Player Matchup

Geb
Geb
BlackGest
Geb
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,451 Elo+
Solo
Izanami
Izanami
Iweatherman
Izanami
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
155W - 159L
1,484 Elo+
Party 1
Hou Yi
Hou Yi
LEBARRR
Hou Yi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,583 Elo+
Solo
Discordia
Discordia
MystBaller
Discordia
Level 144
God Stats
1W - 0L
1,272 SR
Queue Stats
63W - 56L
1,577 Elo+
Party 1
Ah Puch
Ah Puch
iTheweatherman
Ah Puch
Level 67
God Stats
4W - 0L
1,501 SR
Queue Stats
80W - 75L
1,484 Elo+
Party 1
Team Averages
Level 95
1,455 SR
1,516 Elo+

VS

Team Averages
Level 113
1,459 SR
1,515 Elo+
Achilles
Achilles
B2B A king
Achilles
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 128L
1,519 Elo+
Party 2
Thor
Thor
CaptainWin06
Thor
Level 66
God Stats
1W - 5L
1,715 SR
Queue Stats
282W - 302L
1,511 Elo+
Solo
Fafnir
Fafnir
Leachism
Fafnir
Level 108
God Stats
3W - 2L
1,648 SR
Queue Stats
70W - 81L
1,535 Elo+
Solo
Ne Zha
Ne Zha
McDoodleBob
Ne Zha
Level 136
God Stats
0W - 1L
1,281 SR
Queue Stats
6W - 5L
1,492 Elo+
Solo
Hercules
Hercules
t bugie
Hercules
Level 127
God Stats
0W - 5L
1,152 SR
Queue Stats
194W - 171L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 13
9,439
944
6,895
12,011
9,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Iweatherman
Izanami
15
6 / 5 / 5
9,308
931
11,129
10,162
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
LEBARRR
Hou Yi
14
3 / 1 / 10
8,593
859
3,776
6,399
2,831
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
MystBaller
Discordia
16
6 / 3 / 14
9,549
955
16,363
7,835
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 2 / 13
8,868
887
13,709
7,694
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
B2B A king
Achilles
14
4 / 4 / 4
8,238
824
7,763
11,238
14,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 3 / 7
7,408
741
8,187
8,920
5,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
Leachism
Fafnir
14
2 / 4 / 8
8,257
826
5,489
15,011
23,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
15
5 / 5 / 5
8,222
822
10,969
11,257
6,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
t bugie
Hercules
15
2 / 4 / 6
8,012
801
5,945
13,202
14,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
44
20
Kills
14
14
Deaths
20
55
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Achilles
B2B A king
Achilles
4
4
4
1.5
W
3
3
13
3.17
L
1
3
7
1.5
W
Izanami
Iweatherman
Izanami
6
5
5
1.7
W
Hou Yi
LEBARRR
Hou Yi
3
1
10
8
L
Fafnir
Leachism
Fafnir
2
4
8
1.5
L
Ne Zha
5
5
5
1.5
W
Discordia
MystBaller
Discordia
6
3
14
4.33
W
2
2
13
4.25
L
Hercules
t bugie
Hercules
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,872
Damage
38,353
44,101
Taken
59,628
21,969
Mitigated
64,425
14,189
Healing
17,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
B2B A king
Achilles
7,763
1,315
2,051
3,238
11,238
14,580
0
6,159
5,079
0
10,559
W
6,895
500
2,612
2,198
12,011
9,245
0
1,441
10,213
13,412
0
L
8,187
375
613
620
8,920
5,040
0
6,654
2,266
0
18,517
W
Izanami
Iweatherman
Izanami
11,129
6,191
1,006
1,405
10,162
3,793
923
2,015
8,016
0
20,861
W
Hou Yi
LEBARRR
Hou Yi
3,776
1,992
1,258
2,072
6,399
2,831
0
597
5,709
0
8,995
L
Fafnir
Leachism
Fafnir
5,489
1,252
445
2,970
15,011
23,064
64
8,216
6,795
13,728
0
L
Ne Zha
10,969
1,492
120
1,830
11,257
6,886
0
7,199
4,058
0
20,763
W
Discordia
MystBaller
Discordia
16,363
1,078
331
1,236
7,835
2,799
76
1,261
6,456
27,088
812
W
13,709
685
0
2,071
7,694
3,301
0
175
7,309
28,882
0
L
Hercules
t bugie
Hercules
5,945
663
208
5,200
13,202
14,855
0
8,584
4,618
0
13,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,757
Gold Earned
40,137
121
Minions Killed
80
0
Camps Cleared
0
1,010,798
Distance Traveled
948,315
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,238
824
4
0
0
183,851
0
W
Geb
9,439
944
7
1
0
207,753
0
L
Thor
7,408
741
32
3
0
190,678
0
W
Izanami
9,308
931
25
3
0
186,052
0
W
Hou Yi
8,593
859
24
2
0
186,011
0
L
Fafnir
8,257
826
25
3
0
185,259
0
L
Ne Zha
8,222
822
7
1
0
188,781
0
W
Discordia
9,549
955
29
3
0
226,275
0
W
Ah Puch
8,868
887
36
4
0
204,707
0
L
Hercules
8,012
801
12
1
0
199,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role