Player Matchup

Cthulhu
Cthulhu
Platinum II
 
Cthulhu
Platinum II
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum II
Amfeetomin
Ah Muzen Cab
Platinum II
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
433W - 312L
1,939 MMR
Party 1
Ne Zha
Ne Zha
Diamond V
goLLlupak
Ne Zha
Diamond V
Level 68
God Stats
6W - 1L
1,981 SR
Queue Stats
42W - 24L
2,023 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,660 SR
1,821 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,528 SR
1,599 MMR
Geb
Geb
Gold III
 
Geb
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Gold IV
PatateDeBerger
Hercules
Gold IV
Level 67
God Stats
16W - 14L
1,512 SR
Queue Stats
357W - 267L
1,545 MMR
Party 2
Nox
Nox
Gold I
ravenback34
Nox
Gold I
Level 157
God Stats
1W - 4L
1,574 SR
Queue Stats
222W - 152L
1,752 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
4 / 0 / 3
8,042
804
9,088
6,266
4,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Amfeetomin
Ah Muzen Cab
12
3 / 0 / 4
7,539
754
10,075
6,071
2,515
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
goLLlupak
Ne Zha
11
1 / 2 / 5
6,980
698
6,947
10,589
6,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThothCharonPersephoneBacchusKuzenbo

VS

Bans
AchillesBastetAphroditeXbalanqueKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 2 / 1
6,198
620
3,455
12,309
8,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
11
1 / 4 / 1
6,493
649
8,076
10,859
5,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 2
6,171
617
4,835
6,484
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
2
2
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
3
5.5
L
Geb
 
Geb
1
2
1
0.75
W
Ah Muzen Cab
Amfeetomin
Ah Muzen Cab
3
0
4
5
L
Hercules
1
4
1
0.38
W
Ne Zha
goLLlupak
Ne Zha
1
2
5
1.75
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,110
Damage
16,366
22,926
Taken
29,652
13,157
Mitigated
16,584
5,185
Healing
4,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,088
368
527
1,360
6,266
4,298
241
2,754
2,893
26,216
1,433
L
Geb
 
Geb
3,455
389
0
2,053
12,309
8,493
0
4,104
7,588
12,676
440
W
Ah Muzen Cab
Amfeetomin
Ah Muzen Cab
10,075
4,686
0
1,106
6,071
2,515
388
1,394
4,552
0
37,422
L
Hercules
8,076
3,057
0
1,662
10,859
5,402
0
2,509
7,940
0
16,605
W
Ne Zha
goLLlupak
Ne Zha
6,947
672
0
2,192
10,589
6,344
0
2,897
7,297
0
21,876
L
4,835
617
0
950
6,484
2,689
0
873
5,403
25,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,561
Gold Earned
18,862
142
Minions Killed
97
0
Camps Cleared
0
617,069
Distance Traveled
538,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,042
804
43
4
0
210,142
0
L
Geb
6,198
620
13
1
0
184,115
0
W
Ah Muzen Cab
7,539
754
71
7
0
190,106
0
L
Hercules
6,493
649
31
3
0
181,363
0
W
Ne Zha
6,980
698
28
3
0
216,821
0
L
Nox
6,171
617
53
5
0
173,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role