Player Matchup

Sun Wukong
Sun Wukong
Brandonxd7203
Sun Wukong
Level 23
God Stats
15W - 16L
1,476 SR
Queue Stats
52W - 56L
1,404 Elo+
Party 2
Ra
Ra
FLASHFOREVER1090
Ra
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 17L
1,163 Elo+
Party 2
Ullr
Ullr
tirtonZz
Ullr
Level 77
God Stats
0W - 2L
1,709 SR
Queue Stats
156W - 118L
1,455 Elo+
Party 2
Team Averages
Level 39
1,561 SR
1,341 Elo+

VS

Team Averages
Level 54
1,603 SR
1,471 Elo+
Nemesis
Nemesis
NaeNaeBosss
Nemesis
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,741 Elo+
Party 1
Chaac
Chaac
jtscamo18
Chaac
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 26L
1,201 Elo+
Solo
Thoth
Thoth
kronix02
Thoth
Level 89
God Stats
2W - 0L
1,810 SR
Queue Stats
15W - 14L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brandonxd7203
Sun Wukong
13
0 / 2 / 3
8,440
603
5,839
13,703
7,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 6 / 1
9,384
670
7,397
9,767
2,759
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ullr
14
2 / 4 / 2
9,477
677
7,596
15,332
4,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NaeNaeBosss
Nemesis
14
6 / 3 / 3
10,130
724
8,050
12,676
4,734
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
jtscamo18
Chaac
16
1 / 1 / 10
9,867
705
8,856
11,101
10,373
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
kronix02
Thoth
16
5 / 1 / 4
10,392
742
17,594
7,575
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
12
12
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Brandonxd7203
Sun Wukong
0
2
3
0.75
L
3
6
1
0.58
W
Nemesis
NaeNaeBosss
Nemesis
6
3
3
2.5
W
Chaac
jtscamo18
Chaac
1
1
10
6
W
Thoth
kronix02
Thoth
5
1
4
7
L
Ullr
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,832
Damage
34,500
38,802
Taken
31,352
15,128
Mitigated
17,516
4,731
Healing
3,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Brandonxd7203
Sun Wukong
5,839
798
0
1,983
13,703
7,750
392
5,620
7,668
0
22,148
L
7,397
578
276
278
9,767
2,759
567
4,264
5,124
28,058
0
W
Nemesis
NaeNaeBosss
Nemesis
8,050
3,196
0
828
12,676
4,734
869
3,580
9,045
0
15,765
W
Chaac
jtscamo18
Chaac
8,856
1,167
0
2,771
11,101
10,373
443
2,574
8,395
959
35,019
W
Thoth
kronix02
Thoth
17,594
1,122
0
250
7,575
2,409
281
1,212
6,335
54,037
0
L
Ullr
7,596
2,456
0
2,194
15,332
4,619
0
6,425
8,204
0
43,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,301
Gold Earned
30,389
152
Minions Killed
169
0
Camps Cleared
0
723,293
Distance Traveled
794,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,440
603
36
3
0
237,634
0
L
Ra
9,384
670
52
4
0
236,035
0
W
Nemesis
10,130
724
17
1
0
273,521
0
W
Chaac
9,867
705
59
4
0
269,577
0
W
Thoth
10,392
742
93
7
0
251,228
0
L
Ullr
9,477
677
64
5
0
249,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role