Player Matchup

Ymir
Ymir
KDIZMANIAKO
Ymir
Level 21
God Stats
1W - 5L
1,251 SR
Queue Stats
5W - 8L
1,377 Elo+
Party 1
Janus
Janus
LeGenD_SHA-DOW
Janus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,187 Elo+
Solo
Loki
Loki
melero_25816
Loki
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,377 Elo+
Party 1
Team Averages
Level 56
1,417 SR
1,314 Elo+

VS

Team Averages
Level 86
1,565 SR
1,443 Elo+
King Arthur
King Arthur
Lionel-_-CM
King Arthur
Level 108
God Stats
21W - 25L
1,477 SR
Queue Stats
194W - 218L
1,461 Elo+
Solo
Arachne
Arachne
Michelaser
Arachne
Level 83
God Stats
12W - 5L
1,464 SR
Queue Stats
107W - 107L
1,414 Elo+
Solo
Scylla
Scylla
xbisai
Scylla
Level 66
God Stats
9W - 6L
1,753 SR
Queue Stats
244W - 282L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,523
627
2,497
5,927
5,696
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

14
0 / 2 / 1
8,027
669
6,985
7,657
2,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 1
7,149
596
1,670
6,901
2,442
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lionel-_-CM
King Arthur
14
1 / 0 / 5
8,111
676
4,225
6,950
5,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Michelaser
Arachne
13
1 / 1 / 4
8,104
675
6,593
7,511
3,187
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
xbisai
Scylla
15
5 / 0 / 2
9,234
770
6,882
3,110
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
7
7
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
0
2
1
0.25
W
King Arthur
Lionel-_-CM
King Arthur
1
0
5
3.5
W
Arachne
Michelaser
Arachne
1
1
4
3
L
0
4
1
0.13
W
Scylla
xbisai
Scylla
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,152
Damage
17,700
20,485
Taken
17,571
10,884
Mitigated
9,723
1,306
Healing
2,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,497
109
0
185
5,927
5,696
0
1,879
3,708
8,023
0
L
6,985
185
123
516
7,657
2,746
275
3,277
4,073
45,562
0
W
King Arthur
Lionel-_-CM
King Arthur
4,225
128
0
1,347
6,950
5,607
120
3,983
2,967
0
18,409
W
Arachne
Michelaser
Arachne
6,593
6,001
0
779
7,511
3,187
427
3,827
3,684
0
20,257
L
1,670
339
23
459
6,901
2,442
0
1,538
5,237
0
27,571
W
Scylla
xbisai
Scylla
6,882
225
0
793
3,110
929
731
1,702
1,408
45,181
958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,699
Gold Earned
25,449
156
Minions Killed
137
0
Camps Cleared
0
678,287
Distance Traveled
732,785
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,523
627
11
1
0
220,511
4
L
Janus
8,027
669
105
9
0
220,593
0
W
King Arthur
8,111
676
24
2
0
245,255
0
W
Arachne
8,104
675
37
3
0
249,215
2
L
Loki
7,149
596
40
3
0
237,183
7
W
Scylla
9,234
770
76
6
0
238,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role