed
151
0
Camps Cleared
0
945,362
Distance Traveled
1,013,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,206
821
18
2
0
210,848
0
L
Merlin
6,817
682
25
3
0
178,753
0
L
Kuzenbo
8,596
860
21
2
0
206,352
0
L
Tsukuyomi
6,769
677
7
1
0
198,165
0
W
Ah Muzen Cab
8,645
865
43
4
0
218,333
0
W
Athena
8,622
862
11
1
0
181,980
0
L
Zhong Kui
8,085
809
62
6
0
167,811
0
L
Odin
7,685
769
10
1
0
194,281
0
W
Bakasura
8,970
897
46
5
0
208,614
0
W
Ah Puch
9,182
918
33
3
0
193,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role