Player Matchup

Sun Wukong
Sun Wukong
Babykdh22
Sun Wukong
Level 102
God Stats
7W - 3L
1,705 SR
Queue Stats
32W - 38L
1,345 Elo+
Solo
Raijin
Raijin
Paradox8493
Raijin
Level 127
God Stats
3W - 4L
1,410 SR
Queue Stats
45W - 49L
1,411 Elo+
Party 1
Neith
Neith
VastMurder
Neith
Level 25
God Stats
13W - 18L
1,398 SR
Queue Stats
45W - 47L
1,411 Elo+
Party 1
Team Averages
Level 85
1,504 SR
1,389 Elo+

VS

Team Averages
Level 85
1,504 SR
1,398 Elo+
Osiris
Osiris
Boot_To_The_Face
Osiris
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
302W - 305L
1,347 Elo+
Party 2
Agni
Agni
P4NC4K3_DR4G0N_
Agni
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 219L
1,424 Elo+
Party 2
Hachiman
Hachiman
WhitesnakeTM
Hachiman
Level 86
God Stats
3W - 4L
1,513 SR
Queue Stats
177W - 178L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Babykdh22
Sun Wukong
13
6 / 1 / 6
8,294
829
8,077
11,088
11,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
13
1 / 0 / 5
7,627
763
8,209
7,018
2,540
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
13
6 / 0 / 4
8,379
838
9,782
7,120
2,797
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,218
622
4,354
11,327
13,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 5 / 0
6,512
651
7,272
9,603
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hachiman
WhitesnakeTM
Hachiman
10
0 / 4 / 1
6,070
607
5,885
9,919
3,765
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
13
Kills
0
1
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Babykdh22
Sun Wukong
6
1
6
9
L
0
4
1
0.13
L
0
5
0
0
W
Raijin
1
0
5
3.5
W
Neith
6
0
4
8
L
Hachiman
WhitesnakeTM
Hachiman
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,068
Damage
17,511
25,226
Taken
30,849
17,174
Mitigated
20,934
4,634
Healing
3,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Babykdh22
Sun Wukong
8,077
1,543
0
1,240
11,088
11,837
248
2,762
7,700
0
20,588
L
4,354
1,429
0
836
11,327
13,207
0
3,230
8,065
0
11,512
L
7,272
663
0
1,831
9,603
3,962
0
3,086
6,517
29,797
824
W
Raijin
8,209
814
0
1,143
7,018
2,540
155
1,593
5,358
45,614
803
W
Neith
9,782
4,015
0
2,251
7,120
2,797
212
2,871
4,032
0
21,884
L
Hachiman
WhitesnakeTM
Hachiman
5,885
4,222
0
1,231
9,919
3,765
0
1,839
8,080
0
14,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,300
Gold Earned
18,800
132
Minions Killed
86
0
Camps Cleared
0
539,690
Distance Traveled
512,610
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,294
829
11
1
0
188,031
0
L
Osiris
6,218
622
10
1
0
183,457
1
L
Agni
6,512
651
60
6
0
165,982
0
W
Raijin
7,627
763
77
8
0
167,149
0
W
Neith
8,379
838
44
4
0
184,510
0
L
Hachiman
6,070
607
16
2
0
163,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role