Player Matchup

Artemis
Artemis
JUANDVLG
Artemis
Level 89
God Stats
9W - 10L
1,494 SR
Queue Stats
117W - 119L
1,480 Elo+
Solo
Bellona
Bellona
TheAbortiveMayo
Bellona
Level 155
God Stats
1W - 1L
1,369 SR
Queue Stats
161W - 158L
1,483 Elo+
Solo
Poseidon
Poseidon
gangster9876
Poseidon
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 34L
1,127 Elo+
Solo
Kuzenbo
Kuzenbo
lukas_aksel
Kuzenbo
Level 52
God Stats
5W - 5L
1,674 SR
Queue Stats
461W - 508L
1,388 Elo+
Party 2
Arachne
Arachne
sansnom514
Arachne
Level 46
God Stats
5W - 5L
1,833 SR
Queue Stats
69W - 102L
1,316 Elo+
Party 2
Team Averages
Level 80
1,574 SR
1,359 Elo+

VS

Team Averages
Level 108
1,642 SR
1,407 Elo+
Cabrakan
Cabrakan
Dr Hmroid
Cabrakan
Level 123
God Stats
6W - 7L
1,354 SR
Queue Stats
125W - 125L
1,389 Elo+
Party 1
Nu Wa
Nu Wa
MermaidMama219
Nu Wa
Level 209
God Stats
131W - 87L
1,800 SR
Queue Stats
896W - 894L
1,527 Elo+
Party 1
Fenrir
Fenrir
Mf MelloMike
Fenrir
Level 85
God Stats
13W - 11L
1,693 SR
Queue Stats
90W - 76L
1,572 Elo+
Party 1
Ymir
Ymir
PickleBob2624
Ymir
Level 64
God Stats
2W - 0L
1,816 SR
Queue Stats
30W - 23L
1,230 Elo+
Solo
Skadi
Skadi
mf Bird Sonar
Skadi
Level 60
God Stats
5W - 4L
1,547 SR
Queue Stats
5W - 8L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JUANDVLG
Artemis
15
7 / 1 / 2
9,123
570
12,468
13,706
4,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 2 / 1
7,884
493
7,038
19,525
16,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
gangster9876
Poseidon
15
2 / 1 / 1
8,353
522
5,362
7,852
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
lukas_aksel
Kuzenbo
11
2 / 3 / 5
7,989
499
5,578
14,069
16,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
sansnom514
Arachne
13
0 / 2 / 3
7,324
458
3,010
17,082
7,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dr Hmroid
Cabrakan
12
1 / 4 / 5
6,621
414
4,716
11,069
10,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 1 / 2
8,912
557
13,595
5,916
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
5 / 3 / 3
8,042
503
9,006
11,847
5,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 2 / 2
8,673
542
12,673
14,784
17,330
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 3 / 3
6,876
430
4,872
8,444
2,881
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
13
Kills
9
9
Deaths
13
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Dr Hmroid
Cabrakan
1
4
5
0.88
L
Artemis
JUANDVLG
Artemis
7
1
2
8
W
0
1
2
1
W
Fenrir
5
3
3
2.17
W
2
2
2
1.5
L
2
2
1
1.25
L
Poseidon
gangster9876
Poseidon
2
1
1
2.5
L
Kuzenbo
lukas_aksel
Kuzenbo
2
3
5
1.5
W
1
3
3
0.83
L
Arachne
sansnom514
Arachne
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,456
Damage
44,862
72,234
Taken
52,060
47,727
Mitigated
38,767
21,697
Healing
7,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Dr Hmroid
Cabrakan
4,716
615
347
1,185
11,069
10,459
280
3,387
7,682
28,655
0
L
Artemis
JUANDVLG
Artemis
12,468
4,300
0
4,564
13,706
4,645
1,012
4,876
8,426
0
67,797
W
13,595
1,967
0
1,398
5,916
2,170
279
2,295
3,621
76,499
1,450
W
Fenrir
9,006
2,654
0
1,412
11,847
5,927
0
2,404
9,443
0
45,981
W
12,673
2,900
0
2,527
14,784
17,330
144
1,456
13,328
64,325
1,662
L
7,038
2,509
0
7,026
19,525
16,669
0
10,070
8,357
0
53,265
L
Poseidon
gangster9876
Poseidon
5,362
265
0
1,560
7,852
2,277
141
3,888
3,320
75,607
0
L
Kuzenbo
lukas_aksel
Kuzenbo
5,578
2,002
83
3,803
14,069
16,952
110
3,444
10,275
19,157
0
W
4,872
1,543
268
787
8,444
2,881
656
1,398
7,046
0
39,916
L
Arachne
sansnom514
Arachne
3,010
2,367
0
4,661
17,082
7,184
0
5,455
11,165
0
51,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,673
Gold Earned
39,124
402
Minions Killed
417
0
Camps Cleared
0
1,487,957
Distance Traveled
1,482,915
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,621
414
43
3
0
283,301
6
L
Artemis
9,123
570
108
7
0
265,090
0
W
Nu Wa
8,912
557
138
9
0
302,908
0
W
Fenrir
8,042
503
63
4
0
320,880
0
W
Ymir
8,673
542
114
7
0
262,285
0
L
Bellona
7,884
493
67
4
0
290,786
7
L
Poseidon
8,353
522
129
8
0
325,289
0
L
Kuzenbo
7,989
499
16
1
0
301,527
0
W
Skadi
6,876
430
59
4
0
313,541
0
L
Arachne
7,324
458
82
5
0
305,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role